RimWorld
Crowns and Regalia
57 comentarii
Salabencher 29 iul. la 6:35 
Thank you for the update! :steamthumbsup:
Canon  [autor] 14 iun. la 23:25 
Updated to 1.6
HugeO 5 oct. 2024 la 17:11 
Awesome, thanks!
Earl of Wessex 12 iul. 2024 la 14:23 
Great mod!
ShiroDW 12 apr. 2024 la 6:12 
Great
Canon  [autor] 11 apr. 2024 la 22:20 
Updated to 1.5
Canon  [autor] 8 iul. 2023 la 22:12 
It just lets you craft it with different materials like silver and it has that colour, same as how you'd make a sword out of plasteel and it would be plasteel coloured.

It doesn't really affect stats or anything though.
Balthazad 6 iul. 2023 la 23:59 
i'm using this mod for over a year now and i still haven't figured out how to make use of the "stuffable"-aspect. some explanatory discussion thread would look pretty good i guess. ;)
Seabornebook 12 apr. 2023 la 19:36 
Elon Musk Crown TM CR
Panzerechse 26 febr. 2023 la 18:24 
May I suggest the addition of a set of sci fi style crowns, because the game lacks a choice of these?
Agent Washington 18 dec. 2022 la 19:50 
Is there anyway these could be used for Ideology roles?
Earl of Wessex 15 dec. 2022 la 0:39 
Thanks, @Canon! Much appreciated!
Canon  [autor] 15 dec. 2022 la 0:35 
Also it may or may not satisfy knights I'm not sure, I only had time to test on barons, counts and stellarchs
Canon  [autor] 15 dec. 2022 la 0:33 
Also I've buffed the Hitpoints to 1000, if I do come back to add more crowns I'll probably add some mod settings regarding the durability and what not.
Canon  [autor] 15 dec. 2022 la 0:32 
Should hopefully be fixed now
also make sure that it is actually the apparel headgear slot they need, because they will still complain if they don't have stuff like vests or shirts or whatever for the other slots
Earl of Wessex 14 dec. 2022 la 17:50 
@Canon this mod is absolutely wonderful. Thank you for it! These crowns looks absolutely awesome and it's so great that there are variants/stuffable options. The only thing I was wondering about is equipment degradation. Crowns are meant to be passed down from generation to generation, so having these awesome items just disintegrate over time take that away from a colony's history. I don't suppose you could give us an option to keep the crowns at a constant 100%?
vin 12 dec. 2022 la 21:03 
These don't satisfy royal requirements. Dang...
Billnotic 16 oct. 2022 la 23:41 
Unfortunately, these crowns do not satisfy noble apparel requirements for the Royalty DLC. Is this something that might be fixed in the future?
Canon  [autor] 20 aug. 2022 la 3:55 
Should be fixed.
jhtopone 19 aug. 2022 la 17:35 
The graphic masking for stuffable crown is not working properly.
These lines need to be added to the XML file.

<shaderType>CutoutComplex</shaderType>
<useWornGraphicMask>true</useWornGraphicMask>

