Garry's Mod

Garry's Mod

NPC Daemon
512 kommentarer
gurgletron9000 1. sep. kl. 16:01 
how do the chance options work?
gurgletron9000 1. sep. kl. 13:14 
@Panicky_Redundant the creator made a basic tutorial https://imgur.com/a/npcd-tutorial-basic-profile-preset-creation-HB44zE9
KlutchxKay 30. aug. kl. 23:47 
Is there a faster way to make a lot of presets besides copy, paste, and changing the type and model? I'm currently working on a profile that'll spawn props from a list of around 200 different ones, and I've just realized I've now got to duplicate and re-enter each and every single prop I want to add. I've gotta be doing something wrong.
Panicky_Redundant 19. aug. kl. 15:02 
is there a tutorial or something out there for this? it looks cool as hell but i seriously can't figure it out.
Mono-Si 12. aug. kl. 15:33 
this is an insane, game-changing addon that I've been using for a long time now. thanks for creating this.
regunkyle 7. aug. kl. 5:40 
will this ever get a new update?
22JUAN22 3. aug. kl. 4:37 
Can this be used to make NPC's, when engaging the player, hold their ground instead of all chasing after you?
dinogutt 1. aug. kl. 12:44 
Hi there, Is it possible to "blacklist" a specific entity category from the list when making an entity preset? I have Arccw and Gredwitch installed, and they add a LOT of small items (attachments, etc) which makes the entity lists pretty... long.
sompychessrabies 7. juli kl. 13:39 
you make a dropset preset in the dropset menu of your profile and assign what items are going to be dropped via preset and then go to an npc or entity and assign the dropset to either on death or on damage
CommonSay 6. juli kl. 18:41 
How do you use the dropset feature?
sompychessrabies 4. juli kl. 19:44 
I think the spawn on ceiling flag broke
sompychessrabies 3. juli kl. 12:07 
@Qooji my method to make crates actually drop items is to make an entity be prop_physics, then give them the hl2 crate model, then set its hp to 1, make a dropset, and have it drop those items upon damage
ddfarmer03 21. juni kl. 19:26 
how can you make npcs that are normaly hostile friendly to one another? ive tried using the relationship inward and outward values but they dont seem to work for me
Spawn Hybrid 3. maj kl. 15:09 
@Qouji Customizable Entity Spawner my friend. It only works on maps with nodegraphs though.
Brave Yet Dumb 3. maj kl. 11:14 
Can you add support for the "item_item_crate" point entity? Using keyvalues to set the ItemClass that it drops doesn't seem to work at all.
Penkeh.mdl 1. maj kl. 14:12 
For some weird reasons after a crash the addon doesn't consider me as an admin of my own solo server despite crashing many times before with it and never had this happen.
Sankoh_Tew 15. apr. kl. 10:15 
Why is Despawn not working. Not under any circumstances. Whatever the settings are, Despawn doesn't work. NPCs can exhaust their entire spawn limit, I fly to the other end of the map and they stop appearing. And there is no information anywhere on how to set up Despawn correctly.
MR. fish 13. mar. kl. 22:29 
add some sort of 3d/2d simulation for presets when switching colors/textures/bodygroups/etc.
Pipe Bomb 25. feb. kl. 5:39 
How the fuck does bodygroups work
Gard Hater 18. feb. kl. 7:28 
The cvar "npcd_coroutine_framelimit" causes lag spikes if left at the default value.
aimlex 11. feb. kl. 19:34 
this is a really well thought out addon, nice work, but my god configuring a spawn beacon without any visualization is genuine torture
Gard Hater 9. feb. kl. 0:41 
If you add the ability to create tables of entities for use that would be great.
Mr Monti 6. feb. kl. 13:32 
Is there a way to created designated spawnpoints for teams for the auto-spawner? I've been struggling messing with the "Only Use Spawn Beacon" in the spawnpools and "Spawn Beacon: true" on an entity but can't seem to get it to work. I've tried setting spawn radiuses so that nothing should be denied, yet I can't get squads to spawn other than the Beacon itself. Even so it seems to spawn several beacons even when I set the pool entity and squad limits to 1.

