RimWorld

RimWorld

Adjustable Ability Cooldowns
160 kommentarer
CantPlayJack 21. okt. kl. 10:21 
Can confirm that this currently does nothing with 1.6
kippetje2000  [ophavsmand] 20. sep. kl. 15:22 
I'll have a look if something is broken when i have time.
dvdmcwilliams 20. sep. kl. 14:10 
Could anyone confirm if its working on 1.6, because it doesn't for me, applied settings and nothing...
Scorpio 30. aug. kl. 6:34 
yeah its not working in 1.5 applying settings does nothing on ideology rituals
VitaKaninen 29. aug. kl. 7:36 
@Alex_, There is one for 1,5 but it has not been updated yet. It might still work, if you want to give it a try. Charged Abilities
Alex_ 29. aug. kl. 7:33 
Is there something like this except for Psycasts, do you know of any that let you reduce the cost and cooldown of a psycast, mostly the cooldown.
kippetje2000  [ophavsmand] 15. aug. kl. 10:04 
@DaThompi
Its a ritual so editing the cooldown should work
@RafaleMace
No that has nothing to do with abilities or rituals
RafaleMace 13. aug. kl. 9:35 
Like, if a manual romance attempt is unsuccessful, so I can do it again faster, 15 days when you're playing with 20x aging is horrific and thus I never try it unless its 100%
DaThompi 13. aug. kl. 7:15 
Can you make the Gladiator fight cooldown smaller with this? I can't find it :steamsad:
kippetje2000  [ophavsmand] 29. juli kl. 7:29 
No? What do you mean?
RafaleMace 28. juli kl. 20:07 
Are you able to modify romance cooldown timers with this?
Raziel 16. juli kl. 14:28 
Yes. The settings all say the values as they are supposed to be, but none of them are working for me. I've both hit apply all settings and apply for each "Biotech" tab etc. I'm running most Vanilla Expanded mods, but I made sure to run this mod above that, but it didn't change anything. It also worked back in 1.4 (I haven't added any more mods for 1.6, but I'm running less mods cause they all haven't updated), so my modlist hasn't really changed since then.

I will say the menu ui looks bugged on my end, the sliders has numbers being cut off, but I don't know if its related to them not working at all..
kippetje2000  [ophavsmand] 16. juli kl. 13:59 
Did you press apply?
Raziel 16. juli kl. 8:01 
I'm not sure why its not working for me at all. I've placed it essentially on top of the load order (Under all important ones mind you), but its not reducing the cooldowns of anything at all. My resurrect is 2 years cooldown, and my convert it back to 3 days, any idea what I could do?
IceMaverick 11. juli kl. 20:47 
Thanks for the day 1 patch. Your work is appreciated!
Lord Rugdumph 18. juni kl. 16:42 
Umm either alpha memes or another meme mod lol. Figured out how to edit it in notepad so not a huge deal :D
kippetje2000  [ophavsmand] 11. juni kl. 14:03 
What mod is that from?
Lord Rugdumph 11. juni kl. 2:57 
Damn, no option for animal scanning :C
VitaKaninen 2. juni kl. 4:24 
Nice!
Moonshrooms 1. juni kl. 18:55 
@VitaKanien hey that was actually me that made that post on reddit! I did find a mod that helped me queue bloodfeed multiple times, though it takes a bit of tweaking to get it setup. The mod was called Charged Abilities!
VitaKaninen 21. maj kl. 5:40 
Is there a way for it to be queued up on multiple downed enemies in a row?

Here is the post I am referring to. I am assuming that the post is accurate, as I have not tested it: https://www.reddit.com/r/RimWorld/comments/1kq36io/looking_for_mod_that_lets_me_queue_bloodfeeding/
kippetje2000  [ophavsmand] 21. maj kl. 5:31 
Bloodfeed is a Biotech ability but it doesn't have a cooldown
VitaKaninen 21. maj kl. 5:21 
Is there a reason that bloodfeed is not listed as a Biotech ability? There was someone on Reddit the other day saying that they used to be able to queue the ability up on many people all at once after a battle, but that no longer works.
kippetje2000  [ophavsmand] 30. apr. kl. 2:51 
@m11kire Will start to work on that

