ATLAS
Atlantean Merchants
122 kommentarer
GreenHorrn 15. feb. 2024 kl. 15:57 
everything is so expensive how do u change the price of items?
All In 10. maj 2023 kl. 10:31 
Finally, something I can spend my gold on in single player! Thank you for making this mod, honestly something like this should have been added to the game years ago for us antisocial single player gits. I love modders, you guys are the real heroes here!
Sal_Mohn  [ophavsmand] 30. mar. 2023 kl. 4:29 
@james1bow
That appears to be something I forgot to work on. :/

I'll see about making that one a seperate node this week.
james1bow 30. mar. 2023 kl. 2:32 
is there a way to stop players from crafting the treasure hunter?
Sal_Mohn  [ophavsmand] 8. mar. 2023 kl. 4:13 
I added a discussions page "Merchant Inventory Item Entries For Overrides" that lists all the items available in the inventory of each merchant for override through crafting configs, if the option is available.
Sal_Mohn  [ophavsmand] 15. dec. 2022 kl. 16:05 
Sorry for all the updates.

All done now.
Sal_Mohn  [ophavsmand] 15. dec. 2022 kl. 15:09 
Got an update to upload for the treasure hunter and some inventory bug I missed on the update I just applied.
Sal_Mohn  [ophavsmand] 15. dec. 2022 kl. 14:20 
Update incoming to adjust merchants pricing, inventory and add some new ones.

Unfortunately, the INI configuration has been taken back into the backroom while I figure out how to get it to work correctly. Items prices have been manually set and I'll see about either balancing them out or providing an additional mode with different pricing sets. (Please, let me know if anyone knows someone that has worked on similar topics and/or knows about server replication in the unreal engine.)

I apologize for the massive delay.

Will be taking a look at the treasure hunter issue reported below.
CloudSenpai 5. nov. 2022 kl. 19:55 
The hunter doesn't seem to go after maps. it just trades you ale for a chest. at least from my personal testing and usages.
Shadowspike6290 30. okt. 2022 kl. 13:46 
The treasure hunter is not gathering. There are no instructions, or mats needed. I've tried supplying with gold and ale to coax the work, but nothing. The rest of them work fine. Thank you
Sal_Mohn  [ophavsmand] 18. maj 2022 kl. 8:15 
Not at the moment.
It's on my to do list though.
Emperor_Koda Uzumaki 18. maj 2022 kl. 7:19 
its possible to sell your stuff ? i search for a mod where i can sell my stuff exampel wood so i get gold or something
Sal_Mohn  [ophavsmand] 15. maj 2022 kl. 14:42 
*arrow
Sal_Mohn  [ophavsmand] 15. maj 2022 kl. 14:42 
The recent update is to address and issue where the merchants were accidentally taking over the costs of the items they were selling from other crafting stations. This caused, for example, an arror to cost gold instead of its normal cost when crafting it elsewhere.

This should be fixed now.

Please let me know if there is any other issue I have missed and I'll get to fixin it.
Sal_Mohn  [ophavsmand] 7. maj 2022 kl. 10:42 
I have updated this mod with the following:

-Server ini settings should now be correctly reflected in connected clients for all merchant inventories. (please, pick up and place down again any merchant that does not reflect this fix.)

-Ammo merchant: changed explosive arrow ini value for exploding barrel ini value. (see discussions for updated ini entries.)

-Butcher merchant: added cursed bone chips into keratinoid entry and ini value. (see discussions for updated ini entries.)

-All merchants: quantity sold is now set to 1. This means each purchase gives you 1 of each item. Keep that in mind when setting custom prices. I will be adding this as a configurable field in a future update.

Please, do not hesitate to let me know if any issues show up or if you see/feel anything is weird. I have done lots of testing, but exhaustion is a thing and there might be things I did not see or foresee.

