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Rapporter et oversættelsesproblem
Now time to enjoy the mod! I'll make sure to share my feedback with you if i have any.
I have since removed this check, and the mod should be working now. Thank you again for letting me know about this, AND including the error report. Helped a ton for trying to fix it. Sorry about the trouble!
<conditions>
<tile>
<noFeatureCategory name="Resource"/>
<noFeatureCategory name="WireWeed"/>
<noFeatureCategory name="Forest"/>
<noFeatureCategory name="ImperialRuins"/>
<land/>
<noFeature name="Outpost"/>
<noFeature name="Road"/>
<noFeature name="Trench"/>
<noFeature name="GravityWaves"/>
</tile>
</conditions>
Here's the crash log: DataManager.hpp:100: class gladius::world::FeatureType &__cdecl proxy::core::DataManager<class gladius::world::FeatureType>::get(const class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > &,bool) const: "Trench" does not exist.
Any idea how to resolve this? I could give you a list of the mods i use if you want, but i assure you none of them adds new factions. I also have no mod that removes core units or buildings, and no trench nor the other version of this.