Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem






2) Press the center button on the console to activate the teleporter beams, located on either side of the console on the raised black platforms
3) Step into either beam (Doesn't matter which) to teleport into the Relaxation Vault
4) Listen to Ling's dialogue (If you left the tutorial enabled, you will be given an interaction prompt when she finishes talking)
5) The game will now begin
Also getting a real voice actor requires a budget, which I don't have.
There's a newspaper you see in a later chapter of Portal 2 that talks about Cave Johnson purchasing a salt mine.
Also, you can load Portal & Portal 2 maps, if you have the game mounted. Some things might be broken a bit, but nothing a little R&D can't fix.
I cannot alter the stats of NPCs. All I can do is change what weapon they're holding, what they look like, and how many grenades the soldiers have. That's all I can do.
Helicopters and Gunships require a lot of space to operate, as they move around lot when used naturally. I'd need to gouge some pretty large extra holes into the walls to let them fly through.
Technically both modes are already endless, and you could call them whatever you wanted, really. The names I have printed all around here are just what I personally call 'em.
(continued)