Garry's Mod

Garry's Mod

TF2 Improved Physics V4
39 kommentarer
E7ajamy  [ophavsmand] 4. juni kl. 10:28 
it would be better if one model have only two spines that's posable. one spine is enough because it would also need to carry the weight of the entire ragdoll.
Zillon7881 8. apr. kl. 23:53 
idk if its possible but could you maybe make it so that all spines are poseable?
Zillon7881 8. apr. kl. 14:01 
i fucking thank you so much i hated that none of the mercs had pose-able necks it just killed me but now they do and i don't have to use ONLY high poly mercs to do so T^T
E7ajamy  [ophavsmand] 5. juli 2024 kl. 1:58 
okay
☪Türkish Comrade☪ 5. juli 2024 kl. 1:30 
the bones were in weird positions so I will have to finish what I was doing in that save before using this addon
E7ajamy  [ophavsmand] 5. juli 2024 kl. 0:40 
it depends on what is in that save. it would work, but if you have a different addon that conflicts with this addon, you might have weird results.
☪Türkish Comrade☪ 4. juli 2024 kl. 13:25 
does it work with a save I made before installing the addon?
E7ajamy  [ophavsmand] 9. jan. 2024 kl. 7:09 
@Agent F. King

i think that is how it works. logically, i included Pyro alone, but the addon contains the rest of the .phy files, which won't appear in the addon but it is gonna be used on the mounted tf2 models you have mounted from tf2 game itself.
Agent F. King 8. jan. 2024 kl. 13:41 
when subscribe to it only gave me 2 pyros
E7ajamy  [ophavsmand] 7. juli 2023 kl. 4:22 
@Le Hot Doge permission granted!
Le Hot Doge 6. juli 2023 kl. 22:19 
or permission to make hex, thanks
Le Hot Doge 6. juli 2023 kl. 22:16 
can i get uhhhhhhhhhhhhhhhh hex please
Shoosky712 26. maj 2023 kl. 17:16 
finally the scouts arm hell is over
weedshot 21. maj 2023 kl. 16:55 
yay
E7ajamy  [ophavsmand] 21. maj 2023 kl. 16:22 
the rotation of the leg for sniper was wrong. I corrected it.
weedshot 21. maj 2023 kl. 16:19 
broken leg sniper is (kinda) no more
E7ajamy  [ophavsmand] 21. feb. 2023 kl. 16:29 
"the original tf2 physics was bad" referred to the actual game, yes.
weedshot 21. feb. 2023 kl. 16:28 
from the actual game
E7ajamy  [ophavsmand] 21. feb. 2023 kl. 16:28 
the last 3 pictures is a confusion to people here. it is because simply the poses of the old physics got replaced by the new one and it ended up screwing the original pose, so decided to take screenshot of it for fun.
E7ajamy  [ophavsmand] 21. feb. 2023 kl. 16:27 
no. the original tf2 physics was bad. the workshop has some good ones but the bones were not picked up as they could. this one is completely good in a way. even though grabbing parts might be difficult with the physics, it has good flexibility.
weedshot 21. feb. 2023 kl. 16:03 
does this replicate the orignal tf2 physics
Shoosky712 18. dec. 2022 kl. 13:58 
my suffering with the scouts arm is over thank you E7
solysteri 3. nov. 2022 kl. 9:32 
alr thanks
E7ajamy  [ophavsmand] 3. nov. 2022 kl. 9:30 
no, it doesn't this is a physics replacement only. nothing else.
solysteri 3. nov. 2022 kl. 9:26 
btw does this work with model replacements / retextures?
E7ajamy  [ophavsmand] 3. nov. 2022 kl. 3:53 
i assume you have conflicted addons. this addon should be working fine in multiplayer. check the description for the addons that conflict with this. also, do check your subscription page to see if you get any of physics override.
solysteri 2. nov. 2022 kl. 17:54 
are there hexed versions of these? they seem to glitch the ragdolls out in multiplayer
E7ajamy  [ophavsmand] 12. feb. 2022 kl. 15:54 
interesting
Blockerspace 12. feb. 2022 kl. 15:46 
ok i fixed it, the issue was an open fortress model pack i had that was conflicting.
E7ajamy  [ophavsmand] 12. feb. 2022 kl. 9:40 
like said. this addon should be superior to any older tf2 better physics addon, and it only replaced the default. if you have any other tf2 addon that conflict with this, unsubscribe from it to use this one.
Blockerspace 12. feb. 2022 kl. 9:27 
the addon is nice but i have an issue, the standard models don't have the improved physics only the HWM models do and when having this addon uninstalled it makes the old Physics like Tf2 Better Phys V2 (reuploaded) no longer work.
"Benefactor" 12. feb. 2022 kl. 7:23 
Howdy , nice models,btw can you make moveable neck next time pls ?:steamthumbsup:
"Benefactor" 22. okt. 2021 kl. 12:44 
Good
Yūrei ōkami 8. okt. 2021 kl. 21:04 
yeah same

J.OctOomi 5. okt. 2021 kl. 14:54 
All I see are the pyro models, what happened to the rest?
E665 0n T0a5t 25. sep. 2021 kl. 19:28 
I love this mod!
E7ajamy  [ophavsmand] 25. sep. 2021 kl. 18:14 
about the Coat; it's pain. originally and still do stiff. i thought of removing coat physics and leaving the rest to dealt with ABT, but yet again some would prefer having physics.so i did my best on it.

your suggestion are good, but i think i have made better as i've tested and tried.
nonetheless, i appreciate your opinion.
E7ajamy  [ophavsmand] 25. sep. 2021 kl. 18:13 
i see.
First : Spine2 has been used a lot but no one has ever thought they need least the real spines that can help pose the model in a possible way. scout's structure pose is different, so having 1 spine isn't enough. spine 2 for him wouldn't help.

Second : i did not want to repeat the same step of making physics smaller. after understanding how physics works, i made a conclusion that a chonk of one physic matters in source. i created the physics and made them fair size not just to use with toolgun, but to make the physgun possible to grab.

of course, i made them go through inside on purpose, because writing down a bunch of what physbone should collide with is not accurate with their appearance.
HMX-12 25. sep. 2021 kl. 18:00 
The Medic cape bones aren't good -- they're very stiff, and annoying to pose.

Good additions are the updated collars and the addition of neck bones. The best way to do this is to add those features to the V2 physics, and not really touch anything else with them.

For a more personal take on them, the removal of the spine 2/chest bone is very annoying. This is just because it's the place I personally grab rag dolls the most to avoid the whole top portion of the torso flopping around.