Garry's Mod

Garry's Mod

[GM] Coast - NLO Pre-war
104 kommentarer
baccabab 22 jun @ 5:53 
Good map but NPCs is always falling from the map because of bad landscape, and navmesh on this map is bad
Elegant_Duck 12 maj @ 6:43 
its indredible seeing it without the fog and the contaminated water
such truly beautiful map
archer 11 maj @ 13:55 
you should merge this with the inlet map
DrSabot 12 mar @ 6:18 
Its interesting, the workshop conflicts referenced in the description also applies to replacer addons. They dont work and they revert back to the original props
jim 9 mar @ 0:45 
small problem:dev tetures everywhere the ocean the floor the house the text and so on by any chance do you have an idea of how to fix it or can you fix it?
KingKuh 22 jan @ 22:52 
bruh who tf baernay is, he thinks hes the main character
SandManMcCoy 14 jan @ 13:15 
@baernay ok countryside kentucky Terminator
MrHahaMan 13 jan @ 18:26 
does this have a navmesh?
Petra 29 nov, 2024 @ 16:51 
using reddit is pathetic
matthewwwww 25 okt, 2024 @ 13:15 
weirdly reminds me of the beta (tbf every hl2 map that isn't cloudy does)
RileySV  [skapare] 2 apr, 2024 @ 12:05 
Small update. Did a bit of optimization and added the waves from the snow version among a couple of other things

@funny guy With the update, I repacked the map so hopefully that fixes the issue
donny 29 mar, 2024 @ 11:27 
worked previously, now all missing textures and errors
what the fuck?
Sebulba 26 feb, 2024 @ 23:09 
@packmanyt09. it is. its the part where you get the RPG
Sebulba 26 feb, 2024 @ 23:08 
this is my home!
<width=1>Pacman09 13 sep, 2023 @ 18:29 
is this area not in the other coast level?
Jake_489 17 aug, 2023 @ 15:11 
The grass textures are a bit off. Not the floor itself, but the textures that rotate when you do. Besides that, lovely map!
SoldierEL1TE 27 maj, 2023 @ 13:07 
@RileySV Why are Air Nodes not working? I look at the addons, they are there, but the NPCs do not stupidly react to them.
RileySV  [skapare] 22 maj, 2023 @ 18:44 
Updated the map. Changed a CSGO model, made the tunnel texture cleaner, and updated a displacement
RileySV  [skapare] 22 maj, 2023 @ 18:43 
@the gaelic glutton Trust me, I've tried. The map is far too large for it
pep NOT!!! 22 maj, 2023 @ 13:25 
cant generate a navigation mesh, tried everything
cuniman 1 apr, 2023 @ 15:36 
топ:steambored:
aardmyon 1 mar, 2023 @ 15:14 
finally
old little odessa
The Pumpkin Rabbit 13 aug, 2022 @ 7:31 
Pls make a white forest pre war
underrated 19 jul, 2022 @ 0:19 
idk what it is about this map but it gives off such peaceful welcoming vibes
Tree 20 maj, 2022 @ 7:22 
small visual bug: In NLO, near the small shed next to a powerline, there is a hole in the displacements, allowing me to see into the world.
sillygoofy 18 apr, 2022 @ 16:11 
new little odessa, says it in the description
watnos 18 apr, 2022 @ 13:53 
What does NLO mean?
Caden 19 mar, 2022 @ 11:05 
@AlexGuy the water is raised
AlexGuy 8 mar, 2022 @ 2:55 
Shouldn't the water levels be raised since the Combine pumped out all the water, thus exposing the rocks?
smelly nutsack 7 mar, 2022 @ 9:19 
will you do more prewar parts of the coast?
RileySV  [skapare] 2 mar, 2022 @ 20:23 
@Chris McLean From what I can gather, it sounds like there are a few causes of this and they seem to be quite varied from computer to computer. I would recommend searching "memory access violation" to see what might be able to help your computer. I am so sorry this happened though.
Friendly Respector 2 mar, 2022 @ 19:13 
yes, it causes a CTD (crash to desktop) and when viewing crash logs it references a memory violation
RileySV  [skapare] 2 mar, 2022 @ 19:04 
@Chris McLean Hmm, not familiar with that issue. I'm assuming this happens when you try and load the map?
Friendly Respector 27 feb, 2022 @ 11:46 
I keep getting an access violation with this map, maybe memory issue?
UnionJack38 13 feb, 2022 @ 22:18 
Can't express enough how this map makes me feel, something from a fever dream and childhood memory that came together and made this work of art. :steamthumbsup:
Georgia 12 feb, 2022 @ 11:58 
isnt the water levels already raised?
Loafy 4 feb, 2022 @ 11:04 
this is prewar...
Bomb List: YOU! 24 jan, 2022 @ 10:51 
Also should mention there's a spot under the water pass the buoys where you can swim and get under the map
Bomb List: YOU! 24 jan, 2022 @ 10:44 
Sick map
Ashtyn 21 jan, 2022 @ 3:13 
could you do a pre-war version of the lighthouse section? The area where you had to shoot rockets at the combine ships on the light house.

I would love to see that map next. Maybe even a working lighthouse light that you can turn on. A night version would be amazing.
fishinabox 17 jan, 2022 @ 18:37 
suggestion: what about the dam area of water hazard and black mesa east?
DAT Target Practice 16 jan, 2022 @ 6:36 
How about prewar versions of ep2_outland_10 and the map in HL2 where Barney is pinned down by snipers?
Blimbo Ferrylake 15 jan, 2022 @ 19:33 
RileySV, I love the stuff you make you do a really good job, it is better than anything I could make.
RileySV  [skapare] 13 jan, 2022 @ 12:50 
@BUSTER I think I might be able to do that :)

@Arus You are correct. Many of the coast and canal maps are far too large to have in a single map. It's why this map and the previous pre-war coast map aren't one continuous thing.
BUSTER 7 jan, 2022 @ 13:28 
@RileySv Is it possible for you to make a pre war of coast 08?
grooveCreator 5 jan, 2022 @ 17:43 
@RattlingNo I know I'm not the developer, but I use hammer for mapping, the reason why the coast maps are split up is because as they are, all of them would be too large for a single map.
RattlingNo 1 jan, 2022 @ 12:28 
can you make the complete prewar map of canals
tonigutimar95[ESP] 29 dec, 2021 @ 7:09 
If you load a save in this map and load it, the ropes will appear bug.
If I loose I abuse 25 dec, 2021 @ 20:53 
I'm not quibbling, but it seemed to me that in the "pre-war" time the water level was higher (This plot detail)
Lapa_20 23 dec, 2021 @ 13:55 
Can you make Nigtht version of map?