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Rapporter et oversættelsesproblem






Overall its makes random appareal spawn, generally more awful. I love the idea for Armors just not clothing. Is there a stuffable for just Armors?
(and if running running rimpy fixes it I know that was it)
Could you add "Xeva FB Pack" and "Xeva FB Pants" to the list of mods this needs to be loaded after? I was getting red text from them until I put this mod at the very end of my list
Because I feel like tribes people shouldn't wander around with picomachinery or starsteel warmasks...
If not, is there a way to completely disable those materials from being used?
also do you know if this causes desyncs in multiplayer mod?
My rimworld version is 1.3.3200 (64-bit) and I'm not currently running any DLC
https://gist.github.com/c6c3d971b448a16c25519efba2ba5d57
[Stuffable Vanilla Armor] Patch operation Verse.PatchOperationFindMod(Vanilla Armour Expanded) failed
file: D:\Steam Games\steamapps\workshop\content\294100\2555543758\Patches\Vanilla_Armors_Expanded.xml
There doesn't seem to be any other mention of the interaction in the logs, and just to be sure I tried adjusting the load order to have your mod above and below VAE with the same results both ways. In-game recipes show "0 ingredients" in the ingredient list which is expected.