Crusader Kings III

Crusader Kings III

Wider Hud Notification
50 kommentarer
Lex15 24. feb. kl. 13:02 
update pls
Fizzet 25. sep. 2024 kl. 10:39 
Not working with 1.13. Just letting you know. @Night
Galishai 18. nov. 2023 kl. 7:09 
@Странник Awesome, thanks! This is a great QOL mod.
Night  [ophavsmand] 18. nov. 2023 kl. 3:34 
Updated for game version 1.11.

@Galishai, my mod is very simple and if there are no global changes to hud_notification, as for example in version 1.9, then my mod will work without problems with any update.
Galishai 17. nov. 2023 kl. 6:54 
Still working for me in 1.11.x. At least its not crashing the game. :)
FunGaming44 5. juni 2023 kl. 4:12 
@Странник Worked perfectly, thank you. Credited you for the help friend
FunGaming44 5. juni 2023 kl. 2:47 
Awesome thanks man, When I changed it I couldnt move the location of the notification news feed windown anymore for some reason
Night  [ophavsmand] 5. juni 2023 kl. 2:13 
@FunGaming44, I looked at the Configurable News Feed mod and added changes from my mod to the hud_notification_templates.gui file. Can download from Google docs. I checked the game, it also works well. The news feed moves, the hud notification is wide.
hud_notification_templates [drive.google.com]
FunGaming44 4. juni 2023 kl. 17:21 
I tried to implement it into my upload Configurable News Feed but when I change the size values of that gui then I can't move the news feed window anymore. When you got time I hope you can help me out with that
FunGaming44 4. juni 2023 kl. 16:43 
Hey friend I hope you can help me out, this mod and the Configurable News Feed https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2906140118 both modify the same gui file. Anyway to make them compatible or maybe implement this option in Configurable News Feed ??
FunGaming44 2. juni 2023 kl. 9:04 
Awesome thank you
Night  [ophavsmand] 2. juni 2023 kl. 9:00 
Update mod for 1.9 patch:crusader_helmet:
Night  [ophavsmand] 2. juni 2023 kl. 8:59 
@FunGaming44, I had ideas to do this, but still I want to keep this mod only as a visual improvement of the notification window.

I'll be busy in the game for now, I haven't played the new patch yet, but over time, I'll see if I can make a separate mod in which I'll include all possible additional notifications that were posted in the workshop, and also see if they can be turned on and off in the game itself. I remember there was such a mod, but it was outdated and not updated.
FunGaming44 1. juni 2023 kl. 18:52 
Btw is there anyway you can make a notification for this

Neighbors to Acceptable to Vassalize
Hooks Expiring


it is part of https://gtm.steamproxy.vip/workshop/filedetails/?id=2755759625 but I don't want everything in that mod and it also aint updated

Maybe also one that notifies you when someone is seriously sick in your dynasty, house, family, court
FunGaming44 1. juni 2023 kl. 17:36 
@Странник Awesome, thanks for your time man and good luck with the update
Night  [ophavsmand] 1. juni 2023 kl. 17:34 
@FunGaming44, I'm not sure. Wait until tomorrow, I'll update the mod later in the evening.
FunGaming44 1. juni 2023 kl. 17:18 
Is this mod still working in 1.9 ?
Ri'Zakar 27. dec. 2022 kl. 5:54 
Both Configurable News Feed and Ketaros' Omniscient edit hud_notification_templates.gui, but I made a compatch that basically makes them compatible with each other and this mod
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2907644575
Night  [ophavsmand] 23. sep. 2022 kl. 8:58 
Updated for version 1.7
Kenn The Cooker 13. sep. 2022 kl. 6:39 
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lexo1000 2. apr. 2022 kl. 12:14 
Really nice!
ggerolamo 27. mar. 2022 kl. 2:39 
Works as desired - Thank you very much :-)
To include the strength of the Allies would of course be brilliant ;-)
Night  [ophavsmand] 26. mar. 2022 kl. 17:36 
Update

Added a display of the army's strength to notify about the possibility of an attack. At the moment, the information is incomplete - the value does not take into account the strength of the Allied army. I am working on a solution to this problem.

I also added the hud_notification_templates.guy.back_movable file to the gui folder - a variant of the mod with a movable window. To use it, remove in the name ".bak_movable" and replace the original file in the mod.
If you need a mod again without a movable window, you can re-subscribe to the mod. I decided not to produce mod-compatible copies of my mod yet, let's see what needs there will be in the future.
ggerolamo 26. mar. 2022 kl. 6:32 
wow, I'm looking forward to it :-)
Night  [ophavsmand] 26. mar. 2022 kl. 6:01 
@ggerolamo, Yes it is possible. Later today I will make and post an update.

