RimWorld
Nudist's Evasion
215 comentarios
Teutonic_ice 30 SEP a las 10:38 
update?
blackkanye 21 SEP a las 23:47 
Ranged evasion? I've been looking for such a thing for a gene I wanted to make
Fuko  [autor] 24 AGO a las 7:25 
@Alex Yeah ;P

@Juanma02 Probably not, seems like they make big changes to the combat system.
Alexander Moonflower 23 AGO a las 15:05 
Is the thumbnail pic made by PersonalAmi?
I love their art :BMW_SALUTE:
Juanma02 18 AGO a las 20:00 
compatible with vanilla combat reloaded?
Czahorb 11 AGO a las 9:47 
wordington? you mean loser city lol
m'aiqlovin 11 AGO a las 9:11 
wordington sends its highest regards
Alt 29 JUL a las 14:54 
Wewt! time to reboot my Nudist cannibal wolfien colony. We'll only spare the sharkies :3
Huehuecóyotl 26 JUL a las 9:02 
Woooo!
Peeping peacock 26 JUL a las 7:08 
Woo! Big thanks!
Fuko  [autor] 26 JUL a las 6:49 
1.6 Update is Here!!!!! (Don't mind the 1.5 in the image, I don't have the banner files with me ;P)

Sorry for the long wait. I've been in a different country for the last several months, so very low on time as you can imagine.

I don't have time to extensively test, so tell me if there's any new content/mechanics in the DLC that the mod isn't quite working with or newly introduced issues!

The mod can be added in the middle of a saved game, so no need to restart.

Also to a question asked a long while ago, mod load order doesn't matter. This mod doesn't have any interdependencies with other mods, so it will behave identically no matter where it is. In general, just obey the load order suggestions of other mods, like performance mods that suggest to be loaded last.

Have fun~!
BlueCitrus 26 JUL a las 6:36 
welcome back fuko, thx for update!
Alt 25 JUL a las 16:47 
Love your Mods Fuko, look forward to those updates into 1.6. Defiantly miss a few!
Skiffox 23 JUL a las 8:52 
:timer1::timer6::steamthis::Please:
Dinivateres 23 JUL a las 1:26 
<3
Fuko  [autor] 19 JUL a las 4:08 
Oh, new Rimworld expansion is out :lunar2019shockedpig:

I've been in a different country for the last several months, so very low on time as you can imagine, but I brought the source code along :MHRISE_Felyne:

I'll try to get my mods updated in the next few weeks.
gunns22 13 JUL a las 7:44 
@Fuko

