Installer Steam
log på
|
sprog
简体中文 (forenklet kinesisk)
繁體中文 (traditionelt kinesisk)
日本語 (japansk)
한국어 (koreansk)
ไทย (thai)
Български (bulgarsk)
Čeština (tjekkisk)
Deutsch (tysk)
English (engelsk)
Español – España (spansk – Spanien)
Español – Latinoamérica (spansk – Latinamerika)
Ελληνικά (græsk)
Français (fransk)
Italiano (italiensk)
Bahasa indonesia (indonesisk)
Magyar (ungarsk)
Nederlands (hollandsk)
Norsk
Polski (polsk)
Português (portugisisk – Portugal)
Português – Brasil (portugisisk – Brasilien)
Română (rumænsk)
Русский (russisk)
Suomi (finsk)
Svenska (svensk)
Türkçe (tyrkisk)
Tiếng Việt (Vietnamesisk)
Українська (ukrainsk)
Rapporter et oversættelsesproblem
Indeed, doesn’t seem to be working. I enabled both your pet mods, but got none.
Also every time you load "auto save turn 001" your pets get doubled.
Also every time you load "auto save turn 001" your pets get doubled.
@rui.raen - it is not defined in graphics stuff, but if sea animals will be able to enter coastal tiles, you will see some graphical glitches, with some parts of the body of sharks going under the ground, there was no solution to this.
It seems that a lot of people like that new mod, i am glad rui raen had the idea that it would be better to have pets than to kill barbarian animals.
Anyway, besides being amazingly designed animals, their strength and overall stats are not very different from units at the start game (see Manta at screenshot).