RimWorld

RimWorld

[SYR] Universal Fermenter
62 kommentarer
Alapma 4. dec. 2022 kl. 13:05 
what alternatives??? help, ayuda, "russian help sounds"
Charlotte  [ophavsmand] 29. okt. 2022 kl. 15:33 
Hesitant to update it, the alternatives are waaaay better. By Syr themselves.
chips 28. okt. 2022 kl. 22:59 
update please
Ollie-Raven 13. dec. 2021 kl. 8:40 
[[SYR] Universal Fermenter] Patch operation Verse.PatchOperationFindMod(RimBees) failed
file: D:\Steam\steamapps\workshop\content\294100\2558008936\Patches\Mods\RimBees.xml
3231684124 5. nov. 2021 kl. 21:50 
i dont konw why,but
[[SYR] Universal Fermenter] Patch operation Verse.PatchOperationFindMod(RimBees) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2558008936\Patches\Mods\RimBees.xml
Syrchalis 18. okt. 2021 kl. 2:57 
I now added all the functionality and more. It'll be released as a different mod though.

This fork is still relevant! Some mods that rely on UF that don't update to my new version immediately might still need it.

I'll try to slowly phase it out though.
Kayedon 7. okt. 2021 kl. 13:16 
Sadly, Syr hasn't added some of the functionality you added (the multi-product selection windows), so your version remains superior for now.
Spookbuster 5. okt. 2021 kl. 11:17 
Thank you for having done this :)
Charlotte  [ophavsmand] 5. okt. 2021 kl. 9:37 
Syrchalis updated the mod, you can all go back to it. I'll hide it from listing.
❄️Chillstep Rabbit🐇 25. sep. 2021 kl. 3:45 
Doesn't work for me. All I'm able to make is beer.
brucethemoose 18. sep. 2021 kl. 11:54 
Noticed some odd behavior with a few (but not all) of my fermenters. Pawns were trying to continuously withdraw wort from the barrels, but nothing was coming out.


So I restarted the game and reloaded the save, and now I get error spam from those bugged barrels: https://gist.github.com/HugsLibRecordKeeper/4a36479278c41e6981878c2ec967c530
namidasechi 18. sep. 2021 kl. 7:28 
UF_Keys.xml File
UF_ShowTargetQualityIconTooltip
Need to fix UF_ShowTargetQualityTooltip
Russian Bear 9. sep. 2021 kl. 15:41 
Great job, it now works well with RimCuisine (despite errors in mod list)
Also, you should name your mod differently from original Universal Fermenter in about.xml as your fork mod is not shown in the mod list if you have normal Universal Fermenter already downloaded.
Impos! 2. sep. 2021 kl. 23:21 
Huh, damn, this fixed the problem I was having. Good job.
Kayedon 29. aug. 2021 kl. 18:03 
Interestingly, getting this error:

XML error: <processType>Multiple</processType> doesn't correspond to any field in type UF_Process. Context: <li><thingDef>VFEM_Wine</thingDef><ingredientFilter><thingDefs><li>VFEM_Must</li></thingDefs></ingredientFilter><maxCapacity>10</maxCapacity><usesQuality>true</usesQuality><qualityDays>(1, 3, 8, 14, 20, 50, 120)</qualityDays><processType>Multiple</processType></li>
Tec 24. aug. 2021 kl. 17:12 
so this is all working fine, however the icon for quality doesnt show up, it will just always produce normal products. At least when used with VG drinks.
The Hallow Jack 19. aug. 2021 kl. 18:42 
Like with Miles RimCuisine cb it says it needs the 1.2 version on the page and ingame when making mod order
The Hallow Jack 19. aug. 2021 kl. 18:36 
im wondering so if I get the warnign that im not using the 1.2 version of the mod ignore it bc this one it should work fine with?
tierrehcc 12. aug. 2021 kl. 11:35 
Getting error with RimBees
[[SYR] Universal Fermenter] Patch operation Verse.PatchOperationFindMod(RimBees) failed
file: C:\Program Files (x86)\Steam\steamapps\workshop\content\294100\2558008936\Patches\Mods\RimBees.xml
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.PatchOperation:Complete (string)
Verse.LoadedModManager:ClearCachedPatches ()
Verse.LoadedModManager:LoadAllActiveMods ()
Verse.PlayDataLoader:DoPlayLoad ()
Verse.PlayDataLoader:LoadAllPlayData (bool)
Verse.Root/<>c:<Start>b__6_1 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
Jiopaba 9. aug. 2021 kl. 14:47 
This is likely the cause of all the issues. Instead of using a "Universal Fermenter" they just implemented it in their own framework as a generic item processor setup. Although they all need their own unique barrels or whatever now, the performance issue isn't really a concern at least.

If "Universal Fermenter" is still supposed to serve its purpose of unifying the processing building in the future, it'll basically have to be rewritten to serve that purpose, or at least patched in a very different manner I think.
Jiopaba 9. aug. 2021 kl. 14:45 
Seems like 1.3 RimBees removed "RB_TakeBeerOutOfFermentingBarrel" and "RB_FillMeadFermentingBarrel", so the patch operation which is supposed to remove those is redundant now. This was probably a result of the July 5th patch which makes Mead Barrels use the Item Processor system in the VE Framework.

