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번역 관련 문제 보고
anything involving dialogues are a no though, im not writing pokemon speech
thanks everyone!!! sorry i dont write here often but i do read every single comment always
its far easier to land now and still super powerful
jirachi has def gotten a lot of nerfs (cus they were just really really stupid in a slightly uninteresting way prior) but im just curious to see your reasoning's on dspecial
anyways we're working on a patch yes, dont worry, when it's done there will be real changelogs!
The changes:
Really wish it had a spike though...
############################################################################################
FATAL ERROR in
action number 1
of Step Event0
for object cs_playercursor_obj:
second index out of bounds request 0,20 maximum size is 1
############################################################################################
--------------------------------------------------------------------------------------------
called from - gml_Script_is_valid_color (line 26)
called from - gml_Script_update_char_color (line 132)
called from - gml_Object_cs_playercursor_obj_Step_0 (line 1078)
Thanks a lot for making this character that lights up my day when i have a bad streak
If my MUGEN creations were ported to Rivals of Aether I'd also want them done right
Well if you do feel like working with MUGEN, go ahead and let me know
I feel MUGEN has much finer control and precision in the coding
I'd be happy to help however needed in that regard
Well, thanks again for replying and thanks for making such wonderful characters
so if it were to happen i'd want to do it myself
i said this for crusade port too
Out of curiosity, mind I ask for the reason?
i think i will have to say no, sorry!
thank you for your inquiry!
MUGEN's also a pixelated 2D fighting game except it's free and has a lot more coding and customization options
Full credit will be given
This is a really cool character and I was wanting to make it available on the MUGEN Engine as well.