Garry's Mod

Garry's Mod

Suppression (Revisioned)
257 kommentarer
Vastrensien 21. juli kl. 5:28 
just_kait  [ophavsmand] 26. maj kl. 10:26 
same hooks. Muzzle flashes idk but dynamic lighting is super slop
David 18. maj kl. 15:56 
the mod seems to interfere with the muzzle flashes and dynamic lighting mods such as this one: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3172104999 the muzze flashes work fine without the suppression mod enabled, but once enabled it seems to break it.
zido 17. maj kl. 0:04 
интересно, а почему arc9 xудшая оружейная база? по моему она является самой передовой и красивой оружейной базой, если брать тот же тарков, единственное что движок гарис мода старье, где нельзя делать особо визуально что то красивое, ибо будут дикие просадки в фпс
>) 26. apr. kl. 13:21 
great mod, but when my friends firing near me i got screen effects too and its quite unplayable in some coop battle scenario, any chance that this could be turned off?
just_kait  [ophavsmand] 23. mar. kl. 7:53 
Буквально писал что физ пули в любом моде работать не будет ибо это абсолютно изолированная хуйня. А проблемы арк9... забей
9 репортов 23. mar. kl. 1:09 
короче чтоб на arc9 работало нужно физику пуль вырубать. а в чем минусы Арк9 кроме как производительности? не шарю особо за аддоны в целом
just_kait  [ophavsmand] 21. mar. kl. 12:47 
Не тестил арк9, если не работает то и пусть, хуже оружейной базы еще не существовало.
9 репортов 21. mar. kl. 1:56 
c arc9 не работает или прост настройки надо копать?
cyf78000 5. dec. 2024 kl. 21:53 
Uh the issue of dedicated server not only in ttt mode
cyf78000 5. dec. 2024 kl. 21:39 
This mod cannot run properly for dedicated server in terrortown gamemode. Has this aspect been checked?
Hikawa Kaguya 4. dec. 2024 kl. 7:21 
What I mean is that it can be allowed normally in the local game, but adding it to the server will no longer take effect
just_kait  [ophavsmand] 4. dec. 2024 kl. 6:46 
idk what that means
Hikawa Kaguya 4. dec. 2024 kl. 6:43 
Yes, after my investigation, it works in TTT, but it will not be effective on the server
just_kait  [ophavsmand] 4. dec. 2024 kl. 6:29 
Just checked, TTT works with no issues, check your modpack for potential conflicts
Hikawa Kaguya 3. dec. 2024 kl. 20:45 
It does not take effect in the server
Hikawa Kaguya 3. dec. 2024 kl. 20:31 
Can you allow it to take effect on the TTT server
just_kait  [ophavsmand] 15. nov. 2024 kl. 10:44 
aint nobody got time fo that
rain 15. nov. 2024 kl. 9:16 
you could ask rtn. his 'remastered' version of your mod does work with dwr so maybe he knows how to fix it
just_kait  [ophavsmand] 15. nov. 2024 kl. 9:05 
uses callbacks, idk how to fix that
rain 14. nov. 2024 kl. 18:16 
great mod, but it conflicts with dynamic weapon reverb by relaxtakenotes. doesn't spit any errors, just prevents dwr from working
just_kait  [ophavsmand] 14. nov. 2024 kl. 2:06 
i dont remember, just try supp or suppression or whatever
CHEESE_ 13. nov. 2024 kl. 18:47 
can you tell me what they are?
just_kait  [ophavsmand] 12. nov. 2024 kl. 4:11 
you can, they are convars yes
CHEESE_ 11. nov. 2024 kl. 12:47 
Are there console commands I can just use?
just_kait  [ophavsmand] 11. nov. 2024 kl. 4:27 
look better in options then
CHEESE_ 10. nov. 2024 kl. 13:37 
No clue for the mods that might touch the qmenu, and sandbox
just_kait  [ophavsmand] 10. nov. 2024 kl. 1:27 
what gamemode and what mods that perhaps touch the qmenu
CHEESE_ 9. nov. 2024 kl. 14:29 
I am unable to see the options in my Q-menu, suggestions?
Electric Kool-Aid 11. okt. 2024 kl. 14:02 
Really nice addon, but damn this breaks VJ aim
GreenBoi 10. aug. 2024 kl. 23:53 
basically when taking damage or getting shot at works for any sweps/weapon
Kira Hirauki 8. juli 2024 kl. 21:40 
I think yes
clown 15. juni 2024 kl. 21:41 
Does ARC9 work with this?
Soppingsnow687 14. juni 2024 kl. 12:10 
VJ Base Npcs break from Suppression for some reason causing them to shoot super high upwards.
frequency 30. apr. 2024 kl. 13:38 
[Suppression (Revisioned)] lua/autorun/suppression_revisioned.lua:60: Tried to use a NULL entity!
1. Alive - [C]:-1
2. unknown - lua/autorun/suppression_revisioned.lua:60
just_kait  [ophavsmand] 12. apr. 2024 kl. 13:26 
it works
Wade 11. apr. 2024 kl. 0:16 
suppression_blur_intensity doesn't exist. why is it an option in the settings then?
just_kait  [ophavsmand] 31. mar. 2024 kl. 12:41 
lil bro is just spitting missinfo
Memecake 31. mar. 2024 kl. 12:09 
It only works with explosions
rekoi 22. mar. 2024 kl. 9:11 
у меня начались флешбеки деда:steamthumbsup:
just_kait  [ophavsmand] 19. mar. 2024 kl. 7:42 
a lot of people dont know how to use the firebullets hook properly, it might be also my fault but idk.
Callsign_Ewok 19. mar. 2024 kl. 7:38 
So upon testing again, with my current modset its just too incompatible with even the likes of goldsrc impact effects so for now this mod will have to stay unsubbed for me until further notice.

It's a great piece of work you have here though just wish it was more compatible with other mods. It's temperamental when it plays with other mods.
Callsign_Ewok 19. mar. 2024 kl. 6:54 
Meh I just found out goldsrc impact effects I have also causes the same aiming weapon shooting high with vj npcs. So Imma use this again anyway. If anything hook compatibility patches just need to be made by somebody, it's a small issue to fix I am sure if its just a hook issue.
just_kait  [ophavsmand] 11. mar. 2024 kl. 5:25 
it doesnt
GopnikCommissar 10. mar. 2024 kl. 9:51 
It appears to not be working with VJ Base NPCs
just_kait  [ophavsmand] 26. feb. 2024 kl. 15:27 
all settings def are 1
Tiger 24. feb. 2024 kl. 19:03 
what is the default blur setting? is it 1?
[Blagus] ZerOo Elder 22. feb. 2024 kl. 10:38 
thanks and your addon work in singlepayer :steamhappy:
just_kait  [ophavsmand] 22. feb. 2024 kl. 9:39 
if that was your question, cause i have no idea what is server compatible lol
just_kait  [ophavsmand] 22. feb. 2024 kl. 9:38 
its mp focused, all was tested and made to work in multiplayer primarly, i dont even know if it works singleplayer tbh because i only tested it in mp