Total War: WARHAMMER III

Total War: WARHAMMER III

Cathay Units
79 kommentarer
DeezNuts 13. juli kl. 4:08 
Long gunners have no sound when firing.
Monizious 2. juli kl. 21:11 
Do they get buff from tech tree and general skills?
Decky  [ophavsmand] 10. apr. kl. 8:39 
The mod is updated.
sigmars_disciple 8. jan. kl. 17:12 
@KingPiggo1 You sound painfully nice

@all As this mod is required by a modpack called "Cathay Eternal" which is updated and working with 6.0, I can hereby confirm this mod must be READY TO BE PLAYED in a 6.0 campaign as well (even though the info can't be found on this mod page)

Enjoy <3
KingPiggo1 19. dec. 2024 kl. 11:56 
There is a painful amount of misspellings in the screenshots.
TheBunniFuFu 10. nov. 2024 kl. 14:18 
texture glitches on hammer guard and hammer guard are using jade voicelines. Please fix?
farsani 30. okt. 2024 kl. 11:53 
SFO?
Decky  [ophavsmand] 25. aug. 2024 kl. 8:35 
The mod has been updated.
Warlock 22. aug. 2024 kl. 15:12 
So frustrating. I forgot I had this mod enabled and apparently 5.2 totally broke it to the point of crashing the game at loading. Unfortunately every one of my campaigns NEED this mod to load so this being broken now means I can't play any of my previous campaigns.
GeloDGreat 22. aug. 2024 kl. 9:25 
this needs an update
비 밀 12. juli 2024 kl. 20:09 
Could you make it x 2 mod? dude
Blader 5. juli 2024 kl. 7:24 
May you make a sfo version?
Kaneda 2. juli 2024 kl. 0:03 
thank you
Ciaphas Cain 29. feb. 2024 kl. 7:06 
Just thought I'd let you know, your screenshots of the female Dragon Guard has a spelling mistake, the "Sword and Shild" is meant to be "Sword and Shield"

Not sure if you've corrected in game since but thought I'd let you know, incase tech doesnt apply stuff or whatever..
Deadpoolzy 18. okt. 2023 kl. 14:23 
this is a nice mod that i like but is there a version that has the units scaled to SFO stats? every1 i know runs SFO but these units arent strong enough to stand against SFO Grimmhammer units of similar scale.
RANKO 12. maj 2023 kl. 13:37 
The harmony function doesnt work both ways. For instance the jade warrios get buffed by ranged units but dont buff ranged units back. Otherwise really nice units and shades !
Decky  [ophavsmand] 12. maj 2023 kl. 5:51 
Es war der Sound der Longgunners. Und der war ziemlich markant und unschön. Das geht bei 16 Einheiten aber nicht bei 80 oder mehr. Mir wär es ehrlich gesagt nicht so wichtig, aber es gab beschwerden aus der Community. Manchmal muss man beim modden eben mit einem übel leben, weil nicht alles möglich ist.
Serious Lee 11. maj 2023 kl. 13:30 
Ja mach dir keinen Stress :) Bin schon happy das du da überhaupt noch dran werkelst. Warum hast du den Sound überhaupt geändert damals wenn ich fragen darf?
Decky  [ophavsmand] 11. maj 2023 kl. 13:08 
ich habe einen Sound, er ist leider nur sehr leise. Es ist der normale Sound den alle Büchsen haben hinterlegt. Ich verushc irgendwie die zeit zu finden das mal zu prüfen.. Es gibt aktuelle schlimmer bugs mir dem neuen upgrade.
Serious Lee 11. maj 2023 kl. 3:35 
Danke für das Update... leider kann ich nach wie vor keinen Sound bei den Long gunners hören.
Decky  [ophavsmand] 14. apr. 2023 kl. 23:23 
The sound is there, but it is quiet. It is the sound of the Empire Handgunners. Maybe there is another sound in the weapon itself. I still have to check.
Decky  [ophavsmand] 14. apr. 2023 kl. 23:01 
Updated to patch 3.0
Decky  [ophavsmand] 12. apr. 2023 kl. 3:47 
Thank you for your information. I will take care of the problems in the next few days.
Tim the Enchanter 10. apr. 2023 kl. 17:52 
i just saw that the mod jade and dragon guard units have a base speed of 33 while vanilla units have a speed of 28, this makes vanilla units way weaker and less usefull in comparison.
ThePupPeTmAsTeR 13. mar. 2023 kl. 12:46 
dragon guard units have their brain clipping out of their helmets
Serious Lee 28. feb. 2023 kl. 8:15 
Es fehlt leider immer noch der Sound bei den Long gunners
keador 3. feb. 2023 kl. 11:43 
update?
BiggusDickus 28. jan. 2023 kl. 7:18 
Does tech tree upgrades work for this units?
kinghamza262 21. dec. 2022 kl. 0:47 
mod works great, except long gunners guns dont make noise when shooting
FinaL 7. nov. 2022 kl. 8:12 
Übrigens stimmt irgendwas mit dem Harmony gedöns nicht (Jing und Jang Einheiten Bonus) ;_;
FinaL 7. nov. 2022 kl. 7:30 
Hey,
ich möchte gar nicht drängen, nur erfragen, ob mit einem balancing zu rechnen sei ? :D
FinaL 4. nov. 2022 kl. 4:30 
Auch eine gute Idee. Im Endeffekt musst du natürlich glücklich mit deinen Einheiten sein :)

