Cities: Skylines

Cities: Skylines

Gateway Plaza
19 opmerkingen
legalHomeInvasion 3 jul 2023 om 8:25 
@Robert, cool! thanks for the update :D
Robert  [auteur] 3 jul 2023 om 5:20 
hrm, I'm a bit out of the loop but it looks like prop control still isn't 1.0. people who know will know. I have simply removed the required item entirely. it's a cosmetic effect, people can make their own choices on prop draw distance.
legalHomeInvasion 24 jun 2023 om 18:48 
I think Adaptive Prop Visibility Distance is replaced by Prop control, it would be great if you can update the required mods list.
Robert  [auteur] 21 mei 2023 om 23:05 
that is a great idea but tbh I've kind of lost the will to make more stuff, at least until CSL2 comes out. Had a good run but Circular Quay station broke me haha.
CydonianKnight21 21 mei 2023 om 9:01 
Hey robert, just thought of a Sydney asset I'd really love to see in-game to detail schools with. The typical "school demountable" classrooms you see all over nsw. They have a really unique look
https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcSxk6ZduTPvWBFrGoxdxiaa1dvwfu0w4DM3yQ&usqp=CAU
banditdab99 22 jan 2022 om 8:14 
thank you
Robert  [auteur] 18 jan 2022 om 17:30 
oh yeah, I have ULOD, that just lets you control LOD distance and such. I just meant I'm planning to update the model with a 256x256 LOD texture instead of 512x512, so it's a bit more optimised.
Robert  [auteur] 17 jan 2022 om 11:19 
There's a mod to alter LODs on your end? What's it called?
ruffi-ho 17 jan 2022 om 9:12 
I use a different mod for LOD fixes
Robert  [auteur] 16 jan 2022 om 5:07 
Thanks all, just want to note that yes I regret the LOD texture size and I'll remedy it when I'm able to. Don't want to be an atlas hog.
Bus 14 jan 2022 om 15:12 
My favourite Sydney highrise. So excited to use this.
Sir Monty 14 jan 2022 om 11:51 
Impressive as always
Bud_Spencer 14 jan 2022 om 9:16 
I love it. Thanks!
Cyber Scythe X 14 jan 2022 om 8:24 
another high quality asset
Smilies 14 jan 2022 om 3:01 
The details on the terraced plaza entrance and parking garage are a nice touch.
Robert  [auteur] 14 jan 2022 om 0:01 
no that's one of the plant levels, the black bit is a vent. Each level has a short and tall window, the short being blocked from the inside (and also includes the ceiling/floor between each level) so there's an alternating tone, but one of the rows was offset by accident so there's a double-short, double-long.
Blue Thunder 13 jan 2022 om 23:57 
the black window area on the middle left?
Robert  [auteur] 13 jan 2022 om 23:50 
There is an error in the preview image (see if you can spot it!) but this was taken in editor before I had noticed and fixed it.. I can't recreate the angle and the lighting to my satisfaction so I'll just leave it and live with it :)