Half-Life: Alyx

Half-Life: Alyx

Escape the Apartment Complex
28 Comments
λrokh 17 Nov, 2024 @ 1:39am 
Great fun to play this one! I like the concept of the floors.
Made a playthrough: https://youtu.be/-ptQhIo57m0
Evil 17 Nov, 2022 @ 1:54pm 
Awesome map! My green card fell out of map..anyway to get it..or I'm going to have to start over...oh well...that ain't so bad either
vincent_g 6 Aug, 2022 @ 10:23am 
Been a while since I played it last.
Still fun to play
PizzaScientist  [author] 6 Aug, 2022 @ 9:40am 
@vincent_g Thanks for playing!
vincent_g 6 Aug, 2022 @ 2:54am 
my playthrough --> https://youtu.be/_w2rEIhgqJk
Over an hour and 40 mins of pure fun.
PizzaScientist  [author] 21 May, 2022 @ 1:58pm 
@MrRalphMan The comments are basically the review section.
MrRalphMan 20 May, 2022 @ 11:05am 
@pizzascientist I've clicked the thumbs up, but it didn't ask for a review or am I being silly?
PizzaScientist  [author] 15 May, 2022 @ 11:22am 
Thanks @cleoccfc for the great review. I'm happy you enjoyed the game.
PizzaScientist  [author] 15 May, 2022 @ 11:19am 
Thanks @MrRalphMan . I like Jeff also but he is also scary. I'm glad you enjoyed the game, sorry to hear about your video. You can review the game by clicking on the thumbs up under the pictures.
PizzaScientist  [author] 15 May, 2022 @ 11:13am 
Thanks @shadowsciver . Thanks for the feedback and I am glad that you enjoyed the game.
MrRalphMan 11 May, 2022 @ 1:33pm 
Thanks for this, I really enjoyed this mod. I was a little disappointing, and relieved, that level 3 didn't see much of our favourite scary character.
I probably spent 2 to 3 hours playing this, but I was recording at the time and did several parts twice as messed the recording up.

How can I review this?
shadowsciver 11 May, 2022 @ 10:01am 
outstanding job! only complaint i had was the combine at the elevator to floor 1, one more full second, even a half-second of not getting shot would have made that little part much more enjoyable. otherwise, super fun, and i hope to see even more, or even sequels from you!
PizzaScientist  [author] 27 Apr, 2022 @ 7:02am 
Thanks @Pako Moreno
Pako Moreno 27 Apr, 2022 @ 4:34am 
Genial. Me ha encantado. Great WORK!!!!
Skummeh 25 Apr, 2022 @ 1:33pm 
Fantastic work, Pizza! Easily your best map yet with a lot of unique and thoughtful touches. I also had issues with the elevators and losing items in my hand, plus a few other things I mentioned, but overall I had a great time playing this. My video here on Merciless Hard: https://youtu.be/KIc4b3UiB2c
cleoccfc 24 Apr, 2022 @ 9:24am 
Fantastic game 10/10 Loved it from start to finish
PizzaScientist  [author] 24 Apr, 2022 @ 8:57am 
Glad you are enjoining the game @spidylech. :steamthumbsup:
spideylech 24 Apr, 2022 @ 7:43am 
Just had to look around a bit more to find the entrance to the extra weapons. Very nice!
spideylech 24 Apr, 2022 @ 6:49am 
Super fun and interesting. I can't get into the force field area where the combine were (are?). I've completed all the other floors, and would like to finish the 5th floor before I put the last power pack in the basement. I can't see any to get in there, though.
PizzaScientist  [author] 23 Apr, 2022 @ 3:03pm 
Glad you liked the game @bekawe2016. Thanks for letting me know the fix worked. :steamthumbsup:
bekawe2016 23 Apr, 2022 @ 1:47pm 
Sooooo................ I played another round from the beginning, now I'm to apply the 5th battery. This time I prepared the battle: throw a lot of health injections and all unused grenades into the basement :D The ai issue is fixed. Works like a charm, no issues. Thank you for the fix. Thank you for the mod. Really cool :steamthumbsup:
bekawe2016 23 Apr, 2022 @ 7:41am 
Hi and thank you @PizzaScientist, that explains the items disappear hold in the hands while using the elevator.:steamthumbsup: :) I will try out the ai- fix later this night. :steamhappy:
PizzaScientist  [author] 22 Apr, 2022 @ 9:50pm 
I just made an update that should fix the AI problem. Let me know if it is fixed.
PizzaScientist  [author] 22 Apr, 2022 @ 4:14pm 
Thanks @Hypernukeleosis for playing!

To make the items on the elevator work you need to use your wrist pockets @bekawe2016. The elevator only teleports players.
Hypernukeleosis 21 Apr, 2022 @ 2:42pm 
Hey, I really enjoyed this map, I had next to no expectations going in,but you managed to make a really impressive level with unique challenges per floor and a solid flow on going through it. The info room was a great feature, and there was a lot more detail in the maps than I was expecting. My one critique was that it was a little weird that you put all 4 keycards in the same place, but I guess that was so you could do the rooms in any order.
I had the AI bug as well when I placed all the batteries in, but strangely... I still got through the last fight even with the AI disabled, lots of shooting around corners and using grenades to kill where enemies spawn at. I've never known what to do, but I'll try ai_setenabled 1 next time!
bekawe2016 21 Apr, 2022 @ 1:34pm 
Nice design so far, I have fun with this mod. I also found the AI problem, but with ai setenabled 1 it works. Another issue I have is that if I ride an elevator with a card, a grenade or health injection in my hands it is lost when the door opens again at the next floor. (???????) Will continue tomorrow :steamhappy::)
PizzaScientist  [author] 20 Apr, 2022 @ 4:01pm 
sorry @Bob Loblaw
According to Skummeh you can try this:
To fix the AI Disabled issue:

Make sure the following string is in your launch options for the game: -console -vconsole
After loading and seeing the issue is present, hit the ~ key to open the console.
Type in the following: ai_setenabled 1
Press Enter and close the console by pressing the ~ key again.
Continue playing.

Pause the game before doing so or place your character somewhere safe so they don't start gunning you down after you hit Enter. Pressing the Up Arrow key cycles through the last commands used in console if you have to do this multiple times. It even works after you exit and relaunch the game.
Bob Loblaw 20 Apr, 2022 @ 3:43pm 
Enemies stopped being triggered/animated/mobile for me at the ground floor where the two outside the window talk to the civilian and there's one inside on the catwalk. This condition persists into the basement (zombies) and backtracking to other floors.