安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
Please, use Mod updater and Mod Manager, and more important, READ THE MOD PAGE !!!
It's amazing and so sad to see so much mod being full of "update plz" "does it work?" and stuff like this just because peoples are too lazy...
Yes, the mod work perfectly fine today: 14 of May 2023
There is no crash with this mod, even if that the only mod in the list !
Would it be possible to make this mod hide pipes & wires & stuff?
If you ever decide to tweak or change it, assuming it's within the realm of possibility and the scope of your vision, could the thresholds be made to allow/disallow travel in certain directions like doors? It would be a bonus to be able to have one-way or no-way thresholds.
https://forums.kleientertainment.com/klei-bug-tracker/oni/missing-mod-build-items-in-menu-r34127/
Answer: "Mods using our supported ModUtil.AddBuildingToPlanScreen to add buildings are unaffected. This mod is not using that method and needs to be updated by the author. "
https://pastebin.com/SzuLJdb4
I'm genuinely impressed
This was inside a spacefarer module