Rusted Warfare - RTS

Rusted Warfare - RTS

Major Experimentals
455 opmerkingen
以后要是能出对核弹有减伤的单位或者是建筑就好了,设定上就说为了全面核大战而设计的:steamhappy:
Rystiya  [auteur] 14 aug om 6:59 
The duration of each game depends on number of players and map size. I won't recommend playing major experimentals with other mods.
legopizzaenderman 13 aug om 9:27 
How long would a game last with this mod? and is it any good to mix it with other mods?
Rystiya  [auteur] 5 aug om 6:01 
这是它的特色
拦截机的贴图有点儿怪,发动机只会朝着一个方向
Rystiya  [auteur] 4 aug om 7:07 
Some of them are founded in different places. I paid artists to create the rest.
B! 3 aug om 21:31 
Hey can i ask, where can you find or search up those explosion effect or sound effect?

i wanna try adding one but the AI searching is not accurately point it out
Rystiya  [auteur] 3 aug om 6:56 
I see. Can you do a little test? Activate base income option in the match option selector, and see whether all AI correctly receive a small income boost.
Ax0sTierIX_Deluxe 3 aug om 3:17 
@Rystiya
Nope, only this and a few large custom map that I installed
Rystiya  [auteur] 3 aug om 3:09 
Oh... I'be never tried large maps with over 10 players. Are AI from other mods functional on these maps?
Ax0sTierIX_Deluxe 3 aug om 2:09 
@Rystiya
Only like larger ones like from over 10 players. But I dunno the rest of them and I had to try all the standard maps, (even with custom map I subscribed)
Rystiya  [auteur] 2 aug om 22:18 
Weird, that's different from what I observed myself... Does that occur on every map?
Ax0sTierIX_Deluxe 2 aug om 12:25 
@Rystiya
- Not just 9 or 10. But most likely between 2 or 3 like that since the AI wont do anything to attack (totally they just roaming their own base)
- Also I forgot some of AI's on Impossible just building their base and defense without units, just only builders.
Rystiya  [auteur] 1 aug om 22:29 
The problems I observed is that, AIs spawned on position 9 or 10 on custom maps have no idea where they should expand to. They'll try build factories and extractors at seemingly random positions, and thus unable to fight effectively.
Ax0sTierIX_Deluxe 1 aug om 20:36 
@Peasti
Just like I said b4
Rystiya  [auteur] 1 aug om 20:35 
Is the said AI in slot 9 or 10?
Peasti 1 aug om 10:19 
The enemy AI bots have seem to lost a few brain cells. I have it on impossible and it usually. Is much more violent because of this but 30 minutes in it has not claimed much of anything
B! 1 aug om 0:13 
Hello, i would like to report a bug here. WHen bot use bug catapult turret instead of firing toward the target it aim at the egg fly in random direction and most of the time maybe unintentionally those egg mostly land on my base
Ax0sTierIX_Deluxe 30 jul om 15:16 
There's something wrong with the bots, they didn't attack my (or other enemy) base. Tbh I was on Very Hard and/or Impossible difficulty.
No more 7 jul om 8:09 
Good mod, hope yall will add playable bugs
小彬 6 jul om 2:03 
太脆了
Rystiya  [auteur] 5 jul om 20:15 
用要塞炮加高级武器设施吧
小彬 5 jul om 1:44 
那么我们该如何解决 没有山王我们很难抵挡大单位 :steamfacepalm:
Rystiya  [auteur] 4 jul om 20:36 
我不确定。。。有其他玩家遇到了同样的问题,但是我无法在本地复现这个BUG。
小彬 4 jul om 5:22 
为什么我和我朋友在游玩时候 会遇见“见山王”游戏就崩溃的问题 且该问题多发生于三级及以上山王的身上?我们游玩的是steam版本 且均已升级至最新版本
Rystiya  [auteur] 25 jun om 7:48 
It's WIP. It will have a proper icon when it's ready.
Is fourth map is doesnt broken? It has lots of resource deposits but option selector is not allowed on that map and extractor building is also not allowed
Hunter 495 23 jun om 22:57 
I think something in the AI changed with the last update, because it tends to turtle fairly often and I don't know why. Only thing I've noticed about this is that it doesn't do it as often when it starts with extra credits.
OUTRAGEOUS! 19 jun om 14:50 
Very fun mod, lots of fun units and new mechanics. Plays very differently between vs humans and vs bots. Also works well on different size maps, lower resource maps let you appreciate the lower tier units more and get more use out of the command vehicle, big maps with lots of money let you spam big units, airstrikes, and commander upgrades.
Lyspie 17 jun om 3:59 
ah, that's a shame. Thanks for responding anyway
Rystiya  [auteur] 16 jun om 20:49 
No, it's impossible to implement the recursive build feature without re-writing the factory's ini.
Lyspie 16 jun om 12:59 
could you possibly release the recursive build feature as a standalone mod for vanilla factories? Or just send me the relevant code?
B.I.G German Guy 16 jun om 8:17 
ok
VoidsCalling 16 jun om 8:09 
is there a guide for this? This is soooo full! I can figure it out a little bit but man,I am so lost and getting my butt kicked!
Rystiya  [auteur] 16 jun om 8:09 
I have no idea, I already re-worte its ini...
B.I.G German Guy 16 jun om 7:17 
mountian lord cashes the game!!!!
Moe 9 jun om 23:52 
:steamhappy:
Rystiya  [auteur] 9 jun om 23:37 
Maybe there will be more bugs, but likely not anytime soon.
Moe 6 jun om 15:00 
will there be a bug expansion update soon?
Fernite learnite 2 jun om 22:26 
Whats the best way to do a AI only playthrough?
Rystiya  [auteur] 2 jun om 5:16 
Try re-download and see if the issue persists.
Kziriaaa 2 jun om 4:22 
this mod always crashes in my laptop. the FPS and other stuffs isn't the issue, do anyone know how do I resolve this?
Alt 24 mei om 3:27 
@Amadeus
Меня вообще выгнали из-за моего ника "Alt", так как админ считает, что это альтернативный аккаунт (не основной), а они запрещены в дискорде. Причём я изначально доказал и вопрос был решён, но где-то через полгода память админа обнулилась и меня таки выгнали. Странные правила, странное суждение о моём аккаунте, странный админ. Хотя там было удобно читать список изменений. :TheRooster:
Amadeus 4 mei om 8:40 
этот мод позволил мне снова почувствовать маштабность примерно 200ч из были потарчены именно на этот мод печально что не могу нормально пользоваться дискордом и следить за обновлениями , ваш мод лучший!!!:steamthumbsup:
Rystiya  [auteur] 2 mei om 9:59 
Maybe delete the file manually and re-download, or check whether there's duplicate copies of this mod.
Styxonir 2 mei om 8:42 
checked everything and the mod used to work just fine end of last year
Rystiya  [auteur] 1 mei om 6:28 
Maybe try check file integrity.
Styxonir 1 mei om 6:07 
Heyy i have a problem, i keep gettign a message when i try to load the mod: Error loading mod 'Major Experimentals

Error loading Unit: Ballista/ballista.ini
(projectile_missleDisruptor)@copyFromSection: Could not find keys in target section: Template_disruptorWeapon


Can you tell me what this means? I tried reloading it, deinstalling it etc etc, but nothing works. I can load all toher mods together or seperately without problems except this one.
Ax0sTierIX_Deluxe 29 apr om 21:37 
@Rystiya
Thanks