Project Zomboid

Project Zomboid

AIZ Expansion 3 [41+ SP/MP]
185 kommentarer
DislodgedHinder 16. mar. kl. 16:20 
Is there any way to fix vehicle spawns for some of the modded maps, I feel like they used to work but now I just cant get them to spawn?
thesimphany 2. dec. 2024 kl. 20:09 
figured it out
thesimphany 2. dec. 2024 kl. 19:37 
Hey my friend cant find this in the workshop any more
livingrock 24. nov. 2024 kl. 11:06 
Thank you 🙏🙏, ed's auto with out gas pump is tragic 💔,
DislodgedHinder 22. sep. 2024 kl. 13:00 
Much Love here cant live without this mod, lets make a new version fellas
TurtleShroom 18. juli 2024 kl. 12:47 
Does this Mod have Foraging Zones, Vehicle Spawns, and so on?
thesimphany 4. juli 2024 kl. 16:03 
i love this mod
2024 still working
Ernesto 1. jan. 2024 kl. 10:50 
anyone know why randomized house chance needs to be set to off?
TurtleShroom 24. nov. 2023 kl. 20:30 
This Mod hasn't been updated for almost two years. Is it dead?
cloud 29. okt. 2023 kl. 20:33 
Im in new Ekron and there are no cars anywhere nearby, playing on Survival, so there shouldnt be alot, but there arent any. Anyone else had this problem? PS whats a good medium sized map in aiz3?
么丨 Sloth 27. sep. 2023 kl. 23:26 
How do I disable the cheat menu, I keep getting the message "dumping any pasted road data to console.txt"
Mangaclub 15. aug. 2023 kl. 12:18 
Where did you put grapeseed?! This was a important Vanilla map!
AmaDeus 22. juni 2023 kl. 14:57 
Why "You NEED to TURN this option OFF in sandbox (Randomized house chance - set NEVER)" ? What will happen if I dont ?
Mammoth466 20. juni 2023 kl. 8:13 
this possible to use in host multy player? since when i tried using only this mod the server is Server Has Stopped During Launch(Normal Termination)
Besbeset 28. apr. 2023 kl. 18:26 
Error:

function: MCOverlayMap.lua -- file: MCOverlayMap.lua line # 3 | MOD: AIZ Expansion 3

LOG : General , 1682730693529> attempted index of non-table
LOG : General , 1682730693660> creating new sourcewindow: C:/Program Files (x86)/Steam/steamapps/workshop/content/108600/2728359552/mods/AIZ Expansion 3/media/lua/server/Items/MCOverlayMap.lua
✪ VoLcOms D. Sтoяm™ 26. apr. 2023 kl. 18:09 
I am playing on the newest version. I can't see maps like BarcoAbandonado. but the other ones I checked are working. can't tell what maps are working but 100% there are not all appropriately loaded. can someone tell me what I need to do that they lead prop?

thanks in advance
[TEA] Tareku 15. apr. 2023 kl. 16:21 
Also for the error:
"function: MCOverlayMap.lua -- file: MCOverlayMap.lua line # 3 | MOD: AIZ Expansion 3

ERROR: General , 1681600657996> 0> ExceptionLogger.logException> Exception thrown java.lang.RuntimeException: attempted index of non-table at KahluaUtil.fail line:82"
Could we get an update to fix that? I believe it might be missing something along the lines of "local overlayMap = {}" (not really sure though)
[TEA] Tareku 15. apr. 2023 kl. 15:57 
Currently have it on my 41.73 server and working fine (the best it can lol)

