Stellaris

Stellaris

Repeatable Ascension Perks 3.14
107 kommentarer
Yellow 17. sep. kl. 3:53 
Thank you. For some reason the UI overhaul version of this stopped working mid save so I switched to this one and it saved my run.
Kazeck 13. sep. kl. 16:51 
This still works in 4.0 for anyone wondering. I tested it a bit.
alfharobby 7. aug. kl. 1:57 
=_= ok thanks for answering my question.
Lucasif  [ophavsmand] 31. juli kl. 12:27 
Nope, it's not possible.
alfharobby 31. juli kl. 1:47 
Could you give the Ascension Perk Slot Society Research a hard Cap like 500 or 1000 times research, i already went for around the 1536 time research and the game simply stop progress the research due to sheer cost and research i make.
Lucasif  [ophavsmand] 18. maj kl. 16:31 
Should do.
Xin 18. maj kl. 16:30 
Hey! Does this still works in 4.0? :Suzukasan:
Emperor Smokes 5. maj kl. 12:50 
I do have that mod....makes me think it is a me issue then.
Lucasif  [ophavsmand] 5. maj kl. 12:37 
You need to use the UI overhaul dynamic. It might take a minute for them to update it I haven't checked yet.

Also as a side note, this mod almost certainly will work in 4.0 without any changes on my end.
Emperor Smokes 5. maj kl. 9:45 
Hey! I know your working on getting things updated....I just have a question....how can you use all 200 slots? I lose scroll capability at some point but it looks to just keeps going....unless I'm not counting and it is 200 and I'm just an idiot? That's also a very very valid potential.
Lucasif  [ophavsmand] 9. mar. kl. 19:08 
Well that's unfortunate, but I can't fix it because it's outside the scope. My advice is to pick it early then.
Generalisator 9. mar. kl. 15:50 
Do you mean ascension perks?

