Kenshi

Kenshi

Dustless Interior
Počet komentářů: 24
MARH  [autor] 14. zář. v 16.48 
@Roberto
I appreciate you reporting the issue and providing the solution.
I tested the issue by activating only the two said mods, with/without changing Vsync or monitor settings, but I was unable to reproduce it so far.
While "Particles and foliage fix" edits some "dust inside" values, if a player activates the two mods simultaneously, "dust inside" values will go to 0 (except in Ashland).
Honestly, I have no idea how the two mods are causing flickering, but I added your report to the mod's description.
Thank you again for sharing information!
Roberto 13. zář. v 23.24 
If anyone has an issue when dust goes on and off really fast, its related to - Particles and foliage fix (performance and FPS boost) Just remove it and the dust will STAY OFF
MARH  [autor] 23. kvě. v 15.58 
@Cattrina
Thanks for providing a detailed explanation. I would rewrite the description more accurately and clearly.

But I am curious: what exactly does it mean, "the more advanced trigger xml script ?"
Dustless Interior works for my Flipped Buildings and Box Step mods, but I did not add anything advanced to them.
Cattrina 21. kvě. v 0.21 
This mod works with modded buildings ONLY if the mod maker included the more advanced trigger xml script to their buildings. There are some fe. in Genesis that do not.
MARH  [autor] 10. led. 2024 v 6.16 
@SCARaw
I appreciate your investigating the issue. Thank you!
SCARaw 10. led. 2024 v 3.13 
i can also enter 2nd floors without crashes, issue is related to mod for sure, but not this one
MARH  [autor] 10. led. 2024 v 2.37 
@Xiyo Reven
I tried replicating the issue, but I failed.
I created a new save in vanilla and vanilla + Dustless Interior.
Then I went inside buildings of World's End and switched the floor levels quickly and repeatedly. All floor levels of buildings were displayed without a problem.
Even with my main save, using 150+ mods, including a town editing mod, I could load all floor levels without a crush. I cannot find any clue or solution right now.
Thank you again for reporting.
MARH  [autor] 9. led. 2024 v 14.30 
@Xiyo Reven
Thank you for letting me know. I will look into it.
Xiyo Reven 9. led. 2024 v 6.49 
Mod works, but it causes crash in World's End 2nd floor with no conflict with other mods.

Just a heads-up for others!
SCARaw 8. led. 2024 v 2.27 
This goes to my fun collection of mods, i wanna get to 30 mods so some people might like it xD
Jill 17. lis. 2023 v 18.04 
Thank you so much! Finally,  my guys won't drown in sand while sleeping! :D
DUCATISLO 3. pro. 2022 v 13.02 
gg
KirrieD 26. lis. 2022 v 11.41 
Hi, can I use your mods in my build?
victor1957 14. zář. 2022 v 2.06 
in order to save khat, did they reduce all the staff of the premises maintenance?:steamhappy:
Darkeninj 6. kvě. 2022 v 7.50 
Oh man, This was the one thing preventing me from settling in the desert.
MARH  [autor] 11. úno. 2022 v 20.57 
@Grimsbeard
Disclaimer : The following explanation is based on purely my experience

Dust setting of Kenshi is not "0% or 100%". The values of "dust" and "dust inside" of WEATHER objects determine the amount of dust, and they can be any value. In this mod I simply set almost all "dust inside" to 0.
So if you want milder indoor dust you need to adjust the value of "dust inside" between the vanilla value and 0 for each WEATHER object. You may have to change the value of "dust" either.
Grimsbeard 11. úno. 2022 v 10.33 
Is the dust setting either 0% or 100%? Just wondering if there was a way to make a "mild" version for the dust that does sneak in.
🩸 Magi of Eden 🩸 10. úno. 2022 v 20.00 
Finally the United Cities put their slaves to good use with a darn broom. Legends say a slave with 100 stats and 100 in polearms expands the great desert by sweeping the sea away. :brotherskull:
Inveign 8. úno. 2022 v 5.16 
Such a small thing yet it makes all the difference.
Orlok 8. úno. 2022 v 4.54 
nice, thank you!
MARH  [autor] 8. úno. 2022 v 2.46 
@Orlok
Yes, this mod removes dust from interiors of NPC's cities, outposts and ruins in addition to player settlements.
But the ruins of Ashland are still covered by ash.
Orlok 7. úno. 2022 v 22.58 
does this mod remove from all interiors like from npc cities, ruins, outposts... or is it just for player settlement ?
Bolter01 6. úno. 2022 v 22.50 
Thank God!
SCARaw 5. úno. 2022 v 17.57 
Nice