Total War: WARHAMMER III

Total War: WARHAMMER III

Daemon Post Battle Options
54 kommentarer
Basinox 22. okt. 2022 kl. 9:24 
Thank you for giving an example of a solution to CA, your mod was great!
CharChar 19. okt. 2022 kl. 22:17 
Needs update
Sotek28 18. okt. 2022 kl. 17:52 
Great stuff! Shame it's obsolete but grateful!
Green Ramirez 18. okt. 2022 kl. 17:08 
No longer necessary, so thanks for this mod!
Aristocratic Astorian 12. okt. 2022 kl. 7:31 
Wow there's a lot of dickheads here
FastingFurious 17. sep. 2022 kl. 15:41 
Ill drop by and leave some love. just wanted to say thanks for this mod since release. It should be in the standard game. i wouldnt update it honestly, fuck these dickheads
StartingFresh 11. sep. 2022 kl. 19:04 
Holy shit ungrateful prick in comments
AlwaysAngron 11. sep. 2022 kl. 16:30 
Why do i have notifications turn on for this thread
Myxameno 8. sep. 2022 kl. 10:47 
@Dick Kickem update when???? lazy moders smh...
Smielly 8. sep. 2022 kl. 8:59 
LOL
Cole Avenue  [ophavsmand] 8. sep. 2022 kl. 6:45 
I've handed ownership of this mod over to Dick Kickem. Please let him know if you would like it to be updated and he can handle it.
DragynDance 7. sep. 2022 kl. 21:09 
Is there any plan to allow you to still choose the other options if you dedicate yourself to a single god? Losing the ability to get casualty replenishment or gold if you dedicate to tzeentch sucks.
pether.pg 6. sep. 2022 kl. 2:05 
@yewhan the mod is for Daemons of Chaos race, lead by Daemon Prince, not for Warriors of Chaos
yewhan 5. sep. 2022 kl. 18:15 
I don't think this works when you're playing Archaon. It doesn't for me at least, but I have a ton of mods on so it could be something else conflicting.
Myxameno 31. aug. 2022 kl. 0:13 
I've checked it yesterday and it seemed to be working fine.
Solaire 30. aug. 2022 kl. 20:06 
Does this need an update?
Squaul 28. aug. 2022 kl. 6:32 
Great work btw !
Squaul 28. aug. 2022 kl. 6:32 
How is that not a base game feature jeez.
GODofGREECE 24. aug. 2022 kl. 6:47 
hope update soon
Traw 3. aug. 2022 kl. 12:37 
This mod seems to cause stuttering in multiplayer, once disabled it immediately stopped.
Jixxor 11. juli 2022 kl. 14:27 
Again a modder picking up when CA didn't think it through. Bless you.
Solaire 30. juni 2022 kl. 12:07 
Keep up the good work king
Ciaphas Cain 10. juni 2022 kl. 5:30 
Cheers pal! I always link to previous mods and author anyway, but glad to know you're fine with it :D
Your Mother 8. juni 2022 kl. 16:09 
thx!
Cole Avenue  [ophavsmand] 6. juni 2022 kl. 15:45 
Also for anyone who's wondering, the mod does currently work fine without an update so i've been too lazy to re-upload it just to make the launcher say it's up to date.
Cole Avenue  [ophavsmand] 6. juni 2022 kl. 15:44 
@Mortrarch of Blood yeah go nuts, generally speaking I don't consider my mods to be something I own, I'm totally fine with anyone tweaking / re-uploading / straight up "stealing" them. I make mods for myself and then just upload them on the off chance anyone else finds them useful.
Ciaphas Cain 6. juni 2022 kl. 15:37 
Cole, would you be alright if I tweak your mod a little? The movement bonus and items seem a bit too high for me
Your Mother 3. juni 2022 kl. 14:52 
thanks for the mod! hope you update with the below recommendations
GODofGREECE 2. juni 2022 kl. 18:57 
good lord i hope this mod gets updated
SelectiveSocietalSanity 17. maj 2022 kl. 10:10 
Will this mod be updated for the latest patch? :O
BlackSoul 1. maj 2022 kl. 7:28 
I would prefer + melee attack for few turns for Khorne.
pether.pg 28. apr. 2022 kl. 3:20 
Cool mod, good idea, wihout it the choice is meaningless after some time. However, IMO you should change Khorne one, 100 XP is as much meaningless as without the mod. I like Nurgle and Slaanesh ones, but the might be OP
lwhのsama 27. apr. 2022 kl. 7:44 
but does it affect ai?
lwhのsama 27. apr. 2022 kl. 6:14 
what we need !
Hungry Cat 23. apr. 2022 kl. 7:44 
Cool mod, though I agree it needs some balancing. I also think Tzeentch should give increased winds of magic instead.
Akala Tanara 15. apr. 2022 kl. 5:51 
Thank you <3 I hated there being no meaning to post-battle at the point I've reached, everything maxed out.. -.-
Jarmam 10. apr. 2022 kl. 7:12 
Nurgle's is bonkers and Khorne's is hot garbage (which was always the issue with those 'kill captives'-options), but this is kind of mechanic is *sorely* needed for DoC
MushroomMan 8. apr. 2022 kl. 17:54 
@Chuckawookie Probably a mod conflict works fine for me
IvoryMask 7. apr. 2022 kl. 16:09 
Have thoroughly loved this mod with starting to try and play Daniel (with a few others to spice things up).

