Space Engineers

Space Engineers

[CAP] Consty's Aircraft Pack (Now with wings!)
249 opmerkingen
Zinogre Alpha 24 aug om 12:33 
I Have fixed it! You now need radiators on your craft
Zinogre Alpha 24 aug om 11:08 
I am also having the problem that my hydrogen engines light on fire after a few seconds.
SirPookimus 3 aug om 21:01 
Is there any way to change the sound or lower the volume on the jet engines? I love the idea, but I can't listen to that whine for more than a few minutes before I lose my mind.
Rightraoedhelontidae 3 aug om 16:00 
Hello, is there a way to make the Fighter Dashboard needles work? Thanks
Admiral Jet 27 jul om 5:28 
would there be a reason for the jet engines to light themselves on fire?
kennet0508 6 apr om 2:23 
Ahha! so attempt with sphere first, disc if all else fails, got it! Thanks Consty :D
Const  [auteur] 5 apr om 22:27 
disc have better collisions for folding gear, but absolutely horrible traction and wheel performance on voxels/grids

sphere colliders act more like vanilla wheels, smooth on ground and grids
kennet0508 5 apr om 10:05 
I cant see any info in the description an this probably has been asked before, but whats the preferred option for Aircraft landing suspension, disc or sphere collision? and why are there two options?
Unruly 18 feb om 8:56 
Sure, I looked inside ofc, hoping to see all the secrets. ;P
Const  [auteur] 17 feb om 22:35 
definitely not, but it's harmless. it's just the packed version of some sbcs provided for me by someone else
Unruly 17 feb om 11:19 
"slimshady.zip" left in the \data directory of distro, is that on purpose?
Const  [auteur] 30 jan om 23:40 
nope
Const  [auteur] 24 jan om 23:48 
again, they need to BREATHE

putting them in a sealed compartment is the exact opposite of that

put air paths where needed, just let it breathe

they need to be connected to the conveyor system where the thruster is as well
rogus von burgen 24 jan om 20:28 
Then where exactly am I supposed to put the intakes? I put them inside the plane, set them to depressurize. Doesn't work, even though the room is pressurized. I put them outside the plane, still doesn't work even with the depressurized option on. How exactly do these work??
Const  [auteur] 11 jan om 1:14 
the intakes need to breathe external air, not pressurized rooms
rogus von burgen 9 jan om 15:28 
I am using the jet intakes. I have put them into an area with plenty of room pressure for it to use and no matter what I do, even if I add the hydrogen tanks in your mod and set some to stockpile and some to not, the jet thrusters still don't work no matter how many intakes I use. No matter what I do, I cannot find any way of getting them to work.
Const  [auteur] 8 jan om 19:27 
use the jet intakes
rogus von burgen 8 jan om 18:48 
Pretty good mod but for some reason the jet engines require a ridiculous amount of oxygen that I thus cannot make operable in small jets. Is it possible for a version of the jet thrusters that doesn't require oxygen?
Const  [auteur] 29 dec 2024 om 4:46 
you also need to seal the block area above the sideplates. the canopies only occupy one block space, not the sides
silentnuke 29 dec 2024 om 2:31 
Hey Consty, not sure if this is intentional but I've noticed the canopy side plates cannot be used to make an airtight cockpit. In particular, the standard canopy side plate and the sound block variant produce air leaks in the cockpit. Can you update these?
Sheo 25 dec 2024 om 22:59 
Though I now have a question, is there some way to turn down the sound of the hydrogen engines, because they are deafeningly loud?
Sheo 25 dec 2024 om 22:50 
Figured out the problem, apparently I needed to stick this mod at the top of the modlist for it to work, because as soon as I did that, it worked.
Sheo 25 dec 2024 om 18:36 
I noticed I'm now trying to figure out which mod is the problem.
Const  [auteur] 25 dec 2024 om 18:32 
any mod that modifies Oxygen's GasProperties will mess with it
Sheo 25 dec 2024 om 18:30 
And yes they have intakes connected, the intakes are set to depressurize, as far as can be gleamed by the block descriptions is all that needs doing, doesn't provide enough o2 for the jets to work, if there's something I'm missing, then it certainly isn't in the block descriptions, as far as I'm aware I don't have any mods that mess with how gas works.

