RimWorld

RimWorld

Xenohumans Expanded
112 kommentarer
Average Genestealer 6. juli 2024 kl. 7:07 
@Plummet Damage probably because biotech does exactly this now
ILuvSilicon  [ophavsmand] 12. juni 2024 kl. 13:17 
@Miss Bonafide
Add me as a friend and we can talk about it.
Miss Bonafide 15. maj 2024 kl. 18:11 
I think I may be interested
Miss Bonafide 15. maj 2024 kl. 18:11 
Did anyone contact to yet to commission a biotech update for this mod?
hpcat 15. jan. 2024 kl. 22:28 
The RadWorlder's body texture is broken on children, and the colour doesn't work, please fix
ILuvSilicon  [ophavsmand] 11. jan. 2024 kl. 10:07 
@Stokeling9701
Add me as a friend so we can discuss it further
Stokeling9701 11. jan. 2024 kl. 9:54 
Could I make a xenotype version of this for radworlders?
cyanobot 31. juli 2023 kl. 9:47 
The custom skin colours don't seem to be working right now, possibly because they're being overwritten by skin colour endogenes from Biotech.
Plummet Damage 30. juni 2023 kl. 8:04 
So...why isn't this more popular?
Miss Bonafide 28. juni 2023 kl. 14:19 
@ILuvSilicon Oh, wow! I didn't really think that was an option. Once I get my summer job, I'll look into it!
ILuvSilicon  [ophavsmand] 28. juni 2023 kl. 4:01 
@Miss Bonafide
Go to rimworld mod market discord (link in description) and commission someone to make a xenotype extension for these, I'll be happy to support it, just make sure the commissioned modder contacts me so I can talk to him about how it will be published.
Miss Bonafide 28. juni 2023 kl. 2:41 
Who do I have to pay to turn these into xenotypes?
xXfentanyl$banditXx 13. apr. 2023 kl. 14:29 
plot twist: this man is doja cat
|dvh| 4. dec. 2022 kl. 14:04 
Can we get a non-HAR version that uses vanilla genes?
ILuvSilicon  [ophavsmand] 4. dec. 2022 kl. 11:15 
updated to 1.4
Gratuitous Lurking 22. nov. 2022 kl. 12:00 
Even if this doesn't get to biotech, I'd love to see this updated to 1.4. While there's the occasional overlap I do like some of the extra touches, like the Glitterworlder's unique skin or rad-worlder's body changes, and having more different pawns never hurt anything either.
Kokorocodon 5. nov. 2022 kl. 10:45 
In a certain way, this is now vanilla, so congrats on being a visionary.
ILuvSilicon  [ophavsmand] 2. nov. 2022 kl. 5:36 
@76561198140891672
Sorry to disappoint, but these will not be integrated into the biotech dlc