And im also making a new settings menu because its getting to many tabs
D9sinc 30. apr. kl. 0:54 
@Kippetje2000, Yeah I don't know if maybe something they patched on VFE Tribals fixed it but I'm not seeing the issue anymore. Apologies and thank you.
kippetje2000  [ophavsmand] 30. apr. kl. 0:51 
@D9sinc i did some test but i cant find any problems for me its working fine
D9sinc 18. feb. kl. 13:46 
Hey, I wanted to point out that I think the latest update of VFE Tribals has stopped working with your mod. Since the update, the option to tweak Tribal Gatherings is no longer present in the mod options.
m11kire 19. jan. kl. 14:38 
will this work with Tribal genetics continued? https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3029891263
kippetje2000  [ophavsmand] 17. dec. 2024 kl. 11:13 
VE mods are my plan for now.
I'm not touching Vanilla Psycasts Expanded because i think its good and doesn't need adjustments
Trapus 17. dec. 2024 kl. 9:04 
I think ability adjustments can be made of the psycast mods.
Kimo' 16. dec. 2024 kl. 13:30 
Safest bet is continuing VE mods, especially those who either add ideo rituals (VE memes, VE christmas, ect...) or abilities like VE races for exemple, I know their sanguophage mod add a bunch of abilities
kippetje2000  [ophavsmand] 16. dec. 2024 kl. 12:15 
Yup any more mod ideas i can make work?
Kimo' 16. dec. 2024 kl. 12:04 
Alpha genes too? Hell yeah, thanks
kippetje2000  [ophavsmand] 16. dec. 2024 kl. 12:03 
And its done now works with Alpha Genes and VFE Tribals
Kimo' 16. dec. 2024 kl. 11:37 
Tribals indeed only add one ritual, I think Seanbeag suggested to make it ajustable
kippetje2000  [ophavsmand] 16. dec. 2024 kl. 11:10 
Vanilla Factions Expanded Tribals has only 1 ritual that i can find so i dont know what you want me to add
kippetje2000  [ophavsmand] 16. dec. 2024 kl. 10:16 
I'll have a look, not making any promises
Seanbeag 13. dec. 2024 kl. 2:24 
Just wondering if you'd consider adding in the rituals for Vanilla Factions Expanded Tribal. They're used for advancing technology and it can be a bit of a slog in the early game.
kippetje2000  [ophavsmand] 6. nov. 2024 kl. 23:34 
Maybe, maybe not if you wanna test it and let me know that would be nice
TeH_Dav 6. nov. 2024 kl. 17:32 
Does this work with the Charged Abilities mod? https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=3262328613
Mamut Rahal 28. okt. 2024 kl. 2:57 
good afternoon, I recently downloaded your mod and ran into a problem
I started the gladiator fighting ritual, decided to save the game myself before starting the duel, after which I went to save and lost the opportunity to conduct any rituals
Legatus-Rex 22. okt. 2024 kl. 20:38 
Thank you!
Scarlet Sade 16. okt. 2024 kl. 6:00 
Sweet. Thanks for looking into it.
kippetje2000  [ophavsmand] 16. okt. 2024 kl. 3:05 
Update
Now you can adjust Psychic Rituals

Took less time than expected
kippetje2000  [ophavsmand] 16. okt. 2024 kl. 1:54 
Now starting on Anomaly rituals and mod support
kippetje2000  [ophavsmand] 16. okt. 2024 kl. 1:53 
Fixed the bug

@Scarlet Sade
@Legatus-Rex
Phrozehn 14. okt. 2024 kl. 21:26 
I think the most important mods to take into account would be Alpha Gene's and the Vanilla Races Expanded mods.
Legatus-Rex 10. okt. 2024 kl. 1:07 
Hi! Love your mod BTW! But I have the same problem as Scarlet over there ever since Rimworld updated. It's showing an error.
kippetje2000  [ophavsmand] 9. okt. 2024 kl. 6:22 
ill have a look
Scarlet Sade 9. okt. 2024 kl. 4:33 
Hi, I'm suddenly getting an error from this mod (I guess it updated). Its 'failing to patch unnatural healing.' I don't have Anomaly: https://gist.github.com/HugsLibRecordKeeper/5ff529b2e2812dceef8d6a2f3a43785b