Total War: WARHAMMER III

Total War: WARHAMMER III

Two Skill Points Per Level w/ Useful Skill Dump
29 kommentarer
Foxxy Renamon 20. maj kl. 17:28 
Yeah just double checked on my end it was something weird with my new campaign. Still works, sorry!
Commisar Jon Fuklaw  [ophavsmand] 20. maj kl. 17:25 
Not a chance of it. Still zero errors.
Foxxy Renamon 20. maj kl. 17:23 
Appears the recent update has broken this.
Commisar Jon Fuklaw  [ophavsmand] 12. maj kl. 13:14 
Because that's the bonus at level 1 of the skill, genius.
逆天者习近平 21. okt. 2024 kl. 6:16 
THAT IS NOT SAME Features PART
逆天者习近平 21. okt. 2024 kl. 6:15 
WHY DUMP SKILL IMPACT JUST HP 1% INCREASE?
Kavvan Shrike 3. maj 2024 kl. 10:18 
gotrek doesn't seem to have a dump skill
glythe 27. apr. 2023 kl. 11:14 
Found the problem : there is a potential crash when spending points too fast - running the crash fix workshop mod fixed the problem.

Your mod is NOT to blame!
glythe 27. apr. 2023 kl. 10:52 
I have an issue with a level 32 Wight King. I am using no mods to alter the skill trees of characters in any way aside from your mod.

I have every skill except his 3 points in wound (and obviously the 2 points in mentor that require level 40/50).

If I click the skill dump again I get a crash.
Tazza 7. apr. 2023 kl. 7:34 
Is there a version without the dump?
Commisar Jon Fuklaw  [ophavsmand] 3. mar. 2023 kl. 16:07 
Precisely zero.
Barak Yisrael 3. mar. 2023 kl. 15:00 
Is there any chance of an sfo version?
centergg 21. dec. 2022 kl. 13:22 
Does it add skills only to player, ot to AI too?
大师Nanta ☼—神尊英雄 5. sep. 2022 kl. 8:24 
Nice one ! Is there a version go with nobouns skill dump ?
Inukshuk 27. aug. 2022 kl. 13:01 
Is there any way to reduce or remove the skill dump level req? I see that you added it for AI reasons? I just find waiting out 3+ levels on a hero, with everything else maxed out, to access the dump super annoying. Love the mod though!
Commisar Jon Fuklaw  [ophavsmand] 19. aug. 2022 kl. 15:47 
Game ought not crash unless you've messed something up.
Inardesco 19. aug. 2022 kl. 6:14 
Allright, I take it that if I implement it, I will need to start a new campaign? Since I added those in, and the game crashed upon loading in :p
Commisar Jon Fuklaw  [ophavsmand] 18. aug. 2022 kl. 14:58 
Yes. The only thing that wont affect custom characters as per what I've posted is skills. Those need to be manually added. Bear in mind there's also AI pointers to prevent the AI wasting skill points and a skill level lock for each one to further reduce skill point wastage.
Inardesco 18. aug. 2022 kl. 14:54 
Ok, so if I add the skill node and the skill key to the modded agent, will it then take the rest from your mod?
Commisar Jon Fuklaw  [ophavsmand] 18. aug. 2022 kl. 14:52 
Yes. Add the skill nodes and keys yourself.
Inardesco 18. aug. 2022 kl. 7:22 
Is there a way to get this mod to work with modded agents/lords aswell?
Kapral Wojtek 10. juli 2022 kl. 21:47 
Thank you for this mod, it seems people only add 3 skill points for the skill dump. I feel like once you have 120 points 3 for a dump isn't enough and this fixes that problem. Keep up the amazing work!
Commisar Jon Fuklaw  [ophavsmand] 18. maj 2022 kl. 9:27 
Doesn't need it.
dabassenok 18. maj 2022 kl. 2:00 
pdate mod
Commisar Jon Fuklaw  [ophavsmand] 19. apr. 2022 kl. 17:38 
It would. I'd be surprised if nobody's done it, too. Workshop's absolutely flooded with level/skill point mods.
Goem 19. apr. 2022 kl. 17:34 
Would it be possible to recreate alternating 2 skills points then 1 skill point per level mod?
Commisar Jon Fuklaw  [ophavsmand] 5. apr. 2022 kl. 10:11 
Tested and confirmed as working as intended 12 minutes ago. There's either a conflict or some other issue on your end.
bathory1981 5. apr. 2022 kl. 10:06 
doesn't work for zhao ming
Commisar Jon Fuklaw  [ophavsmand] 5. apr. 2022 kl. 9:58 
Update:
Fixed localization. Skill name and text should appear normally now.