Given the performance of the Item Processor framework, I think it's probably okay to just remove the patch for now? Hmm... the downside is then you can't ferment beer and mead in the same exact barrel, but... that's probably more realistic I guess, I'm sure there is some functional difference between the two in real life where you wouldn't want cross-contamination.
Charlotte  [ophavsmand] 9. aug. 2021 kl. 7:42 
They probably updated and changed things around
Rhyagelle 9. aug. 2021 kl. 7:37 
Keep getting an error pop up in game saying "patch failed" for both Vanilla factions expanded -Medevil and Settlers
any idea on a work around?
Charlotte  [ophavsmand] 9. aug. 2021 kl. 6:30 
I'll check the issue on RimBees!
viirinsoftworks 9. aug. 2021 kl. 3:17 
I don't understand how to use this mod. I have the 1.2 Universal Fermenter for RimBees, but there's the one red error, so I got this mod. I don't see it in the list, and wondered if it would be somehow invisibly included in the Universal Fermenter I can see, but there are even more red errors from duplicate definitions. Am I supposed to dehook the visible Fermenter?
Fuglypump 8. aug. 2021 kl. 21:13 
Yep same rimbees patch fails
Izanami 7. aug. 2021 kl. 19:59 
@Charlotte
Getting a single error message that states that the patch for RimBees failed.
Charlotte  [ophavsmand] 7. aug. 2021 kl. 15:01 
He'll be back. UF was kind of an imperative. Too many mods use it.
Graf_Alexey 7. aug. 2021 kl. 12:56 
Hi. thanks for updating one of the SYR mods. maybe ask you to update another mod of the same author ([SYR] Blueberries)?
Charlotte  [ophavsmand] 6. aug. 2021 kl. 17:35 
Well, the original error was harmless. But still red is annoying.
Slam 6. aug. 2021 kl. 16:57 
I get the error when I load up the game but it goes away when I get my error report on the map selection page so its proabably something harmless.
Charlotte  [ophavsmand] 6. aug. 2021 kl. 16:18 
I fixed that already, unless they changed it recently.
Slam 6. aug. 2021 kl. 15:08 
My errors were clean, reload the game now i'm getting the same red error @FriskyCthulhu is getting for rimbees. I didn't change anything so I don't know where the error came from.
Charlotte  [ophavsmand] 5. aug. 2021 kl. 12:21 
Yeah... that wasn't my doing.
Vintage Fruitcake 5. aug. 2021 kl. 12:01 
That could be an option. Originally, UF had a gizmo to select what you're brewing after building. The current implementation is clunky since you're usually only brewing one thing anyway.
Charlotte  [ophavsmand] 5. aug. 2021 kl. 11:26 
Would it be better to block it all? It has a filter tab you can set to enable/disable ingredients.
Vintage Fruitcake 5. aug. 2021 kl. 9:54 
Building a fermenting barrel defaults to allowing any possible fermentation which is an issue with VFE: Settlers because pawns love putting chemfuel in there to make chemshine asap.
Charlotte  [ophavsmand] 4. aug. 2021 kl. 15:08 
Make sure to unsubscribe from the other one. It uses the same ID
[SYR] Universal Fermenter
King Zog 4. aug. 2021 kl. 14:52 
for some reason it doesnt appear in my mod list
Charlotte  [ophavsmand] 3. aug. 2021 kl. 21:44 
Update:
- drawerType fix, thanks Daedalus!
- Vanilla Factions Expanded: Medieval, Settlers, Vikings fixes.
Daedalus 3. aug. 2021 kl. 19:24 
Not sure if this is the best place to report this issue, but since this fork is updated for 1.3, I'll put it here.

The show product icon doesn't work for 1.3. It seems between 1.2 and 1.3, the default drawerType of BuildingBase changed from MapMeshAndRealTime to MapMeshOnly. And the UniversalFermenter building doesn't define it's own drawerType. The product icon functionality uses the PostDraw method which is only run on things with a drawerType of MapMeshAndRealTime.
sunny 3. aug. 2021 kl. 12:51 
Thanks for updating it
FriskyCthulhu 3. aug. 2021 kl. 11:18 
I'm reporting similar issues as @theArtist, but just with more mods failing patching. I see you're already addressing this, so Idk if my HugsLib log will be helpful, but I included it below.

[[SYR] Universal Fermenter] Patch operation Verse.PatchOperationFindMod(RimBees) failed

[[SYR] Universal Fermenter] Patch operation Verse.PatchOperationFindMod(Vanilla Factions Expanded - Medieval) failed

[[SYR] Universal Fermenter] Patch operation Verse.PatchOperationFindMod(Vanilla Factions Expanded - Settlers) failed

[[SYR] Universal Fermenter] Patch operation Verse.PatchOperationFindMod(Vanilla Factions Expanded - Vikings) failed

Here's my HugsLib log.

https://gist.github.com/HugsLibRecordKeeper/3049dbbdd603f6808e88aa60a3b080a1
Charlotte  [ophavsmand] 2. aug. 2021 kl. 3:20 
I'll take a look!
theArtist 1. aug. 2021 kl. 22:31 
XML error: <processType>Multiple</processType> doesn't correspond to any field in type UF_Process. Context:
[[SYR] Universal Fermenter] Patch operation Verse.PatchOperationFindMod(Vanilla Factions Expanded - Medieval) failed
Could you take a look at these two error? Thanks!
Jarl Tobi 1. aug. 2021 kl. 20:52 
this is cousing errors for me
Akaired 31. juli 2021 kl. 10:13 
thx
Charlotte  [ophavsmand] 30. juli 2021 kl. 17:53 
@Dismar: I think it's because I have it unlisted. But I added it sucessfully to my collections. Maybe I should publish it? Depends on how long Syr is gone. As for the product icon, it should show? It shows here, check if the texture is right.