I re-uploaded this https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2962314128
I don't know if it has been renamed or what happened to it in the workshop.
I DID NOT make this mod or will help with anything regarding it. I found it on a different forum and re-uploaded it to steam workshop. As far as I can tell it works fine (using it right now on my server) but mileage may vary. Use at your own risk
TurtleShroom 21. mar. 2023 kl. 16:36 
OH MY GOODNESS! THANK YOU SO MUCH!
DeepDarkCat 31. jan. 2023 kl. 3:26 
How do I disable the cheat menu, I keep getting the message "dumping any pasted road data to console.txt"
Kenpa 20. jan. 2023 kl. 21:40 
Very cool, but no City of Blueberry? dafuq?!? O_o
HowToReload 17. jan. 2023 kl. 23:42 
Is this still working on current build?
Ruko 4. jan. 2023 kl. 22:28 
Anyone got the minimap for this saved locally, it finally bit the dust on the workshop
jacques 10. dec. 2022 kl. 17:23 
im looking to edit the pack and add some new maps, any way to do that?
󠀡󠀡 󠀡󠀡 󠀡󠀡 󠀡 16. sep. 2022 kl. 4:52 
holy shit does this still work?? I wanna try it with darkness is coming and yacht mod and chill in silent hill ;D
Strelok 25. aug. 2022 kl. 9:39 
@dadradskittle You need Eris Minimaps AIZ3. But still dont have all the minimaps. It's a mess. I would that you should add every map you want that have minimap. It's much better. And AIZ3 is a deal breaker after while, performance it's terrible. Stutter everywhere.
DadRadSkittle 14. aug. 2022 kl. 10:27 
I enabled the uncover all map for my solo game but much of the non vanilla map is still not filling in when i explore it? is there something else i need to get?
Two Timer 8. aug. 2022 kl. 7:54 
My man, please add me, I have questions regarding this mod.
BAMFZone 7. aug. 2022 kl. 15:17 
@Boge, I dont know how that fixes it. But it worked! I put Muldraugh at the bottom of the list in maps. And it started to work in MP/coop server!
Boge 6. aug. 2022 kl. 23:09 
I'm fairly new to this game and modding it, but I recently learned I had to change the map to "custom" and add the custom maps to the Map= section with Muldraugh being the last one listed. Otherwise the areas weren't loading.
BAMFZone 4. aug. 2022 kl. 9:49 
I'm having the same issue as Auren Wolfstein. If anyone knows of a fix, then I'd be very greatful and save me a lot of headaches trying to get it to work in MP. I'm most certainly sure I'm missing information somewhere. So I also apologize if there's a fix somewhere and i haven't seen it.
Stabburet 1. aug. 2022 kl. 8:08 
How do you remove the popup text above char? Dumping any pasted road data to Console txt.
FIXED. Disable Cheat Menu Mod. Or delete the folder in PZ workshop folder.
Auren Wolfstein 31. juli 2022 kl. 20:45 
So I apologize if this is answered, but I'm unable to find a solution. I can get this to work just fine in singleplayer, but with a steam server (or whatever the "host" button on the main menu is) I can't get the maps to work even when its the only mod enabled. As far as my steps I just ensured it was in both mod sections in the server settings, double checking it wasn't conflicting I made it the only mod available. Textures were enabled, randomized houses set to zero and so on.
Strelok 29. juli 2022 kl. 12:06 
2 in 1 Survivors works with this mod?
DislodgedHinder 24. juli 2022 kl. 19:26 
Thank you so much for this holy shit
gormotha 24. juli 2022 kl. 11:15 
luv you bro, keep up the good work!
DoktorFar 21. juli 2022 kl. 15:07 
Does this work or was it abandoned? Im thinking about this sentence "Sorry if you have start a game with AIZ 3.0." from the description... why would the dev be sorry if we installed his mod? Because he abandoned it and it is not working?
Gorg420 21. juli 2022 kl. 14:54 
Yes this map works and has loot, modded loot spawns as well
Filthy Canuck 4. juli 2022 kl. 13:44 
camp hill seems to be gone for me :( any else having this issue? my fav spot as a solo
LotLizardsWithHorses.club 27. maj 2022 kl. 14:15 
Is this mod actually functional? loot and spawn wise? i'm tempted to use this but i'm not sure the additions would just be buildings with nothing in them at all.
Andrew 23. maj 2022 kl. 17:45 
Does anyone have an issue with not seeing past the original sections of the map with eris gps? I can't see farther south or the island northwest.
Ash00182 2. maj 2022 kl. 16:52 
@MuteDonkey I can't remember the exact numbers but a decent amount of the maps overlap and have had their positioning changed to fit in as seamlessly as possible. Therefore, it is not as simple as removing overlapping maps and making players manually download them as they'd overwrite other sections of the map when they return to the original position. Also, about 1/3 of the maps are no longer available for download and are relics to the past.

Even the current version of this map has incorrect map cells and overlapping / missing roads etc. It can be corrected yes, it's reasonably simple to do, I will just take a lot of time doing tedious, monotonous and repetitive tasks/edits.

If someone is well versed in programming then this process could be streamlined via a script that could automatically edit the relevant map files making it easier and more efficient at combining maps. But alas that is not my forte.
MuteDonkey 2. maj 2022 kl. 13:31 
@Ash000182 Then list the map mods with issues and remove them from the collection. People can download them manually. If AIZ 3 is missing some map mods but keeps the parts in which merged them together, then it should work seamlessly.

This is my go-to map mod, I dont want to bother messing around with trying to get everything separately, paricularly with the disjoins between them that are mostly fixed here.

I'd happily pay $5 ro $10 dollars (or pounds or Euros) to support the merger work in this specific mod. Hell if I have to add something like 20 cents/pence per map included to go the to the original authors to keep them happy, I'd totally do that. This is on top of the $5 to $10 for the merger work.

I'm not well off, but I play enough PZ for this to be more than worth it to me.
Ash00182 23. apr. 2022 kl. 15:38 
@MuteDonkey I can't remember the specific reasons he unlisted this but it's probably something to do with the negative discourse from well-know PZ mod authors and permissions.
MuteDonkey 23. apr. 2022 kl. 12:34 
How do we show support for this whilst its unlisted?

Also why is it still unlisted? There shouldnt be any issues unless there are specific concerns from original authors. The referencing looks solid!
Grochówka 20. apr. 2022 kl. 16:01 
Why steam is hiding this mod? Everytime I try to search it up nothing showing up.
The only way to find it is by google.
MuteDonkey 20. apr. 2022 kl. 5:20 
Does anyone have opinions on mod load order? I have a rather unhealthy number of mods, although it seems ok on my machine as I forced it to use up to 20GB of RAM.

If there are any general guides to mod load order that would be appreciated
Foslix 14. apr. 2022 kl. 14:24 
these are great any chance for Sema city or Dolgoprudny integration?
AlexSledge 13. apr. 2022 kl. 10:10 
If they are not using the official permissions system laid out by The Indie Stone, you have a lot of flexibility in what you do.

Obviously if you are cool about it you will first ask for permission from the author.

If they are unresponsive for a reasonable amount of time (30 days), and they are NOT using the official permissions system, feel free to do whatever you want, go crazy. BUT if or when they resurface, and they ask you to remove their work, then you do so.

If they have permissions in place from the official system, follow those permissions.
MuteDonkey 10. apr. 2022 kl. 7:17 
I'm refreshing this page every few days waiting for updates... I cant give points to show my appreciation of this mod as its blocked whilst its unlisted.

I'm in agreement that I would see if you can release the mod without the maps you dont have approval for (or including them by default with a note in the description). Unless someone has explicitely said not to use their workshop submission in the description, its essentially good to be included with a note as long as its not being used for commercial purposes.

Please resolve this soon so I can show my appreciation!