Transport Fever 2

Transport Fever 2

More Fences
35 comentarii
Mad Hatter  [autor] 18 febr. la 0:16 
I mean its the second line in the description and there are comments below as well.
Mad Hatter  [autor] 18 febr. la 0:13 
don't forget you need the required items loaded for this to work.
That's why they are called required items.
ddc605 17 febr. la 20:48 
Funktioniert nicht.
µBunny 25 sept. 2024 la 23:57 
This mod make my game crash every time I try to add it to my mod list.
mmcomes2u 17 iun. 2024 la 7:32 
thank you
Mad Hatter  [autor] 28 mai 2023 la 5:57 
For any mod that has required items. The required items must be loaded first.
Catwezel 28 mai 2023 la 5:47 
This mod does crash the game but there is a fix.
First you need to enable the required mod Fences. If you do it the other way around the game will crash right away.
AKscene 23 mai 2023 la 21:03 
Game keeps crashing with this!
Alex749 12 mai 2023 la 12:07 
if it is active my game crash
Mad Hatter  [autor] 16 mart. 2023 la 4:13 
I assume you did have the prereq - fences mod enabled as well
Mad Hatter  [autor] 16 mart. 2023 la 4:12 
curious as now we are back on original version that has been there for many months
۩♥Marcel1311♥۩ 15 mart. 2023 la 13:24 
I have also crashes after avtivate the mod
Mad Hatter  [autor] 9 mart. 2023 la 9:07 
Unfortunately now reverted to previous version whilst I investigate reports of crashes in existing game
Mad Hatter  [autor] 9 mart. 2023 la 9:05 
Oh hmmmm
let me undo it thats a bit odd
kwirl77 8 mart. 2023 la 22:58 
since the last update I get a crash to desktop
Mad Hatter  [autor] 8 mart. 2023 la 14:30 
Fixed the spurious warning in the console and also sorted the huge tri count on the green security fence.
Mad Hatter  [autor] 8 mart. 2023 la 9:00 
Oh really - okay I can see why let me fix that.
BigBenderOne 7 mart. 2023 la 14:43 
WARNING: The following models were removed because they reference an invalid resource:
* mdhtr/fences/new/mdhtr_green_security.mdl was removed because the following resources were missing:
- res/models/material/mdhtr_substation_fence/material.mtl
- res/models/mesh/mdhtr_substation_fence/Plane_lod0.msh
* mdhtr/fences/new/mdhtr_wooden_railing.mdl was removed because the following resources were missing:
- res/models/material/mdhtr/mdhtr_firestation_fence/material.mtl
- res/models/mesh/mdhtr_firestation_fence/Plane_lod0.msh
Isa 20 iul. 2022 la 8:10 
Quick heads up: the green security fence might be causing performance issues. The draw calls menu says ~52k vertices for lod0 and lod0 is visible for ~10 km. I'd suggest setting the visibility of lod0 to 0 to ~150 and adding a lod1 where only a simplified version of the frame is shown in maybe 50 tris, which is then visible up to maybe 1000 or 2000m at most. At that distance the whole fence will most likely be not noticeable anymore and can be hidden.
storminghellium 25 dec. 2021 la 7:59 
Oh man! instant goosbumps, cant wait. :steamthumbsup:
Mad Hatter  [autor] 25 dec. 2021 la 4:41 
@Stormhellium - now that is a good idea. The pipework mod could do with a make over. I'll put it on the list of things to do. pipework v2 might even get done next after the thing I'm currently looking at.
storminghellium 25 dec. 2021 la 3:10 
1. Pipes at ground level [drive.google.com]
2. Deleted Catwalk section [drive.google.com]
3. Curved section Start [drive.google.com]
4. Curved section End [drive.google.com]
storminghellium 25 dec. 2021 la 2:00 
Thank you for the mod.
I have a question, would it be possible to implement your Pipe Work in the Fences framework? Not all of them, some of them. I am currently building a large oil terminal. What I found in Pipe Work Mod, after placing for example a 250m section of pipe asssets or a catwalk, after saving and reloading, some of the placed pipes changed the elevations to the ground level, some of the catwalk sections were deleted, and it would by much more conveniently , put the pipe on the turns above the track. I can send you screenshots if needed.

Merry Christmas and Happy New Year
Cheers Mate!
Mättu 23 dec. 2021 la 0:28 
Thank you for the update :)
Mad Hatter  [autor] 3 dec. 2021 la 17:12 
hmmm let me check
Mättu 3 dec. 2021 la 10:24 
the fences disappear on the left side of the screen, but not on the right side...
Lmgordocano 3 dec. 2021 la 1:31 
nice, thank you ver much :steamthumbsup:
tiger-uwe 3 dec. 2021 la 0:29 
thank you
Lancelot 2 dec. 2021 la 3:15 
Perfect idea!Thanks you for your works
Adie Gibbs 29 nov. 2021 la 11:13 
Thank You
Mad Hatter  [autor] 29 nov. 2021 la 9:22 
@Adie Gibbs - fixed the offset issue
HexAyed 29 nov. 2021 la 0:04 
Fantastic
Adie Gibbs 28 nov. 2021 la 9:12 
Needs tweaking.... as can not make a square fence or add on to it..... becomes offset
Juju2107 28 nov. 2021 la 8:39 
That is really great and most welcome. Thank you very much !
Adie Gibbs 28 nov. 2021 la 8:20 
Thank You