Stellaris

Stellaris

Expanded Espionage and Diplomacy
976 kommentarer
Cardolam 23. aug. kl. 7:02 
Is this compatible with 4.0.22?
Ramos.C 17. aug. kl. 0:51 
Good day, Can you share a legacy version of the mod for 3.14? Thank you
FinesseAndStyle 12. aug. kl. 16:01 
Hi could you please add cloaking research option for the criminal heritage civic? Spyware directives machine civic does this and it feels appropriate for the crime civic too
Tovius  [ophavsmand] 6. aug. kl. 21:54 
Download the required sub mod
Paladin of Gaia 6. aug. kl. 19:08 
It seems that the option to build the galactic market is missing when i have this mod enabled
Strategist Bu Shia 27. juni kl. 19:07 
I'm subscribed to it, but did not have it in the mod playlist. I give it a try, sorry for the bother.
Tovius  [ophavsmand] 27. juni kl. 15:26 
Do you have the required sub mod?
Strategist Bu Shia 27. juni kl. 12:11 
Hey I noticed that your mod is somehow preventing either Galactic Focus tab in GC from appearing at all or somehow causing the found the Galactic Market resolution from being available.
Watchman 27. juni kl. 5:15 
While it might be a lot to ask... Is the mod compatible with New Galactic System? If not, can a patch be made, maybe even for reward of sorts?
Tovius  [ophavsmand] 19. juni kl. 23:08 
Should be fixed now
yeehaw 19. juni kl. 17:23 
either this mod or the base seems to break purging, i'm playing evo predator devouring swarm and purging pops keep their normal pop classes instead of demoting to purged class. removing this mod fixes the issue
Tovius  [ophavsmand] 19. juni kl. 10:50 
No.
Emmanuel DH 19. juni kl. 9:29 
No french translation for this mod... ?
AdamMarkIV 17. juni kl. 8:07 
Is it me, or this mod allows devouring swarms to join gallactic community?
Tovius  [ophavsmand] 12. juni kl. 9:31 
Yes, most operations require the Nemesis DLC
Suyadon 12. juni kl. 5:32 
Is Nemesis DLC recommended for this mod?
Mystic 7. juni kl. 7:20 
Same, I wish the espionage changes were a separate mod.
A mod that makes changes to so many things will inevitably conflict with other mods.
Aki Zeta-9 5. juni kl. 10:53 
Can you please add a fix from the [3.14] Loyal Subjects Have Nothing to Fear (From the Colossus) mod?
alankraskow 1. juni kl. 20:29 
Hi @Tovius, any chance you could make another version of this mod just with expansions to espionage? I think there are plenty of people who would subscribe to that, as the conflicts with other galcom mods is the reason many people skip on this awesome mod.
Tribuno 1. juni kl. 19:56 
could you please coordinate the resolutions with this mod. Your works are very good together
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2652578379
Aki Zeta-9 28. maj kl. 7:31 
Many resolutions have a has_nemesis_or_control_fragment trigger instead of has_nemesis which I believe allows the fallen hive from biogenesis to push them even if there is no nemesis dlc
Seamus, That's the Dog 27. maj kl. 10:19 
Do you have a 3.14 legacy version of the mod available somewhere, such as on GitHub?
SamzillaVanilla 26. maj kl. 15:40 
That did it. Thank you.
Tovius  [ophavsmand] 25. maj kl. 23:46 
@SamzillaVanilla Try redownloading the mod
WalrusMan 25. maj kl. 23:36 
After resubscribing to the mod, the problem did fix itself. It just hadn't automatically updated, thanks for the fix
SamzillaVanilla 25. maj kl. 18:34 
It appears that the latest update broke districts. The game crashes when interacting with them.
Crog De Bog 25. maj kl. 17:31 
We are so fucking back
Tovius  [ophavsmand] 25. maj kl. 14:10 
It should be fixed by now
WalrusMan 25. maj kl. 14:06 
Yeah this seems to be completely breaking planets in my game since whatever update happened since yesterday. It was working fine when I played with this last night.

The city district has no buildings, says it requires specialization tech which doesn't exist and crashes the game when interacted with. Immediately get plunged into total famine lol. Hopefully gets fixed soon
Tovius  [ophavsmand] 25. maj kl. 13:16 
Ah, no wonder you're having problems, the district files from expanded pops somehow ended up in there. It will be removed and an update will be posted shortly.
TheChuckler 25. maj kl. 12:53 
love to see this mod getting updated its one of my favorites keep up the good work
Tovius  [ophavsmand] 25. maj kl. 12:49 
Very weird, It should effect districts like that. I will look into it.
Nik 25. maj kl. 12:38 
It appears as if this breaks the shattered ring start. Running only this and the base mod. It shows hive districts and mindlink metropolis initially then after a month it resets to a more normal set of district but crashes when you interact with any of them.
Tovius  [ophavsmand] 25. maj kl. 10:30 
Thank's, that will be fixed in the next update.
Aki Zeta-9 25. maj kl. 2:36 
Option "fircon.1261.c" that is
Aki Zeta-9 25. maj kl. 1:39 
Hi! I was checking conflicts with Irony and noticed possible errors with this mod.
fircon.1261 does not give option to evolution predators
Tovius  [ophavsmand] 24. maj kl. 9:59 
Should be.
General Riazska 24. maj kl. 8:30 
Is safe for multiplayer?
Dragonfly 24. maj kl. 8:23 
One of my favorite custom empires is practically reliant on this mod to do anything lol. Thank you for the update <3
Tovius  [ophavsmand] 23. maj kl. 10:32 
I am currently going through bug testing, so hopefully a release will happen soon.
2D 23. maj kl. 9:30 
<3 patiently siting and waiting for update
Tovius  [ophavsmand] 22. maj kl. 9:24 
The ascension resolutions have proven too much work to update to the new pop system properly, so they will be removed in the next update.
Tovius  [ophavsmand] 18. maj kl. 13:58 
With Expanded Megastructures done, this mod is the next one I'm working on.
I have removed the steal pops operation, since Biogenesis has added their own.
Tovius  [ophavsmand] 16. maj kl. 20:25 
It may be a while.
Kar 16. maj kl. 13:00 
do you have an idea of when you will update ts?
Artemys Symetra 7. maj kl. 5:04 
@Hackeysack, Yes, i just respond to Janlitschka, i know Tovius make it at his free time, and we are very thanksfull what you do <3
RhymesWth 7. maj kl. 2:50 
Yeah I know 4.0 just came out but are you updating it for the far-future Stellaris 5.0? "Oh but Rhymes, that doesn't even remotely exist yet how could I make a mod updated for that version" you say. Sounds to me you're just lazy. If you REALLY cared about modding, you'd create a deterministic model of the universe to preemptively create a 5.0 update.
Hackeysack 6. maj kl. 20:55 
@Artemys Just give it a few days buddy the update literally just came out
Tovius  [ophavsmand] 6. maj kl. 20:29 
Please do not use mods after a game update before the mod has been updated.
Artemys Symetra 6. maj kl. 12:55 
I have tested this on 4.0, and blank popup appear every day, sadly, i think this mod need an update