Arma 3
Sonus
35 kommentarer
maTpoc 10. apr. kl. 20:14 
спасибо.та оне пиндосы.их хоть спрашивай хоть не спрашивай:lunar2019piginablanket:
Trager  [ophavsmand] 10. apr. kl. 14:11 
@maTroc, название не менялось никогда. Может сервер ссылается на мод который перезалили куда-то, спроси у админов
maTpoc 10. apr. kl. 7:44 
привет.сервер просит мод-arma 3 sonus sfx mod - немогу нигде найти.а твой не подходит.у твоего раньше не такое название было???
Jack Ruby 25. okt. 2024 kl. 22:35 
Ended up being "Action Menu Reskin" but appreciate that I maybe prompted an update
Trager  [ophavsmand] 10. okt. 2024 kl. 3:17 
"vanilla group bar" if I understand correctly hidden by default ACE settings.
https://community.bistudio.com/wiki/showHUD (parameter 6)
To check current state exec: shownHUD # 6

This mod doesn't even close to hide that UI element
Jack Ruby 9. okt. 2024 kl. 18:23 
NO idea, I got ~170 mods loaded in a lan antistasi game so could be anything but I'll get back to you lol
Trager  [ophavsmand] 9. okt. 2024 kl. 13:35 
ಠಿ_ಠ
Emm, I'll investigate this but whaaat
Jack Ruby 9. okt. 2024 kl. 9:59 
Any idea why Sonus would cause the ACE UI option for the vanilla group bar to be set to false? Currently working thru a beefy mod list to find the culprit and will report back but figured I’d ask
Trager  [ophavsmand] 7. mar. 2024 kl. 11:22 
Yes @contor
contor 6. mar. 2024 kl. 23:41 
so is this just active automatically?
MK05 5. juli 2023 kl. 12:48 
@Trager
thanks man - boys are going to love this
Trager  [ophavsmand] 30. juni 2023 kl. 1:51 
@Decker_1705
ah, it's a minor issue, no damage to gameplay
Easy fix, mod was updated tomorrow, thx for the feedback
MK05 29. juni 2023 kl. 9:40 
trying to use this mod on my dedicated server and get these in the console:

17:32:04 String STR_A3_Sonus_CfgMods_name not found

17:32:04 String STR_A3_sonus_cfgmods_overview not found

17:32:04 String STR_A3_Sonus_CfgMods_name not found

any ideas if this is an issue and if i can fix this?
BigSauce 31. mar. 2023 kl. 9:00 
the devil is always in the detail. thank you
Hawaiian 10. nov. 2022 kl. 22:21 
Thanks for the response ( :
Trager  [ophavsmand] 10. nov. 2022 kl. 14:55 
@[ZSU] RyanTheHawaiianSeaLion
Hi Unfortunately, this cannot be done at the mission
You need to disable this mod, or create another mod that will not add these sounds

sounds appear on the terrain, not on a mission
Hawaiian 9. nov. 2022 kl. 22:45 
Hi @Trager, do you think it would be possible to have an eden module created for this mod that disabled it on a map/mission? This is a fantastic mod but it does tend to distract from things like trainings. Thanks
Trager  [ophavsmand] 19. aug. 2022 kl. 18:37 
@afgan-spec

Just start the game with this mod
map objects will play these sounds automatically

These sounds are not part of the "sounds" (cfgSounds) that we can control, but the configuration of map (CfgEnvSounds and CfgWorlds) itself


[inRU]
Достаточно запустить игру с этим модом
объекты на карте будут автоматически играть звуки

Эти звуки не относятся к "звукам" (cfgSounds) которыми мы можем управлять, а являются именно настройками самих карт (CfgEnvSounds and CfgWorlds)
afgan-spec 19. aug. 2022 kl. 15:32 
Как эти звуки поставить на карту в миссии? Через триггер в эффектах не проигрываются...
Stefanzo 12. aug. 2022 kl. 20:42 
awesome thank you im doing a market garden operation on rosche and this will work perfectly then thank you
Trager  [ophavsmand] 12. aug. 2022 kl. 18:46 
@Stefanzo
Yea
vanilla and mod maps

will not work if the map doesn't inherit the CAWorld class
Although I have not seen such maps yet
Stefanzo 12. aug. 2022 kl. 11:56 
does this work on modded maps
John 7. feb. 2022 kl. 16:16 
congrats :D
Phantastic 6. feb. 2022 kl. 4:12 
Noice!
Trager  [ophavsmand] 6. feb. 2022 kl. 3:58 
Me too (・_・;)
ETA 02/07
Phantastic 5. feb. 2022 kl. 1:44 
I am eagerly following this for the update you speak of :)
Trager  [ophavsmand] 12. dec. 2021 kl. 18:01 
I changed way the mod works and soon absolutely all maps will be supported, will try release it before new year
JackAttackJRMV 12. dec. 2021 kl. 9:10 
Is there a list of supported maps?
Schlabbie 29. juli 2021 kl. 8:11 
Sweet, thank you
Trager  [ophavsmand] 28. juli 2021 kl. 18:05 
Yes
Schlabbie 28. juli 2021 kl. 7:22 
Is this clientside?
Trager  [ophavsmand] 24. juli 2021 kl. 5:48 
yeah
Exocet 24. juli 2021 kl. 5:45 
so does that mean different people can hear different sounds at the same time?
Trager  [ophavsmand] 24. juli 2021 kl. 5:21 
@Exocet, the behavior is exactly same as that of vanilla game
No new scripts/mechanics in this mod

In general, these are just new lines in vanilla CfgEnvSpatialSounds config
Exocet 24. juli 2021 kl. 4:54 
nice mod, whats the behavior in MP? will everyone hear the same sounds?