安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
I've not encountered the banshee but a few nemesis
I know this is an old comment, but I just today found the solution to the very same desire I had (it's like fate)! It's called Occult Zombies, if you haven't found it after all this time. It doesn't add a new model but adds a few new textures that are rare, but quite creepy looking. One did remind me of centaurs.
Hell yeah
soulfilcher
when the world needed him the most, he vanished.
Nemesis just disappears after a few hits on him in multiplayer. It doesn't matter if he has invincibility turned on or not, he disappears in both cases.
LOG : General , 1698499063710>12185273>Zombie: removing stale zombie 5000 id=16549
https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=1992785456
I installed the mod midgame, is my new friend immortal? if it is, there's some way to disable it in the files?
Yeah the Nemesis is all kinds of jank. They also have an oddly short aggro range. Personally I disable them and only keep the Banshees enabled.
From my experience it does work with Random Zombies mod even while Nemesis is disabled. You'll usually find the Banshee in houses or structures, or at least very close to one.