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[Crunchy's Ultimate Item Pickups] lua/entities/re2_sniper_ammo/init.lua:14: bad argument #1 to 'DropToFloor' (number expected, got boolean)
1. DropToFloor - [C]:-1
2. unknown - lua/entities/re2_sniper_ammo/init.lua:14
3. Spawn - [C]:-1
4. SpawnFunction - gamemodes/base/entities/entities/base_entity/init.lua:70
5. Spawn_SENT - gamemodes/sandbox/gamemode/commands.lua:832
6. unknown - gamemodes/sandbox/gamemode/commands.lua:913
7. unknown - lua/includes/modules/concommand.lua:54
Yeah, ditto on that. I can't seem to be able to grab any of the items even when disabling all addons, save for this one. Wonder what's the issue...
Sure, most of them I borrowed as well so it's no problem. I appreciate you asking beforehand, cheers.
(I have made some adjustments to increase their blood volume after eating)
do you mind I upload them to the workshop?
This addon is the best I could find on the workshop. It doesn't replace the pickups like you wanted but it close enough. Hope you enjoy, mate.
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2243186467
I know what the issue is, but unfortunately I don't know how to fix it on my own. The temporary fix is a .LUA code that I wrote to increase the model(s) size.
I do have an experienced model porter that I pay commission to repair certain models, for example I had him redo all of the 'Loose Ammo' models to resize them and fix the collision mesh - but he's good at what he does and he's not cheap. I simply don't have the money between rent and my bills to put towards a free addon.
All RE2 ammo items seem to have weird collision, and they aren't detected by context menu.
If you still want to update this addon, then please a look at this issue
That would likely be a SWEP, which I have no experience in making.
@RJminecrafter11
I'm assuming you mean as replacements for the default HL2 items? If so, you could extract the addon and choose which models you want to use for replacements, then simply rename them and correct the file pathing in the .VMT files.
Now I have to figure out how to set up NPC daemon to spawn these in random spots around the map.
@Nourius
I'm glad you're enjoying it! I will likely continue adding new features at a slower pace. Either way, I do intend to maintain the addon for the next couple of years.
@Tchélvis Podre
I've tested that, and it unfortunately breaks most of the items. I intend to keep the button-pickup method.
You're welcome!