Dawn of Man

Dawn of Man

Mining Colony
24 kommentarer
Kangama  [ophavsmand] 14. juni 2024 kl. 4:44 
@mtdewkingspartan1649 It's been a while since I created this but I just checked and it spawns completely normal and aligned for me. Sorry! :steamsad:
ChainmailCowboy 8. juni 2024 kl. 2:59 
yeah the whole map or whatever needs to be rotated to be properly aligned or something

admittedly i dont know anything about modding dom but thats a problem
ChainmailCowboy 7. juni 2024 kl. 12:52 
why are the planting squares not aligned

they should be straight on from the standard camera view not skewed and fucked like a republicans morals is there any way you can fix it?
xXfentanyl$banditXx 16. mar. 2022 kl. 11:47 
ok thx
Kangama  [ophavsmand] 14. mar. 2022 kl. 21:52 
@depressed kid spider man That's already in the game. There are 7 presents for good progress. :resmile:
xXfentanyl$banditXx 14. mar. 2022 kl. 13:11 
you should make it so that the empire sends resources when it sees your doing well
Kangama  [ophavsmand] 2. mar. 2022 kl. 8:40 
@Muldoon: Thanks so much for playing and your feedback! :resmile:
Muldoon 2. mar. 2022 kl. 6:54 
I really like the idea of ​​this scenario... but the constant mishaps of citizens standing around without performing any tasks is very frustrating, but surely this will be solved with time.

I look forward to your new ideas and projects.
Rock Garden 1. mar. 2022 kl. 9:44 
更新:现在包括两个版本 - 普通版和重新平衡版(更多资源,更容易上手 - 但更多袭击者)!

一个以采矿和防御为重点的四个目标的可赢方案。

描述:
帝国最近控制了新的土地。他们有丰富的矿石,但缺乏其他资源。你被派到那里指导一群前罪犯、废材和贫农完成建立采矿殖民地的任务。如果你设法稳定定居点,随着时间的推移,帝国将派遣更多的人员和资源。但要小心:当地部落会嫉妒你可能取得的任何进步,并绝望地攻击。磨砺自己,为帝国带来荣耀!


目标:
- 开采 200 铜、100 锡和 200 铁。
-为帝国储存50根铜条、50根青铜条、50根铁条和50根钢条。
- 用 10 个守卫塔、5 个加固大门和 10 个加固平台保护殖民地。
Kangama  [ophavsmand] 27. feb. 2022 kl. 8:19 
@Shalltear: Thank you! :resmile:
Miss Mурка "Мать" 27. feb. 2022 kl. 7:39 
cool update. thanks for good work :steamhappy:
Kangama  [ophavsmand] 26. feb. 2022 kl. 21:58 
@Anthracite: That's too bad. It's super frustrating when a bug ruins your experience. :steamsad:
Anthracite 21. feb. 2022 kl. 8:38 
Now you mention it, raiders started getting stuck too, just endlessly running around after each other and if I wanted the warning to stop I had to go out attacking them, so perhaps it is a pathing issue. I didn't do anything I normally don't though, every building was within reach as they were using the buildings just fine, so I'm stumped. But if no one else is having these issues maybe my game developed a glitch it couldn't recover from :/
Kangama  [ophavsmand] 20. feb. 2022 kl. 19:38 
@Anthracite: Have you checked if the queue is stuck on an impossible task? E.g. an animal in the river bed they want to harvest but cannot reach? This messed up a DoM game for me before.
Kangama  [ophavsmand] 20. feb. 2022 kl. 19:35 
@Anthracite: Unfortunately, I don't know what would cause that either. Modding can't really change anything in the behavior of the people so I don't think it's something I've accidentally written in the code. Sorry I can't help! :steamsad:
Anthracite 20. feb. 2022 kl. 11:07 
I was playing this just fine until the bronze age, when my people stopped repairing things. I have all the materials and they have plenty of time, but they're just letting things fall to ruins. Can't really understand what would cause it tbh.
Kangama  [ophavsmand] 16. feb. 2022 kl. 8:20 
@anbeckma: Awesome! Glad you enjoyed! :steamthumbsup:
anbeckma 16. feb. 2022 kl. 0:27 
Good morning, thanks that worked great! 10 minutes later the scenario was finished! Good fun and challenging if you are not prioritising properly (i missed the fishing...)
Kangama  [ophavsmand] 15. feb. 2022 kl. 10:15 
@anbeckma: Fixed it to have the cattle just show up at spawn, I think. Could you update to the latest version and let me know? Thanks!
Kangama  [ophavsmand] 15. feb. 2022 kl. 10:07 
@anbeckma: Oops. I'll check the code... could be my mistake. (Deutsch sollte nicht das Problem sein, ich spiele auch auf Deutsch.)
anbeckma 15. feb. 2022 kl. 2:23 
ok if i build one normal stable, the whole game crashes with a massive exception :D
anbeckma 15. feb. 2022 kl. 2:07 
Hi,

i am very far in the scenario and now got this error:

ERROR: Error in scenario definition: mining_colony
Could not find entity named Stables, to place: cattle

(playing in german language... maybe that is the issue?, I have built 4 of the stone stables)
Kangama  [ophavsmand] 10. feb. 2022 kl. 8:42 
@RiddlilingIce: Thanks for playing and the feedback! :resmile: I wanted it to have a hard start. What I did while testing was coordinate the few people who have hunting tools to kill any animals immediately to gather some skin so you can craft firestone tools. The cave lions are quite aggressive in general because I lowered the rest of fauna, which means they go hungry a lot. A harsh start for the poor colonist... :cozycastondeath:
RiddilingIce 10. feb. 2022 kl. 7:03 
I like the concept, but i think you should start with some dry skin to make a crafter. I got lucky and was attacked by a cave lion (which i killed, so i was able to get some skin to make a crafter) on my third new game.