CARRION

CARRION

THE DARK HIVE (Demo)
208 kommentarer
cuni  [ophavsmand] 18. aug. kl. 15:57 
theres many softlocks
BlueMeLucas 16. aug. kl. 12:24 
there is a softlock where a lever can not be pulled, and if you dont enter the elevator after pulling the leverthen you are softlocked
Poppy 26. juni kl. 9:02 
:) i mean i could only dream of doing something like this, thats why im taking courses in game devving to maybe make something or even mods for my favourite games
cuni  [ophavsmand] 26. juni kl. 8:03 
but thanks!
cuni  [ophavsmand] 26. juni kl. 8:03 
i did it all by myself besides the music
Poppy 26. juni kl. 7:52 
letting the team know this mod is awesome and regardless of whats going to happen to it, they still DID an amazing job with this and should be proud of what they accomplished:steamthumbsup:
geegeebot1 7. juni kl. 9:27 
why does this game have the most talented modders but its so difficult to make maps that we never get mod content
cuni  [ophavsmand] 28. maj kl. 7:43 
as things looks currently, no.
stormgoddess92 27. maj kl. 13:13 
Is there any chance that this will be finished? No problem if not. I'd just like to know what to expect?
cuni  [ophavsmand] 5. maj kl. 8:44 
the music is from Butcher, the previous game from the same developers
f0xx0rzz 4. maj kl. 17:44 
Okay, first off I don't at all expect you to ever come back to this mod, it sounds like you're really burnt out. But this is nothing short of phenomenal. The level design, the custom assets, the custom skin, its all so incredible! I LOVE the way the creature looks, I love how you made it look like it's some sort of swarm (or hive!), and the MUSIC!! Please for the love of God tell me I can download it somewhere!! I wish I had the means to offer you thousands of dollars and a full dev team so you could finish this, because this could be a whole ass sequel to Carrion, it outshines every other mod, if it were fully realized it could very well be BETTER than the base game. But alas, I do not have the means, so I will just be content with this. Still, if you have anywhere I could donate a couple bucks like a kofi or something, let me know 'cause you definitely deserve it.
Blueberry 4. maj kl. 0:22 
Oh no! Well hope you find the will to make some other project cause your work is really good!:sothappy:
Warhammer-guy825 28. apr. kl. 1:39 
found a Easter egg to pvz :)
cuni  [ophavsmand] 26. apr. kl. 12:16 
not currently mainly because I lost the project files + progress I made since the demo and creative block so I struggle to make any Carrion level in general
Blueberry 19. apr. kl. 20:05 
wonder if Dark Hive is still being worked on
AI Kinda Guy 26. mar. kl. 12:35 
Updates?
davidr2002 17. mar. kl. 12:20 
if this is the demo than where is the full version
John H. Diver 27. feb. kl. 14:31 
The real question is. Will there be a dark section?
evilmoondragon 15. feb. kl. 0:58 
nice
Bob 9. dec. 2024 kl. 6:21 
man i hope somone finish this masterpiece is the best campaign of the workshop
Alexander the Greater 28. nov. 2024 kl. 8:47 
This is awesome, and feels just like an extension to the original game. 10/10.
cuni  [ophavsmand] 11. okt. 2024 kl. 7:29 
👀
Shootgun 10. okt. 2024 kl. 22:35 
"Just you wait" Is there maybe a little something your alluding to here, cuni?
swamendes 27. sep. 2024 kl. 9:41 
very cool
cuni  [ophavsmand] 27. sep. 2024 kl. 7:29 
just you wait
Revalopod 26. sep. 2024 kl. 22:56 
tbh you should get hired as a level designer for Carrion 2
cuni  [ophavsmand] 24. sep. 2024 kl. 4:40 
who knows
Rλmiel el 5to λngel 23. sep. 2024 kl. 11:03 
When is this coming out?
3nderr_PL 17. sep. 2024 kl. 4:03 
THIS SRSLY SOOOOO COOL!!!!!!!!!!!!!!
zaicool346 30. aug. 2024 kl. 22:09 
when i try to start a new game it crashes
PeploPlayer360 22. aug. 2024 kl. 9:26 
hey so I saw you didn't want to add more sizes bc of health but what if you give it and before a fight you will put a place to deposit biomass lock door and a lever that you can only open with the web and when you do the door to the biomass will be locked and the one to the fight will open
花果山牛爷爷 13. aug. 2024 kl. 2:25 
This is a good MOD, but unfortunately it is not finished, some areas need to impact the mutation to reach, so I tried a lot of methods are not working, the MOD's music and maps are perfect, hope to update really hope to play the full version, come on author, look forward to you. Please excuse my poor English:steamthumbsup:
Adalbert 13. juli 2024 kl. 2:07 
crash on pressing new game
DCL=] 17. juni 2024 kl. 10:46 
Good point, I was just saying that because of the abilities, like Xipphorrea.
cuni  [ophavsmand] 17. juni 2024 kl. 10:13 
but its too easy with more health, the whole point I keep the player at 5 hp max is to make it at least somewhat challenging. but if you know what you're doing even this is still easy
DCL=] 16. juni 2024 kl. 11:06 
This was a pretty challenging and fun version of carrion to play! One suggestion is adding the different sizes though I know this is unfinished, but I feel like only having a max of 5 health could be annoying when you have to fight 4 Dreadnaughts and 2 soldiers. The color pallet is very unique especially when it comes to the soldiers. This is one of the best maps I have ever seen, and the things you make in general are very good. =]:relithscience:
stormgoddess92 18. maj 2024 kl. 13:50 
In my opinion, your maps, including this one, are the best ones on this game, even if unfinished. And while I understand that this one is more than likely unsalvageable, do you plan on making any other maps for Carrion? If not, no worries.
cuni  [ophavsmand] 19. apr. 2024 kl. 8:02 
To be fair this is an unfinished, very-early version of what it was gonna be, I already changed it a lot and added much more after uploading the demo but lost that version and with that the complete project file.
Obviously a lot of things like this I eventually would've noticed either myself or through other people who I pick for playtesting. And it's not easy to make the game difficult without making it boring, the enemy variety is very small so that is almost unavoidable.
Though I appreciate your feedback, and the research lab is probably from there being more containment units/upgrades placed in that level that are not accessible in the demo or you didn't go back to it after acquiring the web ability, as I believe there is a tooltip trigger telling you when you reached the end of the content for the campaign.
Reggae Rainer 18. apr. 2024 kl. 9:38 
P.S. The research lab shows up as 83% complete with one biomass sample missing, but I can't find anything. Am I being stupid and somehow locked myself out of it, or is that part just not finished?
Reggae Rainer 18. apr. 2024 kl. 9:38 
I get that this was intentional to make a more challenging experience than the base game, but sadly, it also lacks the satisfaction that vanilla offers where the level design allows for varies approaches, letting you decide how to proceed and still feel unstoppable no matter what you end up doing.
Finally, I have to say, I do think your placing of save spots is weird. Specifically the way you tend to place the final node after the final encounter of the level. I guess you consider these nodes to be objectives, but I do think there should be some more encounters/puzzles between activating the last node and reaching the door. That's why they're save points, after all. But I admit that this is personal preference.