(PS: Die Long Gunners haben bessere melee stats als Jade Warriors mit Crossbows haha - ich bin mir da auch nicht so sicher, ob das so sollte ^^)
Decky  [ophavsmand] 4. nov. 2022 kl. 1:52 
@Final: ich versteh deine Balanceing Kritik. Ich würde aber eher dazu tentieren etwas mit den stats runter zu gehen und sie teurer zu machen. Das sie genauso Teuer sind wie die ohne Schild ist definitiv nicht gut. Danke für das Feedback.
FinaL 3. nov. 2022 kl. 5:59 
Hallo Decky, coole mod :)
Allerdings habe ich eine kleine Balancing-Kritik: Die Jade Warriors mit Hellebarde und Schild sind:

- Genauso teuer wie ohne Schild (Upkeep ist marginal teurer)
- In jede Hinsicht besser als normale Hellebardiere
- Besitzen sogar Expert Charge Defense (was ich mag, aber meiner Meinung nach sollten das alle Hellebardier-Einheiten haben)

Es wäre toll, wenn du eine Anpassung in Betracht ziehen würdest:
- Die Grundstats normalisieren (Gleich viel HP, eher langsamer als normale Hellebardiere (27 oder 26, gleicher Waffenschaden, noch weniger Charge bonus als normale Hellebardiere)

Das würde die normalen Hellebardiere nicht komplett nutzlos machen haha ^^
yuidiot118 31. okt. 2022 kl. 3:42 
do these units benefit from red line skills and faction techs please?
ThePupPeTmAsTeR 10. okt. 2022 kl. 10:33 
you should give us all male version of these units if possible
ThePupPeTmAsTeR 10. okt. 2022 kl. 9:39 
can you make a 1.5x unit mod for this!? or explain how i can do it. Note im not much of a modder. thank you. great mod by the way!
Decky  [ophavsmand] 10. okt. 2022 kl. 1:00 
@Theoden: that's no Problem I can do that. So you need it for SFO? Because then the stats should be a little increased.
Théoden 9. okt. 2022 kl. 10:05 
Have a 2x unit size mod?
dx155 1. okt. 2022 kl. 10:01 
Dragon Guard Longsword has no unit cards
HolyMolyOllyPolly 25. sep. 2022 kl. 9:12 
Another bug I found: Long Gunners' rifles don't make a sound when firing.
remy.bessenet 25. sep. 2022 kl. 8:14 
is it possible to make shadows recruit as a tier 1 or 2 sword and shield unit?
Decky  [ophavsmand] 21. sep. 2022 kl. 10:24 
Update news: Shadow units have been added to the mod. Available in their own building.
Decky  [ophavsmand] 20. sep. 2022 kl. 12:15 
Thx for feedback I check that. The mod will soon get 3 new Shade units. Assassins with dual sword and crossbow.
MasterQueef 18. sep. 2022 kl. 8:59 
keep up the good work bro
HolyMolyOllyPolly 18. sep. 2022 kl. 8:31 
I'm having trouble where Halberds w Shields' Yang Harmony doesn't work. They don't get any benefits when close to Yin units and vice versa. Every other unit works fine, though. Can you confirm if it's a problem with this mod or if there's an incompatibility on my end?
Chris 17. sep. 2022 kl. 2:33 
Its better not to overload a faction imo
Decky  [ophavsmand] 16. sep. 2022 kl. 3:18 
For Infor.ation the mod works.
Should I add a Unit with dual sword and/ or greatsword?
Decky  [ophavsmand] 14. sep. 2022 kl. 13:51 
Thx mod works always fine. All the crashes are from changes in the Database from CA. CA changes so much that after wach update all Modder need to fix the new Problems. Other unit mods have the same Problems.
HolyMolyOllyPolly 14. sep. 2022 kl. 2:32 
Love this mod! Exactly the kind of units I was looking for.