An example of this is the DeerSkull hat in https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2567387768
Sorry for my bad English.
skycrossercat 25 iul. 2022 la 7:45 
Can confirm it works normally right now, thank you for the quick fix!
Canon  [autor] 25 iul. 2022 la 6:01 
Should be fixed, try it now, also make sure steam updates the mod
skycrossercat 25 iul. 2022 la 5:28 
two things to report about errors I find. One thing is the Royalty patch finds Ideology in the find mod operation instead. Second thing is, when there's no Ideology activated, the <SuppressionPower> part in crowns' <equippedStatOffsets> bug out the game when they try to show them in tab because they can't find such value, I mark out that part then the game works just fine.
Canon  [autor] 17 iul. 2022 la 18:46 
That was one of the options I was considering for the initial 3 but decided for the Emerald one instead and it is still one of the ones I'd like, I'd have to pay Dan for it though as my own art sucks ass, so it'll have to wait till I have some money leftover.
Emperor Status 16 iul. 2022 la 17:27 
would a papal tiara be considered a crown? if yes then will it be added?
Canon  [autor] 12 febr. 2022 la 19:58 
I suppose this is CE compatible now since I saw this in the list of patched mods for their newest update lol
Canon  [autor] 25 ian. 2022 la 5:52 
Yeah I think I added them to it
The Former 24 ian. 2022 la 23:09 
*works
The Former 24 ian. 2022 la 23:09 
I'm sure this has been asked/stated somewhere, but this words for role headwear in Ideology yes?
Voymir Griffitz 2 oct. 2021 la 23:50 
Looks wonderful
Canon  [autor] 27 sept. 2021 la 20:54 
they have the same tags as the stellic crown so should satisfy the same as that (which as far as i know satisfies every title)
Canon  [autor] 27 sept. 2021 la 20:53 
Yeah
Cirdain 27 sept. 2021 la 19:19 
Probably a dumb question, but do these fulfill the crown requirement for Royals?
qux 26 sept. 2021 la 12:20 
thanks !
Canon  [autor] 26 sept. 2021 la 12:17 
I've added the translation, thank you!
also I've allowed them to be relics in the update so you can set one as a relic or have one randomly generate as a relic
qux 26 sept. 2021 la 9:27 
this crowns can be appear like relics for factions ?
qux 26 sept. 2021 la 9:27 
Knight 1 sept. 2021 la 5:48 
I would like to see Ancient Caliphates crowns or South African Kingdom Crowns
logos411 31 aug. 2021 la 23:37 
Jeez, I was just thinking about how nice it'd be to have a mod for the Reichskrone and then just like that I run across your mod in the front page. Fantastic!
Earl of Wessex 28 aug. 2021 la 21:55 
Just came back to 'like' your mod. Really top-notch stuff! Thanks for the content, again!
Canon  [autor] 28 aug. 2021 la 0:57 
Thanks for explaining for me lol
and yeah I just set it as Metallic so you can make the stuffable one out of stuff like steel, silver, gold (even though you have one specifically for that), etc etc

I think you should also be able to recolor the stuffable one to any color if you have dubs paint mod or character editor
Earl of Wessex 28 aug. 2021 la 0:21 
Ahh, tyvm! I thought that's what you meant but I wasn't sure. Thanks e explanation and for the mod! The crowns look great!
RedBaronFlyer 27 aug. 2021 la 22:42 
@Earl of Wessex Stuffable just means that it can be crafted with multiple types of materials.

So for example, the simple helmet from the base game is stuffable, as it can be made from gold, plasteel, silver, steel, or uranium. The wiki summarizes it best.

"Stuff is a concept in RimWorld's code by which a material can be chosen before creation of an item or building, used in the item's construction and the stats of the chosen material affect the stats of the end product.

An item that can do this is called "stuffable". Examples of stuffable things include walls, tables, longswords and plate armor.

Stuff is usually categorized. For example, an item can be made of "Leathery" stuff i.e. that part of the recipe can be fill by the correct amount of any given Leather. Categories include:

Leathery, Fabric, Woody, Metallic, Stony"
Earl of Wessex 27 aug. 2021 la 22:05 
Also, what do you mean by stuffable?
Earl of Wessex 27 aug. 2021 la 21:59 
These look amazing! Quick question - where are they crafted?
Canon  [autor] 26 aug. 2021 la 23:29 
@RedBaronFlyer all three of these are using references from ck3 and 2 so I got the idea from the same place lol
Canon  [autor] 26 aug. 2021 la 23:28 
But yeah for stats I'm always accepting suggestions
Canon  [autor] 26 aug. 2021 la 23:28 
I Kinda do and kinda don't accept suggestions for new crowns since they cost me a bit of money (about 5$) but I have thought about commissioning the Ideology and Royalty main menu characters outfits
RedBaronFlyer 26 aug. 2021 la 21:54 
All three of those crowns are absolutely beautiful. In particular, I've always loved how the Roman and Holy Roman imperial crowns looked in CK2.
Shalashasknya 26 aug. 2021 la 20:22 
Ooh baby! Byzantine drip is exactly what my colony needs, here I thought my 300+ list was set in stone.