Total War: WARHAMMER II

Total War: WARHAMMER II

Belegar on a Tank - Dwarf Juggernaut submod
10 kommentarer
Αλέξιος 3. feb. 2022 kl. 16:13 
Thank you so much for the mod! May i ask if you can make the campaign animation exactly like in the battle field? The batlle animation is awsome.
Wastetime(TMA)  [ophavsmand] 22. okt. 2021 kl. 21:56 
@Rocketsocks88 no.
Rocketsocks88 20. okt. 2021 kl. 4:12 
Does this scale with SFO if i use the dwarf juggernaut SFO submod?
Wastetime(TMA)  [ophavsmand] 4. sep. 2021 kl. 5:23 
@Sergej ill trying it, but don't expect much. modifying war machine model is very new to me.
Sergej 4. sep. 2021 kl. 1:21 
I see what you did there :)
Hm... could Belegar's mount not be using the base battering ram model with the hammer? Did you try it? It would look more authentic if it worked.
EzUNreal 2. sep. 2021 kl. 22:21 
This now works perfectly. Thx:steamhappy:
Wastetime(TMA)  [ophavsmand] 27. aug. 2021 kl. 8:40 
it seems artillery rune problem, so i changed missile weapons id. if still got compatibility issues, i'll consider roll back artillery rune for juggernaut.
Wastetime(TMA)  [ophavsmand] 22. aug. 2021 kl. 15:41 
@EzUNreal I'll fix fast as i can but i couldn't use computer til fryday.
EzUNreal 22. aug. 2021 kl. 8:32 
8/22 update brings some compatibility issues, not sure what mods conflict yet tho
Big Baby Skesus 8. aug. 2021 kl. 16:58 
Aye! Get me closer so I can hit them wazzocks with my az!