RimWorld

RimWorld

CE: Armor-Piercing Special
37 kommentarer
I CANT BREEF 1 jun @ 16:29 
HI guys, does it work with The Generic Ammo Experience for Combat Extended?
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3284460811&searchtext=The+Generic+Ammo+Experience
Safairette  [skapare] 23 mar @ 2:25 
You have inheritance errors on startup, this mod needs to be loaded after CE to work.
Fizix 22 mar @ 17:06 
This is also with CE github version.
Fizix 22 mar @ 17:03 
Apologies. I had removed hugslib but I am now using the workaround now. Only minimal mods tested. (CE + performance mods)

https://paste.gg/p/rimworld-game-logs/6119bc5b536540a7bf19d42e961ada08

Ignore the 2 exception during log publishing errors. The normal hugslib log upload is failing.
Safairette  [skapare] 22 mar @ 14:26 
There is nothing in this mod that touches anything about the debug menus. And provide a proper log if you're going to report a bug, the error name tells me nothing.
Fizix 22 mar @ 12:40 
I noticed this mod is causing the spawn thing debug menu option from working.

Exception filling window for LudeonTK.Dialog_Debug: System.NullReferenceException: Object reference not set to an instance of an object
Axon 14 sep, 2024 @ 1:40 
1.5 YAAAY thank you
jinn in outer space 23 aug, 2024 @ 22:12 
1.5?
L0RD V0LK0V 28 jul, 2024 @ 1:19 
Patch for VWE - Frontier? Heavy Revolver wont accept sabots.
ddung10040 20 jul, 2024 @ 18:16 
1.5 please
pingship 18 jun, 2024 @ 23:24 
CE 1.5 plz
Benah Velstros 2 jan, 2024 @ 12:12 
Hey look I downloaded it :3
Kaisec 23 dec, 2022 @ 12:59 
the dependencies are for CE 1.3 While CE 1.4 is already out
toradrow777 21 jul, 2022 @ 17:07 
Isn't this already in CE anyway>
Zakennayo 4 maj, 2022 @ 1:11 
Awesome, yeah its good to go now! Thanks!
Safairette  [skapare] 3 maj, 2022 @ 13:37 
Well, apparently there was one typo that errored out only when a gun using .38 Special was loaded. But it should be fixed now
Zakennayo 3 maj, 2022 @ 11:50 
CE ammo injector found no recipe named MakeAmmo_38Special_APS
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) Verse.Log:Verse.Log.Error_Patch2 (string)
(wrapper dynamic-method) CombatExtended.AmmoInjector:CombatExtended.AmmoInjector.InjectAmmos_Patch0 ()
CombatExtended.AmmoInjector:Inject ()
Verse.LongEventHandler:UpdateCurrentSynchronousEvent (bool&)
Verse.LongEventHandler:LongEventsUpdate (bool&)
(wrapper dynamic-method) Verse.Root:Verse.Root.Update_Patch1 (Verse.Root)
Verse.Root_Entry:Update ()

@safairette Tosses this error. Dont know how else to install the mod other than clicking the checkmark button and it being below CE on the list.
Safairette  [skapare] 3 maj, 2022 @ 2:48 
@Zakennayo I have tested it with the latest version with both regular and generic ammo modes. That sounds like a mod conflict or an improper installation to me
Zakennayo 3 maj, 2022 @ 0:59 
Sadly doesn't seem to work with latest CE build
Safairette  [skapare] 26 apr, 2022 @ 23:24 
Yeah, I have thought about fiddling with multipliers a bit more, but I also want to keep it high enough for it to compete with proper industrial tier armor
skycrossercat 25 apr, 2022 @ 8:20 
For balance purpose, can you down tune the multiplier a bit? Almost all revolver rounds and some of pistol rounds got nearly rifle sabot level penetration(or even higher), which makes them become super powerful in close quarter. (and keep in mind, they are mostly used by short barrel sidearms
Safairette  [skapare] 26 feb, 2022 @ 12:48 
CEAP is the autopatcher afaik
RealLifeHobgoblin 26 feb, 2022 @ 12:29 
Ah, I thought your mod was referred to as CEAP. Easy mistake
Safairette  [skapare] 26 feb, 2022 @ 11:17 
@Goblin looking at the log, my mod isn't mentioned in any error and for the errors that do appear, the mod doesn't touch anything related to them. So it's a different mod that causes that
JustAnAverageAsian 23 feb, 2022 @ 7:19 
Great mod! I'll try to give some balance feedback once I get a new save up and running.
Gungrabbin' Obama 18 feb, 2022 @ 15:06 
:emofdr:
Safairette  [skapare] 14 feb, 2022 @ 6:40 
@Coriux Yep, all pistol calibers currently in CE also have the ammo variant.
Coriux 14 feb, 2022 @ 6:38 
Anyways, does this mod function with modded calibers such as .25 ACP?
Coriux 14 feb, 2022 @ 6:36 
@Renegade This mod was made specifically for CE and does not function without CE
Wth is going on in that skull of your's that makes you think this isnt CE compatible.
It even says it doesnt work without CE in the QnA section! Christ!
Ren 14 feb, 2022 @ 3:37 
I'll wait for it to be CE compatible before I use it. Thanks for the mod though, ig
SucháVoda 12 feb, 2022 @ 7:53 
I love the 3 first comments
Lyn the Cookie 10 feb, 2022 @ 4:43 
Amazing. Time to bring a Glock to a mech fight.
beetlecat 9 feb, 2022 @ 13:19 
Thank you. Pretty cool -- trying it out soon.
Scout Gaming 9 feb, 2022 @ 11:40 
Is this compatible with yayo trash shit poop?
Safairette  [skapare] 9 feb, 2022 @ 10:55 
Never >:(
Harkon 9 feb, 2022 @ 10:53 
CE compatible?