They will stay as alien races, but if anyone wants to make them biotech compatible, feel free to contact me.
76561198140891672 1. nov. 2022 kl. 9:28 
I cant imagine playthroughs without the radworlders and glitterworlders now ^^
76561198140891672 1. nov. 2022 kl. 9:27 
I hope there will be a way to integrate this lovely mod with the Biotech DLC somehow :(
Casio DW290 23. okt. 2022 kl. 13:44 
-_-7
Dovenius 22. okt. 2022 kl. 11:51 
F
kdandsheela 15. okt. 2022 kl. 15:56 
I'm really hoping the author or someone else can make a biotech genes version of these guys, bc I love the canon-compliance of the different human types <3
ILuvSilicon  [ophavsmand] 15. aug. 2022 kl. 8:38 
@GVLT
No, firstly bcs it was a commissioned mod and secondly bcs I don't know how.
GVLT 15. aug. 2022 kl. 7:17 
I do, but I can't say that about everyone. Can you feed that into mod options?
ILuvSilicon  [ophavsmand] 14. aug. 2022 kl. 11:30 
@GVLT
only if you know how to edit xml
GVLT 14. aug. 2022 kl. 10:05 
Is it adjustable?
ILuvSilicon  [ophavsmand] 14. aug. 2022 kl. 6:07 
@GVLT
roughly 1/4 of the population should be xenohuman
GVLT 14. aug. 2022 kl. 5:47 
Hi, thanks for the interesting mod. How rare they are?
ILuvSilicon  [ophavsmand] 9. aug. 2022 kl. 13:58 
@Seanggang
Its not about what i believe, I don't plan on publishing it so there is no reason to check it out.
Seanggag 9. aug. 2022 kl. 13:31 
If you don't believe me, I'll just upload the translation to the workshop.
Seanggag 9. aug. 2022 kl. 13:29 
@ILuvSilicon I've uploaded a this translation link to the Korean Rimworld community before. I'm just telling you that I've translated this mod.
ILuvSilicon  [ophavsmand] 9. aug. 2022 kl. 13:22 
@Seanggang
I don't upload translations and clicking on links sent by strangers isn't wise I hear.
Seanggag 9. aug. 2022 kl. 13:21 
ILuvSilicon, I made a Korean translation. I have no plans to upload translations to the Workshop. I would like to pass it on to you directly. here : https://drive.google.com/drive/folders/1HiC_Q0zcCj2YJ6y_iNX2RExl5A_gbVCy?usp=sharing
76561198074305245 9. aug. 2022 kl. 13:02 
ah ok
ILuvSilicon  [ophavsmand] 9. aug. 2022 kl. 12:49 
@Sheol
No, these races are integrated into the vanilla factions.
76561198074305245 9. aug. 2022 kl. 12:28 
is this a playable faction?
Dingus 8. juli 2022 kl. 20:12 
I don't know if this is some bug that I am experiencing, but the Gravity Dwarfs do not have more hp than humans (iirc they should have 48 torso hp, 36 leg hp, etc) They do have 1.20 size though. Am I experiencing a bug of some sort?
Demon Zboża 15. maj 2022 kl. 11:47 
@Boo! A Madea Halloween try to use HAR Restriction Unlocker: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2688158835
Boo! A Madea Halloween 18. apr. 2022 kl. 18:10 
@ILuvSilicon yes, thank you! Expanded Prosthetics and Organ Engineering (EPOE) has some sort of compatibility issue preventing any operations to add parts. I can still remove pieces and administer drugs through operations, just nothing additive (limbs, organs, etc)
ILuvSilicon  [ophavsmand] 15. apr. 2022 kl. 2:03 
@Boo! A Madea Halloween
Are you using any mods that add prostetics or operations or alter how they work into the game?
Boo! A Madea Halloween 14. apr. 2022 kl. 15:22 
has anyone experienced issues with glitterworld and gravity dwarf humans not accepting prosthetic operations? ty kings any help appreciated
Red Jones 12. apr. 2022 kl. 9:57 
Sorry to be clear, my issue IS NOT THIS MOD. The comment section of the 'Xenohumans facial animation patch' is turned off so I came here just in case. This mod works perfectly and Ive now taken the Facial animations and patch's off my modlist, as if I cant get it to work with Xenohumans, its not worth it for me.
ILuvSilicon  [ophavsmand] 12. apr. 2022 kl. 7:07 
@PeasantUnit
Yes i am sure bcs in vanilla eyes are just textures on the head.
Meanie 11. apr. 2022 kl. 23:47 
I also have the problem of pawns missing eyes. The code present in GlitterWorlderRaceBase.xml is different from the two Gravity Pawns, which seem to be the only ones suffering this issue. Are you sure that's an incompatibility issue and not missing code?
Red Jones 8. apr. 2022 kl. 12:48 
Is anybody using this with facial animations and the xeno patch? My radworlders and glitterworlders spawn with no eyes and its killing me lol Also thank you creator! Great races, these and androids are my essentials.
dabeek 15. mar. 2022 kl. 23:44 
Silicon, can you re-add me on discord? I'd like to forward the code of this project to a certain Oskar.
dabeek#9301
Random 7. mar. 2022 kl. 14:49 
Nevermind, issue fixed
Random 7. mar. 2022 kl. 14:17 
As soon as I add this to my game, it seems I started to get some errors, any idea why? This is the log: https://gist.github.com/ba48248c8d515c92ed9eac47bade7d30