It makes the choices of Tribute over tactical advantage something important and not just something to just gloss over. ^_^ makes every encounter more meaningful in the playthru
Chuckawookie 7. apr. 2022 kl. 12:12 
Not sure if it's just me but I can't get the "units replenished by" portion of the nurgle offer to work. The units just don't replenish at all when I click it.
CountCristo 7. apr. 2022 kl. 5:40 
Very nice mod - thanks for making it
Apexuss 6. apr. 2022 kl. 22:59 
Ignore everyone else, the balance is fine.
Myself 6. apr. 2022 kl. 12:03 
Great idea, solid implementation, terrible balance(Nurgle + Slan)...
MushroomMan 6. apr. 2022 kl. 11:44 
Came back to this thread to say i've been playing with this for a while now, it is awesome. Really evens out the faction and encourages blitzing to keep the bonuses going. With a lack of hero abilities like what ogres get this is perfect and feels vanilla.
Bomjus 6. apr. 2022 kl. 3:31 
AND on top of that, if you dedicate to a single god, you lose out on the other options. which means there is now a much bigger benefit to going chaos undivided compared to dedicating to a single god for the huge upkeep reductions. it makes choosing chaos undivided, or a single god, that much more important.

people complaining about balance have clearly not played as ogres who have 35% campaign movement range and ~24% replenishment embed hero actions.

good mod. good balance. adds depth to the dedication choice. thank you for this.
Bomjus 6. apr. 2022 kl. 3:27 
why do people think the nurgle and slaanesh bonuses are too powerful?

the legion of chaos do not get a replenishment hero OR a mobility hero. why is 8% replenishment and 20% campaign movement range, both of which are less than having an embedded hero, considered OP?

a mobility and replenishment hero are ALWAYS active. this mod requires you to win a fight to have a limited time bonus.
Deviant 6. apr. 2022 kl. 3:16 
Good idea, but bad balance.
MushroomMan 5. apr. 2022 kl. 20:25 
All the people saying it's overpowered, you do realize that these are straight from WH2 factions right? You are basically nerfed by playing undivided in the first place good work with the mod
madlarkin8 5. apr. 2022 kl. 18:53 
Yeah... replenishment +8% for 3 turns after beating a group of T1 infantry? I wont be getting the mod because thats super powerful, but its a good idea to address a deficiency in their late game and i'll get it later if you make changes.
Lamp 5. apr. 2022 kl. 18:02 
Thank you for fixing CA's mistake good sir. I mean why does vanilla even show us options when the favour is maxed? Thanks again.