I hope you do not think I'm being a hater here. I really enjoyed this campaign for the most part and it's precisely because it shows so much promise that I'm being thorough with my criticism. I can't wait to play the final version once it's done.
Reggae Rainer 18. apr. 2024 kl. 9:37 
While I like the idea of making a more challenging campaign (the base game is still very much intended to be a power fantasy to some extent) I have to admit that some parts of this mod were very frustrating. Running into enemies on every screen does at some point become more tedious than fun, especially the thankfully few parts where you go to an area and immediately find yourself spotted with no cover.
Speaking of cover, the level design does sadly contribute to the frustration, forcing you to attack from a single angle with many enemies immediately spotting you. It basically makes the encounters always come down to either one of two options:
1) try to be stealthy and pick off enemies one by one when they eventually (after long waiting) come close to your spot. Usually you still have to take some hits anyways.
or 2) just grab a grate or corpse and blindly rush into the mob of enemies and knock them out. Not very strategic or engaging.
Reggae Rainer 18. apr. 2024 kl. 9:37 
Bruh, why does steam only tell you about the character limit once you try to post?
Wall of text incoming
luka1194 17. mar. 2024 kl. 12:16 
This was nice :)
helloneighbor.1010 16. feb. 2024 kl. 5:48 
Promising custom campaign. Love the fact that the difficulty is increased from the original. I finally died for the first time in a long time. And the only memory sequence here was not so long that it felt like a chore, but not so short that it shouldn't be included at all. Keep up the great work, Cuni.
Thaumiel 26. dec. 2023 kl. 15:35 
I hope Carrion 2 can improve on the shortcomings of this game and add more for level and mod development. Maybe the campaign can last longer and introduce more fun concepts.
some1stoleit 24. nov. 2023 kl. 0:18 
An interesting map, very good and engaging even if unfinished. The dangerous water in the jungle made that setting feel fresh and the snow section was an absolute treat! Out of all the unfinished stuff I played this would be one I would like to see finished, even though that possibility seems remote.
some1stoleit 24. nov. 2023 kl. 0:16 
Hey I decided to play and record every mod on workshop, here's the vid I did for yours. Hope you like it

https://www.youtube.com/watch?v=L4u4gTlQU6k&list=PLvTfj0GFbd6aG6bGRpQXfq5MnVT1VpFAM&index=23&pp=iAQB
cuni  [ophavsmand] 12. nov. 2023 kl. 5:36 
it was teased in a tiktok, they posted it in the announcements of Phobias Discord
Revalopod 12. nov. 2023 kl. 0:21 
same lol
karmaDagger 10. nov. 2023 kl. 23:27 
why is this comment thread how i hear about this