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KEEP UP
https://www.youtube.com/watch?v=uWVbqE1vVDI
Flaws: No sounds, the map is too quiet and needs ambiance (howling wind, fire, creepy sounds, debris, etc...)
Mini bosses, the map is too wide at pap area which makes it extremely easy so maybe enable mini bosses round 15 plus?
Side quests/challenges for each area. The map is too big and all areas are the same (offer nothing but emptyness)
Try to add purpose to empty areas like box location, wallgun, perk, etc...
The gigantic building over pap should have a bigger meaning and use,maybe EE related?
The quotes are fine but they repeat quite often.
Thats all, keep modding TN
We did experience some flaws though.
1. Gameplay design was pretty bad, tons of tight walkways, dead ends, pointless rooms, and a lot of general flow issues.
2. SUPER large map. It was just door after door after door, all varying in prices from 1000 to 6500.
3. I don't know what you did, but upon entering some rooms the lighting would completely change and become 3x darker then it was from the outside.
4. Pathing was a bit strange. Zombies would take stupid and really crazy routes just to get to me, even though I was right next to them.
5. Map was very inconsistent with themes, entering some buildings it just felt straight out of BO3 and not something original to the map.
But overall, the map is pretty good, you definitely have talent and you can definitely make something amazing with more practice.
Man your map is impressive only thing is would love to have a flashlight and the zombies seem to have longer reach then usual