Happy sailing. :praisesun:
Sal_Mohn  [ophavsmand] 4. maj 2022 kl. 13:39 
Finalizing some tests regarding the update for server / client replication tweaks.
Expect and update relatively soon.
Sal_Mohn  [ophavsmand] 3. maj 2022 kl. 5:25 
I'm currently working on some optimizations for this mod that I have struggled to figure out.
I'll be taking a look at the Treasure Hunter soon.
Thank you. :D
Grayker Huntsman 2. maj 2022 kl. 22:47 
Noticed that the treasure hunter doesnt burn up the map when used.... be nice if you lose the map to his voyages. Other venders all doing ok on our server. Can't wait till the pawn shop comes up.
Sal_Mohn  [ophavsmand] 20. mar. 2022 kl. 16:40 
Latest iupdate was meant to fix the issue reported by Backius, but it hasn't fixed it with the recent version.

I'm still doing research on the matter.

I did, however, optimize how the structures were coded.

New update soon once i have a full fix.
Backius 20. mar. 2022 kl. 10:15 
i added x10 to all available on the ini,
just tried picking up anputting back down and still the same value
sorry for late reply
not sure where ive gone wrong tbh
my discord is here if you have time you can pop in and i could show you in real time as to not flood your coment section
https://discord.gg/5pDhpjKK
Sal_Mohn  [ophavsmand] 20. mar. 2022 kl. 7:52 
Any merchant or item in particular?

I tried changing the seed merchant value for coffee seed from 1 to 10 on my side and it worked.
I wanna see if it's a particular merchant or item that is bugged.

One thing that might also fix things is picking up the merchant and placing it down again, though I'm not sure.
Sal_Mohn  [ophavsmand] 20. mar. 2022 kl. 7:45 
I'll check it out. Meanwhile, could you please write here or in the bugs section at least 1 line of the ini entry so I can take a look at that too? Thank you.
Backius 20. mar. 2022 kl. 6:38 
i have added ini info, and done a price increase across the board, howeever ingame the increase has not been applied.
i put x10 to all prices (added a 0 to each price) and nothing has channged.
ini added to gui
Sal_Mohn  [ophavsmand] 26. jan. 2022 kl. 6:09 
Small correction to the following text i wrote:
"For the next update, gonna look at ini configuration for item quantities so you can sell x amount of an item for the configured prices."

to:

"For the next update, gonna look at ini configuration for item quantities so you can BUY x amount of an item for the configured prices."

Selling to npc is not available yet. Only buying. :P
Sal_Mohn  [ophavsmand] 26. jan. 2022 kl. 6:03 
Mod has been updated with the following:
-Added price ini configuration to seed merchant.
-Added price ini configuration to butcher merchant.
-Added price ini configuration to food merchant.

For the next update, gonna look at ini configuration for item quantities so you can sell x amount of an item for the configured prices.

Please, let me know if any issues come up with this update and I'll get to work on fixing it ASAP.
:praisesun:
Admiral Deckard 26. jan. 2022 kl. 6:00 
ah man, your the best. thanks man. this mod is pretty sweet
Sal_Mohn  [ophavsmand] 25. jan. 2022 kl. 20:29 
Yup.
I'm almost done with those and the seed merchant too.
Just testing out some optimizations to blueprint functions I was curious about. :)
Admiral Deckard 25. jan. 2022 kl. 20:10 
any chance we could get an ini configuration for the food and hide merchants? pretty please 8)
Sal_Mohn  [ophavsmand] 14. jan. 2022 kl. 9:12 
Note:
If the merchants inventory doesn't update, pick up the merchant and place it down again.
Sal_Mohn  [ophavsmand] 14. jan. 2022 kl. 9:01 
Mod has been updated with the following:
1. Ini configuration for setting prices of the resource merchant. See discussions section for ini file entry. It's a long one and it took me quite a while to set it up. @_@

Please, let me know if any issues come up with this update and I'll get to work on fixing it ASAP.
:praisesun:
mishma 13. jan. 2022 kl. 8:29 
It's okay. Laughter.
I've been waiting for this kind of mode for four years. I can wait a few more days.