1.6?
Peter Kitsuné 11 JUL a las 17:45 
I guess it isn't 1.6 compatible?
Azerbaijan_Technology 29 JUN a las 19:41 
Will you be making a 1.6 update?
Colossus of Chodes 17 JUN a las 11:59 
Not sure if it's feasible but I feel like it would make sense for apparel that doesn't count as clothing for nudists to not count toward the total apparel mass.
Valjamin 6 JUN a las 10:18 
Quick note for those who use Better Loading. (the mod that shows you a progress bar when loading your game, preventing it from freezing) Nudist's Evasion is likely NOT Compatible with Better loading, as when I added this to my modlist, the game got stuck at stage 3 (Load Mod mxl) of the loading process multiple times. As soon as I removed Nudist's Evasion though, the game loaded properly again. (Sidenote, I use Better Lading because according to Startup Impact, it cuts down how much time it takes for my game to load by nearly half. The big disclaimer of course is that this "lack of freezing" loading method is known to break various mods, as evidenced by my inability to load this one.)
pluto 17 MAY a las 4:38 
She must be a really good blower doomslayer
Doom Slayer 4 MAY a las 9:42 
So with some googling I have found that yes, her blowgun is accurate and not oversized, I have cured my ignorance and I learned that the weapon is called a blowgun, a blowpipe is a instrument used to blow flames in glass making, iron-working and anything that needs precise fire control. It's also more seldom used to refer to blowguns.
Doom Slayer 4 MAY a las 9:24 
I stared at the pic of the girl for like 5 minutes, not lustfully or anything like that but because I was trying to figure out what in hell she was holding (and appreciating the artwork), then figuring she is holding a blowpipe I wondered if anyone could even effectively use a blowpipe that size for anything combat related. Now I need to look up blowpipes to see what their size ranges are to sate my curiosity.
Jolak 17 ABR a las 17:19 
Me carefully explaining to visiting royals why my strongest soldier is completely bare ass naked:
"It's optimal"
Fuko  [autor] 19 MAR a las 1:22 
@Vulkandrache The dodge and evasion is always calculated. It's only the speed bonus that's drafted only.
Vulkandrache 17 MAR a las 15:37 
No?
Just put them on agressive.
Vulkandrache 16 MAR a las 15:16 
Ive been using this mod for a while now because it a neat idea.
But i might have a problem:
Does the buff really only apply to drafted pawns?
Because i like to undraft my melee fighters once the battle has started,
for ease of use.
yeomeny 18 ENE a las 21:53 
hopefully you're right arlington! because if not i dont think my tribal deserters are gonna stand a chance against the empire
Arlington 11 DIC 2024 a las 9:14 
when i used it it worked fine
its like CE system and then when it hits it rolls for evasion
Czahorb 9 DIC 2024 a las 14:59 
arlington. combat extended doesn't work with this... reading is power
Fuko  [autor] 9 DIC 2024 a las 14:52 
@Kage_Hono No, it doesn't apply to ghouls. They lost their minds so they don't know how to dodge ;p
Kage_Hono- 8 DIC 2024 a las 21:03 
Anyone know if this applies to ghouls?
Arlington 29 NOV 2024 a las 12:22 
perfect mod to make tribeals a threat in CE
Jarrod 22 OCT 2024 a las 12:03 
I love all the Holo references in your mods lol
Fuko  [autor] 22 OCT 2024 a las 11:04 
@Jarrod Someone finally noticed xD
Jarrod 21 OCT 2024 a las 21:49 
The Smug Ina tho
KnightedWarrior 11 OCT 2024 a las 2:43 
This is really cool. Great job!
Maybe someone could use this to make another mod that scales ranged evasion off of melee level too.
Fuko  [autor] 18 AGO 2024 a las 13:11 
@神说万岁 That one is hard to say. The changes he makes seems compatible, but I don't know his exact implementation details. Best is if you test it yourself. Crank the evade/dodge chance to the highest it will go and do some 1v1 combat tests in a new game to see if it works with that mod.
神说万岁 18 AGO 2024 a las 7:13 
May I ask if it is compatible with the Vanilla Combat Reloaded mod?
elĐeve 14 AGO 2024 a las 19:03 
this might make species that are naked more challenging hehe
Kin 28 JUL 2024 a las 23:06 
@FuuChan That's cool, thanks. I didn't think to check mod settings :>
Fuko  [autor] 28 JUL 2024 a las 22:57 
@Kin By default, neither the speed buff nor the evasion applies to enemies, but can be changed in the options.
Kin 28 JUL 2024 a las 22:30 
does the speed buff apply to enemy pawns? Or is it only when colonist pawns are drafted, with no bonus given to raiders?
turkler 21 MAY 2024 a las 11:59 
thank you for updating!!!
Fuko  [autor] 9 MAY 2024 a las 1:10 
@tzverg Oh excellent, thanks a lot! The Russian translations have now been directly integrated into the mod!
tzverg 8 MAY 2024 a las 23:30 
opened pr with russian localisation on the github
tzverg 8 MAY 2024 a las 23:06 
~Added localization keys for "dodge" and "evade" in pawn info tab.
New localisation keys not working.
HAZRAD 27 ABR 2024 a las 10:07 
@Pooh bro, our pawns lift a 10 ton thumbro by themselves without any bionic implant, I think moving nimbly with some armor isnt illogical at all, with 50kg weight limit we can tweak it to our own desire...
Czahorb 25 ABR 2024 a las 2:57 
payday 2 moment