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1) Sit and the control panel
2) Press K.
3) At the top select the *Hanger Doors* group
4) Toggle the block(s) as switched off in the group (this will shut off 4 rotors)
5) Set the velocity of the group to -3 (negative 3)
6) Select Rotor 2 & 4 and click reverse.
7) Repeat step 3, this time turning the blocks back on.
8) Press Escape (so you close the settings window)
TIME TO TEST THE DOOR!
9) Press G (whilst still sat at the panel)
10) In this new window; click groups.
11) Drag the "Hanger Doors" group to your toolbar (For example to slot 1)
12) A pop up will ask you what options you want. Choose "Reverse"
13) Press Escape again to close menu
14) Press assigned hotkey to triggers doors (for example 1)
Anyway; this hasn't been well aimed at novice engineers. It's a great piece of work but not very user friendly. The problem with doors moving up or down is due to the inaccuracy of the speed sliders. You may for example have two that claim to be running at 1.5 rpm but in fact one is at 1.443 and the other 1.587 or some other such BS which causes problems.
Do this right and the doors will work. I do find a speed more than 3 does seem to make them a but more iffy.They may still sometimes be knocked off kilter and slide in a weird direction. Usually can fix this by re-closing the door. They are not as stable as my own designs but take less space.
See my next comment for instructions.
Nice work MK84.
Suggestion: Name the rotors next time. It makes life easier.
Then again, I chose electrical engineering over mechanical engineering for a reason.
- Introduced hard limits on 1st and 2nd rotor arm joints to make it more stable for flight.
In the video, its not realy clear what rotors you are doing what with... for example I named mine.. UpRightBase, DnRightBase, Uprightelbow, Dnrightelbow, Uprighthand, Dnrighthand, etc....
The base rotors have 20 and 90 limits... but its unclear from the video what the other roters limits should be... and looking at yours, i was able to put a cargo container on each rotor, just to view the individual settings... not sure whats going on...
I use the method to set the same speed by setting both and reversing one... but what happens is 1 rotor ends up moving, while the other one gets pulled with it, then with 1st rotor stops, the other one moves.... its really wierd. Eventally i just gave up and built my own, with only 2 rotors, much much easier.
great job!
The doors have no way of staying level, and often dont. It looks cool and all.
However there is a better way to do the same thing, i am working that out myself soon
There is some maths involved when it comes to calculating the angles for the arms, but for the most part you can go with trial and error, that's the beauty if Space Engineers.
The best source for ideas would be yourself actually. Look at your arms, see how they work. See how the joints work, etc.
When all else fails, just MacGyver-it.