Yes. It needs a Tradition slot. But the do not check for a free slot. THey count the choosen ones.
Lucasif  [ophavsmand] 7. mar. kl. 12:47 
Huh, I didn't know that. Do you mean ascension perks? I don't wanna mess around with any ascension perks in this mod because I just want it to add the ability to get more, and not touch anything existing. This mod doesn't touch any ascension perks so any problems related to their specifics is outside the scope of this mod. Also, 4.0 is coming out soonish so I don't have any idea just how badly that will break this mod and my other mod.
Generalisator 7. mar. kl. 4:49 
Hi. A bug: There is a check, vanilla, that counts if you have more than 6 Traditions picked. If so, it will block Synthetic Age/Organo-Machine.
Lucasif  [ophavsmand] 2. juli 2024 kl. 15:34 
To anyone wondering this still works with 3.12, I just haven't changed the version file.
OmegaProtocol 30. jan. 2024 kl. 15:48 
Just checked and, including all the mods I can use, can't because they're an update or two behind so I need to wait, and can't because they're deprecated, I've got 141 total. If everyone encountering this issue is only doing so after getting to similar numbers, that'd be a good sign of whether or not it's related.
OmegaProtocol 30. jan. 2024 kl. 15:45 
Thankfully it wasn't persistent, I just had to wait with the launcher open for long enough, and eventually it stopped complaining. Still, it really is weird. I wonder if it's related to how many mods you've downloaded? I've got a ton of them myself, and I never got round to fully removing all the deprecated ones, so I've probably built up quite the number of them. Maybe after a certain point it starts to have difficulty verifying the descriptor files? Food for thought, if nothing else.
Lucasif  [ophavsmand] 30. jan. 2024 kl. 10:57 
Yeah that's a thing that happens sometimes with mods on Stellaris. If it's persistent than you usually just need to unsubscribe and then launch the launcher, let it load and realise it's gone, then close the launcher, resubscribe and it should be fixed.
OmegaProtocol 30. jan. 2024 kl. 8:49 
Never mind, it seems to have gone away on its own? For some reason? Really weird
OmegaProtocol 30. jan. 2024 kl. 8:46 
So I seem to be having a problem with both this and your Ascension Perks Broadened mods where the launcher keeps insisting they are missing a descriptor file and so it refuses to enable them. Is there any way to fix this?
Lucasif  [ophavsmand] 10. jan. 2024 kl. 16:45 
You need to progress a bit to for it to show up. Try using the console command to force an unlock if it's not working to see if it's properly installed. If in doubt unsubscribe and resubscribe and see if that helps.
ranma100 10. jan. 2024 kl. 16:24 
Since 3.10, I never get the tech to research more perks. I get the opening screen that asks if you want it easy, normal, or hard but that is all.
Lucasif  [ophavsmand] 7. jan. 2024 kl. 12:07 
You can use it mid game but you won't be able to select which one and it will default to a medium difficulty. Also the "event repeat.1" is something you can type into the console to choose your difficulty but it may jank out.
Lord.Lunchalot 7. jan. 2024 kl. 2:58 
Noob here. What's the consensus, can I use it mid game? and (solis) what do you mean by "able to type in 'event repeat.1'"?
Lucasif  [ophavsmand] 2. jan. 2024 kl. 11:22 
Oh yeah I also set it to by default use the normal difficulty techs so even without doing that from what I remember it *should* work.
Solis 2. jan. 2024 kl. 11:04 
It does actually work midgame, although you need to be able to type in 'event repeat.1' (without quotation marks) in the console
Lucasif  [ophavsmand] 16. nov. 2023 kl. 16:08 
Currently UI Overhaul Dynamic isn't updated so until it's been updated this mod can't be used but I can't imagine anything will have changed this mod so I'll leave this updated to 3.10 while we wait for UI to update and check if this mod needs any changes.
bluecheese2257 3. sep. 2023 kl. 16:45 
ok
Lucasif  [ophavsmand] 3. sep. 2023 kl. 12:50 
Well this mod and that mod do very similar things so I would pick one to install. They are probably incompatible in that whichever event you pick first is going to be overwritten by the second choice. It shouldn't break anything though, just be a bit weird when you start a new game having the two pop ups.
bluecheese2257 2. sep. 2023 kl. 17:27 
@lucasif just making sure but this works with the ui overhaul dynamic- ascension perks right?
Lucasif  [ophavsmand] 9. juli 2023 kl. 19:30 
It requires a fresh start unfortunately.
Anaxklusmos 9. juli 2023 kl. 19:21 
does this work midgame or require restart
Lucasif  [ophavsmand] 7. maj 2023 kl. 18:06 
100 seems to be the hard cap for ascension perks in my testing, but it won't ever stop showing the tech. I sort of assumed that anyone reaching 100 ascension perks probably already has long since unlocked every available ascension perk to them.
Nyxtoggler 7. maj 2023 kl. 17:18 
Does the tech research ever end or stop? I think it's reached the limit of 100 perks, but it still shows up in research.
Lucasif  [ophavsmand] 29. mar. 2023 kl. 11:34 
It's literally set as a requirement. When you subscribe to it it will tell you it's a requirement, and on the right of the page you'll see it listed as a requirement.
SquidNeko 29. mar. 2023 kl. 7:07 
You should put it as an requirement and not recommended then.
We cant use it since UI overhaul Dynamic for some reason fucks up everything on laptop.
Lucasif  [ophavsmand] 28. mar. 2023 kl. 11:56 
You need to download UI Overhaul Dynamic SquidNeko.
SquidNeko 28. mar. 2023 kl. 6:20 
So you do get the research for the extra ascension perks. But i dont get more slots for them.
Shezarrinerevarine 10. mar. 2023 kl. 17:08 
Thank you :)
Lucasif  [ophavsmand] 10. mar. 2023 kl. 10:02 
Yes, there will be a 3.7 version, and it's almost certainly already compatible with 3.6.
Shezarrinerevarine 10. mar. 2023 kl. 7:52 
Will this be compatible with 3.7 / will there be a 3.7 update to the mod?
Lucasif  [ophavsmand] 4. dec. 2022 kl. 11:54 
I believe this mod does work just fine with 3.6, I just haven't updated the file so that it doesn't give a warning on the launcher. I might be wrong but later this week I'll be going through and checking it to see if it's all still functioning fine.
AylaOrSomething 3. dec. 2022 kl. 23:37 
I'm not sure if this works for 3.6 but I'm going through my library to make sure all my mods work for the new update. I just wanted to check whether this mod is updated or not. Thanks!!
Lucasif  [ophavsmand] 20. sep. 2022 kl. 15:20 
Updated to 3.5, I haven't tested much of it so if there's any issues let me know in the comments here.
SirCabbage 9. aug. 2022 kl. 0:49 
I see, I see, thank you.
Lucasif  [ophavsmand] 8. aug. 2022 kl. 15:22 
The code for extra slots isn't a console command, it's modifying the base games code. It's set in the defines part of the game, under the 00_defines.txt file located in the defines folder under the common folder.. For my mod it reads as:
NGameplay = {
ASCENSION_PERKS_SLOTS = 200
}

You can't enter this as a console command, it won't work. You can modify the base game files to set this to whatever you want, but from what I tried 100 seems to be the hard cap unless I missed something and setting it to 200 doesn't work for some other reason.
SirCabbage 8. aug. 2022 kl. 14:03 
Do you happen to know what code would give the extra slots? I'm trying to work it out but I don't know where to begin. The only codes I see on this page are for the techs themselves, not for slots.

I picked arbitrarily in the first place, I know your max is 100, I think I asked for like 40. Problem is, I still have tons left (and no, balance is my last concern playing with ACOT haha)
Lucasif  [ophavsmand] 8. aug. 2022 kl. 4:50 
Mid game this mod should increase the slots because the method of slot increase is directly modifying the base game values for ascension perks. Unless I'm misremembering. From there you can use the console commands listed to grant yourself perk slots, but depending on how many you give yourself it'll feel very cheaty. Otherwise there's no real way I know off to implement it mid game.
SirCabbage 8. aug. 2022 kl. 4:11 
I gravely underestimated how many perks I had added to my game- strange question but is there a console command or other method to increase the number of slots mid game? I'm a good part of the way through an insane ACOT playthrough with Phanon tech, so if possible I wouldn't like to just throw it all away
Lucasif  [ophavsmand] 10. juli 2022 kl. 15:51 
I have the desirability of the tech set higher than the other repeatables because from what I remember if I don't set it higher then auto research never bothers with it until the very end. If you want to pick other things I recommend just biting the bullet and leaving society research to managed manually. It's the only category of tech you'll see this in.