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Now if you have CWF installed the bosses will take advantage of those weapons for extra flare.
More importantly, the weapons dropped by AIs should now be all identical for a dramatic inventory clutter reduction.
Also the weapons across the board have been adjusted to be more balanced around eachother and other 'high-end' weapons found across my mods.
Actually, I don't remember updating this one, what patch did you play this on?
Are there mods for more powerful bosses?
This did not come to fruition.
Torpedoes now scale at a similiar rate to the AI Weapons and are incredibly lethal if not destroyed.
AI Rewards have been increased, with chances for things such as DLC Turrets and other high rarity systems to drop as it is destroyed.
These ones will yield more salvage from being larger, drop the items to spawn them and the final AI will drop its own turrets. I'll adjust the rewards for them in time to make it more worthwhile but hopefully balanced endeavour.