Because I'm playing a single player with 500K.:steamthumbsup:
Sal_Mohn  [ophavsmand] 13. jan. 2022 kl. 8:19 
Sorry, I didn't word my comment correctly lol
Only the ammo one in this update.
The rest will get the same treatment in a bit.
Sal_Mohn  [ophavsmand] 13. jan. 2022 kl. 8:17 
Those ones come next, yes.
Had to push this first one to also fix an issue with the grenades/oiljar/bola/knife.
mishma 13. jan. 2022 kl. 7:46 
Does Resource Merchant also update the ini option?
Sal_Mohn  [ophavsmand] 13. jan. 2022 kl. 6:42 
If you don't see the ammo merchant inventory adjust itself, pick up the merchant and place it down again. That should refresh it.
Sal_Mohn  [ophavsmand] 13. jan. 2022 kl. 6:39 
The mod has been updated with the following:
1. Ammo merchant is now ini configurable. If not configured, default sell price is 100 coins for each item entry. See discussions section for ini file entry.

2. Ammo merchant will now sell you 1 of each item per purchase. If you buy an arrow, you will get 1 arrow. This will be adjusted to be ini configurable in the future.

3. Fixed issue where grenades, oil jars, throwing knives and bolas could be thrown and not consumed. This made them an endless ammo item.

Please, let me know if any issues come up with this update and I'll get to work on fixing it ASAP.
:praisesun:
Admiral Deckard 12. jan. 2022 kl. 13:41 
are there ini settings to adjust the cost of items for this mod? some items are way under priced for my server.
Sal_Mohn  [ophavsmand] 11. jan. 2022 kl. 10:24 
No, I'm still here.
Gonna be picking back up some projects soon, this one included. :)
mishma 11. jan. 2022 kl. 7:31 
Has this mode been canceled?
When will the ini settings be updated?
Sal_Mohn  [ophavsmand] 7. dec. 2021 kl. 17:04 
I'll keep that in mind, thank you. ^_^
Yeh, it works in single player just fine, but please let me know if you come across any issues and I'll try to fix them ASAP. :D
Torkkar 7. dec. 2021 kl. 13:34 
cool I'd like to suggest that they not buy base materials though would be too OP. also does this work in Single player?
Sal_Mohn  [ophavsmand] 7. dec. 2021 kl. 5:05 
Not yet, it's on my to do list though. :)
Torkkar 7. dec. 2021 kl. 4:32 
do these merchants buy resources for gold?
Filly 5. dec. 2021 kl. 12:06 
Well man I really appreciate your hard work and dedication to this. Its greatly appreciated!
Sal_Mohn  [ophavsmand] 1. dec. 2021 kl. 5:47 
An atlas animal vendor is something I've been looking into, yes. :)
Gonna take a bit to have done though.

As for ark creatures, I had started working on a separate mod for it, but it got a bit daunting. :/
Also, adding it to this one would bloat the heck out of the download/upload size and I would probably get some angry comments about it lol

I might pick it back up one of these days though. :dos2barrel:
Filly 30. nov. 2021 kl. 19:11 
Man I love this mod, thanks for taking the time to do this. Question, think you could add an Animal Vendor? Maybe, throw in some ark animals in there for fun? Gryphons *Fingers crossed*
RedEyedRenegade 29. nov. 2021 kl. 6:36 
Neat!
Sal_Mohn  [ophavsmand] 29. nov. 2021 kl. 5:59 
I added gold as part of the expedition chest content for the treasure hunter.
You will get from 250-500 gold per box.
I'm gonna be adding this to ini configuration as well, once I have it all sorted out.
Sal_Mohn  [ophavsmand] 28. nov. 2021 kl. 11:19 
@RedEyedRenegade
I'll work on adding a random amount as a reward as well on top of the current loot. :)
RedEyedRenegade 28. nov. 2021 kl. 10:46 
So the treasure hunter no longer gives gold? Damn that was the whole reason i cared about it