Per Aspera

Per Aspera

Technology Overhaul v1.2.3
45 kommentarer
TzviaTiger 17. jan. kl. 19:52 
anyone else experiencing the issue of the supply drop being unable to upgrade its roads?
Bat 18. juni 2024 kl. 11:24 
Hey, this mod is great and you're super cool for actually keeping it updated/fixing bugs all this time. Thanks for your effort!
Spud Dastardly  [ophavsmand] 18. juni 2024 kl. 8:43 
Updated with a fix for the plants. Sorry it took so long.
lordisangrad 18. juni 2024 kl. 8:15 
Looking at the files the entry for the water plants is not present. There is a mod that makes the water plants aquatic but you have to follow the instructions i just posted in order to make it work.
Bill Switler 19. apr. 2024 kl. 14:10 
Did I mess up on something big or what? I see here mention of floating water treatment plants, but I can't find them in game 🤔
Mainly noticed because for some reason my floating research platform are asking for water and no way for me to pipe it to them (that much sillier when land-side outpost use ice but whatev's

I would try and troubleshoot if it was a base game or mod issue. But I just can't bare playing though that much of the game just for that.

Anyone have that issue? Please tell me I missed something semi-obvious because it feels silly
Spud Dastardly  [ophavsmand] 17. mar. 2024 kl. 11:51 
It loads fine for me. Maybe you are having a mod conflict. Do not use this mod at the same time as the standalone Supply Drops mod.
yowshi 16. mar. 2024 kl. 19:37 
the supply drop part of this mod is giving me a yaml error
looking for mapping start got scalar from building.yaml
John Shepherd N7117 5. jan. 2024 kl. 21:36 
Is there a way to play mods in multiplayer?

If its my fault I'm at a loss. I started a new sandbox game and mods work.
Starting a lobby doesn't allow for a mod option.
Cornuthaum 15. okt. 2023 kl. 1:23 
You're a hero, thank you very much.
Spud Dastardly  [ophavsmand] 11. okt. 2023 kl. 8:02 
Added elevator colonist migration to dipole magnetic shield node. Thanks for reporting it
Cornuthaum 11. okt. 2023 kl. 2:04 
Yeah, the lack of Elevator Colonist Migration makes late-game colonist importation when you finally have an atmosphere and Open Cities an absolute slog. I had eight Elevators and was hoping I could rapidly fill up a greenified Mars, but alas, no
BlaziAvali 20. apr. 2023 kl. 13:21 
Elevator Colonist Migration (Special Project) is missing from Space Elevator, and is not available anywhere else.
endersblade 30. jan. 2023 kl. 21:25 
Thanks! Love this mod!
Spud Dastardly  [ophavsmand] 30. jan. 2023 kl. 8:49 
Updated for the Home DLC. Added continuous technologies at the end of the tree, and also this mod is now usable on Sandbox mode!
endersblade 18. okt. 2022 kl. 22:11 
I also notices there are TWO B05 nodes at the end of the Biotech research
endersblade 18. okt. 2022 kl. 17:32 
Having a strange issue with this...I can research everything, but once I reach the Biotech tier to research Open Cities and Farms, the tree bugs out and won't let me select anything. If I save and reload, a bunch of lines connecting all of the techs show up all over the place and all of the research nodes show a bar below them.
https://imgur.com/a/HgFu4YU
Spud Dastardly  [ophavsmand] 17. okt. 2022 kl. 8:29 
Those mods should be compatible if you load them after this one.
Sentry Ward 17. okt. 2022 kl. 6:53 
Would your building changes break "Factories and colonies are worker hubs" and "something something ignoring terrain" mods?
Spud Dastardly  [ophavsmand] 7. okt. 2022 kl. 16:21 
Yes. I probably won't need to update it until we get v1.8 of the game.
Chiken 7. okt. 2022 kl. 14:56 
Is this up to date for 1.7.3?
Spud Dastardly  [ophavsmand] 6. juni 2022 kl. 15:57 
The latest update broke it again. Fixed it again.
thorman123456789 4. juni 2022 kl. 16:16 
getting an error on new game with dlc on. disabling this mod or dlc fixes it but I want this mod...
kurtsemaine 24. maj 2022 kl. 8:12 
Nice one. Thanks
Spud Dastardly  [ophavsmand] 20. maj 2022 kl. 12:18 
Updated the mod. It should work now with or without Blue Mars.
kurtsemaine 18. maj 2022 kl. 5:07 
Whenever you have time, I much prefer your version of the tech tree to the vanilla one. Its more fun and actually makes sense. That being said i would like to complete a run with your mod.
Spud Dastardly  [ophavsmand] 17. maj 2022 kl. 16:24 
I've been meaning to get around to it. Sorry for the inconvenience.
kurtsemaine 17. maj 2022 kl. 15:20 
Hi Spud Dastardly, any chance you could update your mod for 1.7.1? I managed to get the mod to run by deleting the conflicting file which was for the supply building. (I think?). After five hours of playing a new save I've realised that the water buildings from the new DLC are not available to research! Any ideas?