Note: While typing this I tested in world that only had this mod and the thrusters worked meaning there's a conflict somewhere, now the question is what is the conflict
Sheo 25 dec 2024 om 18:04 
After doing a bit of testing it seems that the jet engines take so much oxygen that they never turn on because there is no way to provide that much o2, hell, they don't even need to be conveyored to the same system as any o2 tanks and they'll be drained in seconds, thus making the jet engines useless as there's no way to get any thrust power out of them, and no turning the engines off doesn't prevent them eating any and all oxygen on the craft either so the can't be used for decor.
Const  [auteur] 4 dec 2024 om 22:38 
these are digi wings
dRuPpI 4 dec 2024 om 20:42 
are these use some Aerodynemics like Digis Wing Logic or are they just decorativ blocks?
silentnuke 28 nov 2024 om 18:03 
Hey Consty, reposting this here in case it was missed in the bug report section. I realized that only the small jet engine fails to play the idle engine spooling sounds. The medium sized variant works fine.

Digging deeper into the mod files, I found an issue in CAPJetHydrogenEngine.sbc

The issue is with the following line:

<SilenceableByShipSoundSystem>true</SilenceableByShipSoundSystem>

Removing that line completely eliminated the bug with small jet engines. I also noticed that this string was not present in the defnitions for the medium jet engine, which explained why those were still playing the sound correctly.

Any chance you can push out an update of the mod including this correction?
Const  [auteur] 26 nov 2024 om 2:10 
check and ask in the modding section of keen discord. https://discord.com/invite/keenswh
Amos Burton 25 nov 2024 om 23:53 
const. any chance on the source file for 1 propeller. im trying to learn how to animate in blender and cant figure it out. Cant even locate a good video to help me.
RustyOsprey2 15 okt 2024 om 0:29 
New update seem to have broken the control surfaces
MrMurku 14 okt 2024 om 0:24 
Is this compatible with the aerodynamics mod?
Enomotia 30 sep 2024 om 17:12 
I'm not sure if it's just my mods/settings but the 25/30ton helicopter rotors seem to have a few problems. The 25 ton can actually lift around 27 (metric) tons. But the 30 ton 6 bladed rotor can't seem to lift 30. Any thoughts?
Katyusha 24 sep 2024 om 8:37 
ohhh
I miss this
will they return in future
it was really nice
Const  [auteur] 22 sep 2024 om 6:08 
disabled due to critical crash errors with the mod
Katyusha 22 sep 2024 om 6:02 
what happened with search radar?
Const  [auteur] 21 sep 2024 om 0:07 
thrust values are as is for my purposes in mind.

if you want a rebalanced version, feel free to reupload with a link back to this page, and credits in description
RustyOsprey2 20 sep 2024 om 22:50 
Would it be possible to buff the helicopter rotors, currently they are way too weak to be able to handle any sort of cargo capacity.
Const  [auteur] 18 aug 2024 om 19:55 
no
enderless 18 aug 2024 om 13:02 
Can you post a version of this without the wing blocks, the blocks in this pack are very nice for self made cockpits but the server I was planning on suggesting it to already has Takeshi's wing mod, have a good day!
Const  [auteur] 29 mei 2024 om 8:56 
are you using the wing blocks? only those have lift
MEGASPARK 28 mei 2024 om 21:45 
im not getting any lift do i need the aerodynamics mod
ROGUE 23 mei 2024 om 17:32 
anyone know why if i put a jet engine on it just drains the 02 fast asf and jet never turns on and even when its off the o2 drains fast asf
Sazabii 17 mei 2024 om 12:21 
I've fixed it. I've spend literally half of a day fixing it and the solution came upon me completely random. The problem was a miniature projection of my ship on a console block. I don't know if thats a known error with your mod.
Const  [auteur] 17 mei 2024 om 11:57 
post log in bug reports
Sazabii 17 mei 2024 om 11:49 
I don't know why, but since today my game is constantly crashing because of a (large) ship of mine and your mod. This ship has literally nothing to do with your mod (no blocks from it at all), but when I try to spawn it in or move up to it when it's already there, the game crashes. When I remove the mod the bug seems to be fixed. Really strange...
-M4TIx- 11 mei 2024 om 21:10 
Could you make more variants of the flight surfaces? and I would also like to have wings angled up or down at the wingtips, like the wings of the HE-162 for example.
Cosmonaut 9 mei 2024 om 8:41 
Will do. It will be some time before the server is ready and it's uploaded. Much appreciated!
Const  [auteur] 9 mei 2024 om 0:36 
as long as credited/linked here, sure