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That is to say, the mod is in a state I'd consider finished.
So long as the mod you upload only has content you made in it (e.g. doesn't contain the ships) that's fine. :)
I've listed you, with web links to the Star Trek New Civilizations Shipsets mod collection in my mod upload's description. I wanted to give you the credit and courtesy of beforehand knowledge before I openly list it on the Steam Workshop.
This post can be deleted if you prefer.
UI Overhaul dynamic https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1623423360
Amazing space battles https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1878473679
Downscaled ships https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=687037851
Wide fleet https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1566961776
SGU Reborn https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2452362450
BSW https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2520275432
Real space and planetary diversity mods
Jovian League https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2682659676
It's a lot so if you can't do anything I understand; these shipsets were created for vanilla after all
Honestly, the Tholians shipset is designed to change as few vanilla files as possible so it's tricky to see where a CTD would come from.
So for this shipset you would navigate to steamapps>workshop>content>281990>2683475897>gfx>models>ships>tholian
Then in every subfolder, you need to open the .gfx files in a text editor, I use notepad++. Scroll down to where it says scale = 1.0 and change the 1.0 to something smaller, like 0,4. That's pretty common for Downscaled Ships patches. That makes the ships 40% of the size they would be 'normally'.