Also is there a schedule setup that can have an NPC be near a designated target (like their hive queen for example) that doesn't involve them wandering off into nowhere or constantly running into their target?
sockpuppetclock  [ophavsmand] 29. jan. kl. 7:17 
@male_07 npcd_settings_open opens the profile editor
Spawn Hybrid 29. jan. kl. 5:59 
@male_07 Don't think you can. But it's easily accessible under either the options menu.
Real Tom 26. dec. 2024 kl. 13:50 
For some reason, scaling doesn't work on some npcs or just crashes the game. Is there any way to fix this? (I want to make enemies smaller so they could go through doors)
Soldier 22. dec. 2024 kl. 18:41 
is there any way to make scripted entities spawn with modified properties? you know how you can right click a bouncy ball and it'll say "edit properties" at the bottom and from there you can change a bunch of stuff in it, how do you change those properties in the NPCD menu?
penguino 19. dec. 2024 kl. 17:45 
How do i make nextbots ignore/be friendly towards regular npcs. I tried the "Relationships" option where you can set them to be friendly or hostile. I set it as friendly for both but the NPC and the Nextbot keep attacking eachother anyway.
GenericUsername 1. dec. 2024 kl. 20:48 
Any way to have npcs spawn with their default weapons? Im using some NPCs who switch weapons dynamically and it seems to be messing them up.
Stryker98 14. nov. 2024 kl. 7:04 
One of the most technically impressive Gmod addons and the best spawner along with background NPCs PERIOD. The sheer amount of customizability is absurd and the UI is simple but in-depth. Great job, Sock.:steamthumbsup:
sompychessrabies 1. nov. 2024 kl. 15:37 
whenever you return back to being able to update the mod, a condition where npcs can passively spawn other npcs would be nice, with a modifiable position of where they can spawn them (i.e an enemy thats fixed to the ceiling and certain npcs set spawn from it)
ToastLord 25. okt. 2024 kl. 20:20 
Honestly given how long ago and feature rich this addon is im surprised there even is updates to begin with.

Personally I say don't sweat it. You've done alot of work for this tool so far so I think a break is well overdue.
sockpuppetclock  [ophavsmand] 25. okt. 2024 kl. 17:56 
ah, sorry about updates slowing down recently. I've been overwhelmed this semester at school, so it'll be a while
sompychessrabies 25. okt. 2024 kl. 17:39 
is conditional spawning still ever gonna become a thing? would still like it
Spawn Hybrid 28. sep. 2024 kl. 3:22 
Lol
cityn 28. sep. 2024 kl. 3:20 
i fixed it, i was just messing with the radiuses too much lol
cityn 28. sep. 2024 kl. 2:57 
also, when i spawn the chaos kit, i instantly get messages that the npcs have been defeated (antlioness has been defeated, drone warfare has been defeated)
cityn 28. sep. 2024 kl. 2:56 
nah that's not it, they were spawning before. maybe its some setting or something else?
Spawn Hybrid 27. sep. 2024 kl. 7:24 
@cityn Check around the map. Sometimes enemies spawn in weird places. You might have hit your npc limit without realizing it because the npcs are spawning outside the normal map area or something. Use noclip to check.
cityn 27. sep. 2024 kl. 7:15 
other npcs cant spawn now too :/
cityn 27. sep. 2024 kl. 7:13 
for some reason combine doesn't spawn. other npcs like antlions and zombies spawn.
Salil Al-Sawarim 400BPM Edit 29. aug. 2024 kl. 22:15 
I may have forgotten to mention the fact that the command to reset convars alongside the button to do so in Options is not working
Salil Al-Sawarim 400BPM Edit 28. aug. 2024 kl. 20:13 
how do I reset my convars? the reset convars button doesn't work and for some reason my radiuses are too big, resulting in zero spawns
penguino 25. aug. 2024 kl. 16:58 
Is it possible to make a survival minigame with this addon? Like how weaker enemies spawn at wave 1 and then it gets progressively harder until wave 10. It could be right underneath the "Help" button in the NPCD tab.
RyRy629 25. aug. 2024 kl. 16:28 
i thought this would of been a controlling npc that summons minions, but this is more interesting.
sockpuppetclock  [ophavsmand] 19. aug. 2024 kl. 6:31 
well to be exact itll drop it on them if either the npc doesnt have Give() or what youre trying to give is not classified as a weapon
sockpuppetclock  [ophavsmand] 19. aug. 2024 kl. 6:06 
if it drops the weapon on them instead of equipping it that means the npc internally does not have the Give() function. its up to whoever made the npc to handle code for giving weapons.
Spawn Hybrid 19. aug. 2024 kl. 5:52 
@Blackstaff It's near the very top near the setting where you pick the npc itself. You can even give npcs weapons even if it's an npc that can't usen them normally. Such as giving manhacks the hl2 pulse rifle.
Blackstaff 19. aug. 2024 kl. 3:25 
Kind of clueless. Is there any way to give lua NPCs (it's what I'm assuming this entity is) weapons on spawn? Currently, the script ordains itself to drop whatever weapon is defined ontop of it's head, instead of giving it to them directly. Normal weapon overrides through context menu work as expected, even when spawned through NPCD tab. Is there any solution here?
sockpuppetclock  [ophavsmand] 16. aug. 2024 kl. 22:30 
I'm not actually sure what button you're talking about, but if you ever delete a profile (accidentally or otherwise) it will be moved to garrysmod/data/npcd/trash/