Thanks in advance
jsauce 8. maj 2022 kl. 14:16 
Doesn't work. Causes error on load.
Spud Dastardly  [ophavsmand] 4. apr. 2022 kl. 11:57 
Seems to work when I try it. What issues are you running into?
路寻 3. apr. 2022 kl. 6:00 
It's really bad. It's not compatible until this mod is loaded... So I urge you, sir, to update the mod.
路寻 3. apr. 2022 kl. 5:58 
Sadly... I may be one of the few Chinese players, so it's hard to crave a Chinese version from you, sir.
Ockvil 25. mar. 2022 kl. 8:21 
> someone please bug me to update this when the next Per Aspera version comes out.

bugging you to update this since a new version of Per Aspera version has come out!
OXXXX_XXXXO 10. dec. 2021 kl. 10:39 
Excellent Thanks for the quick response!!
Spud Dastardly  [ophavsmand] 10. dec. 2021 kl. 10:01 
advanced landing site and black polar dust both require space elevator, so that's why those are greyed out. Space elevator is greyed out because of the Orbital Worker Hub mod, which is requiring you to research Orbital Worker Hub as a prerequisite to space elevator. Since that mod makes advanced landing site a prerequisite for orbital worker hub, that mod is therefore incompatible with this one.
OXXXX_XXXXO 10. dec. 2021 kl. 6:52 
Yes, like if it needed some Tech researched before it.

Your's is loaded first and I have these mods:
Technology Overhaul v1.0.1
Infinite Deep Mines
Local Logistics (Colonies)
Orbital Worker Hub
Drone Prefabs
Building Limit++
Spud Dastardly  [ophavsmand] 9. dec. 2021 kl. 8:18 
Greyed out on the tech tree?
OXXXX_XXXXO 8. dec. 2021 kl. 23:17 
My space elevator is grayed out. So is advanced landing and black polar dust. Is that supposed to happen?
Spud Dastardly  [ophavsmand] 5. dec. 2021 kl. 18:36 
Should be fixed now. Re-subscribe if it didn't update. Thanks for the report.
The Destroyer of Worlds 5. dec. 2021 kl. 17:04 
fix that if you can
The Destroyer of Worlds 5. dec. 2021 kl. 17:04 
When i try to start a game with this mod it says "mod error" and gives me several lines of codes, so i cant play with this mod
Spud Dastardly  [ophavsmand] 9. nov. 2021 kl. 20:55 
I've updated it to include that it's compatible with 1.5.1. No actual changes to the mod were made beyond incrementing the version number.
Backwaterprez 9. nov. 2021 kl. 15:41 
Plz update thank u
Rappel 25. okt. 2021 kl. 9:28 
Rigggghhhhhtttt. Totally forgot that. Thanks for clarification. No other problems so far
Spud Dastardly  [ophavsmand] 25. okt. 2021 kl. 9:06 
Space elevators are a spaceport project.
Rappel 25. okt. 2021 kl. 8:59 
I dont see the space elevator in my Building Menu. Did forget something in the tech tree ?