I also hope to figure out over the weekend how to make the display of gold received during ransoms and payment requests. This seems to me very useful. So, if everything works out, the mod will become even better :)
ggerolamo 26. mar. 2022 kl. 3:25 
Super mod :-) Thank you !
Is it possible to show the strength of the army also at 'declare war' ?
That would be really comfortable !
Night  [ophavsmand] 25. mar. 2022 kl. 3:24 
@duestere Legende I would like to see the game save. Attach to file hosting, if possible. Maybe the solution will be found decision.
Night  [ophavsmand] 25. mar. 2022 kl. 3:20 
@duestere Legende
Hmm, I don't know what's wrong then. Just launched a new game - the mod works. Checked on an old save - it works. Maybe it works for you, look at the width of the window, the mod does not make global changes, the mod simply expands the notification window. You can see more accurately if you start the game for France from the year 867 of the start. There in the notification window there will be a tab "you can agree on alliances" - if the mod works, the strength of the allied army will be visible.
duestere Legende 25. mar. 2022 kl. 3:17 
and its dont showing any other stats like in your pictures
duestere Legende 25. mar. 2022 kl. 3:17 
I correct myself, it's a bit wide but it's hardly noticeable visually
Night  [ophavsmand] 25. mar. 2022 kl. 3:02 
@duestere Legende Move the mod to the end of the list. Not top. And if it doesn't work then, please disable all mods and check only mine. This will make it possible to understand whether the matter is exactly in my mod, if it does not work then either.
duestere Legende 25. mar. 2022 kl. 2:54 
i have disable this mod, but still not working
Night  [ophavsmand] 25. mar. 2022 kl. 2:40 
@duestere Legende, moveable suggestion conflicts with my mod.
duestere Legende 25. mar. 2022 kl. 2:28 
i have extented outline, clear notification, moveable suggestion, and your mod top of all these..

i cant saying what the mods are using
Night  [ophavsmand] 25. mar. 2022 kl. 2:04 
And one more thing - the extension of the notification window or information about the strength of the army does not work?
Night  [ophavsmand] 25. mar. 2022 kl. 2:02 
@duestere Legende Perhaps you have a mod that also changes hud_notification_templates.gui ?
Try placing the mod at the end of the list in the launcher and then check if it works.
duestere Legende 25. mar. 2022 kl. 0:39 
dont works by me :/
cel10e 24. mar. 2022 kl. 14:45 
@Excuse me Sir? - I'm running this mod and Configurable News Feed(& fix) together just fine so far, I haven't noticed any particular issues. I have this mod first in my load order and then CNF after it.
Excuse me Sir? 24. mar. 2022 kl. 13:09 
Yes, it fixed in "Configurable News Feed Fix - No More Double Messages" mod
Night  [ophavsmand] 24. mar. 2022 kl. 12:50 
@Excuse me Sir? Only I will do it Saturday-Sunday.
Night  [ophavsmand] 24. mar. 2022 kl. 12:49 
@Excuse me Sir? However, I thought that I could do it. The mod will need to be run after Configurable News Feed Fix - No More Double Messages. As I understand it, this particular mod includes the eponymous one and fixes the bug to it?
Excuse me Sir? 24. mar. 2022 kl. 12:37 
Oh, i see. I will try it thx :D
Night  [ophavsmand] 24. mar. 2022 kl. 12:27 
@Excuse me Sir? Hardly.
The fact is that these mods change too much in the original hud_notification_templates.gui file. I have only 12 lines of changes, which are very minor - only the width of the tabs changes. Most likely, it will be easier for the author of the original mods to make my 12 changes and release them separately, and if I do it on my own, then I will have to transfer all THEIR functionality of the mod to my mod.
Excuse me Sir? 24. mar. 2022 kl. 11:54 
Can you make it to be compatible with the "Configurable News Feed / Configurable News Feed Fix - No More Double Messages" mod?
Night  [ophavsmand] 24. mar. 2022 kl. 11:20 
@Wolfskrieg make notification tab movable?
Night  [ophavsmand] 24. mar. 2022 kl. 11:11 
@cel10e
Yes, if one county is low controlled, the mod won't display that. There is a difference in mod when the text is in one line or in a drop down list. The first option is more difficult to do. I'll see in the future, maybe it won't take much effort to add to the mod.

"One suggestion if you consider making any further updates: It would be cool to have an option to display army strength for "You can declare war" list as well as for allies."

Ok, I will display the strength of the army in "can declare war" - initially I just have this notification tab disabled, I play as an asatru, I don't need it :)
And it seems that the strength of the army to call allies is already in mod. Maybe you mean another tab? I did not quite understand.
Wolfskrieg 24. mar. 2022 kl. 7:47 
Can you move the box?
cel10e 24. mar. 2022 kl. 7:40 
Hmm... now the control number does display... maybe it only wasn't working when i had just 1 county with low control
cel10e 24. mar. 2022 kl. 7:35 
This is very useful, thanks!

The "low control" number doesn't display for me, but i have a lot of mods, so it's probably a conflict with something else.

One suggestion if you consider making any further updates: It would be cool to have an option to display army strength for "You can declare war" list as well as for allies.
RepealThe19th 24. mar. 2022 kl. 4:09 
Yo, this looks super cool, will try it on