RimWorld

RimWorld

Cut Everything in Zone
38 kommentarer
Everyone  [ophavsmand] 3. aug. kl. 13:57 
There is, there should be build-in feature for that
Chicago 3. aug. kl. 12:38 
Is there any way to "lock" the zone so I don't select it all the time?
Raccorn23 28. juli kl. 0:55 
1.6 PLEASE
Fernando_Pando 25. juli kl. 22:46 
just wanted to show interest in an update to 1.6. thank you if your still working on it.
Asgahn 13. juli kl. 11:30 
1.6?
Atro 8. maj 2024 kl. 3:34 
does exactly what you want it to do!
Everyone  [ophavsmand] 7. feb. 2023 kl. 11:49 
Right-click "Cut everything" designator icon for more options. See more in mod description.
Amnesiac 5. feb. 2023 kl. 14:57 
I wanted to use this to create no grow zones for fighting areas. Is there a way to stop pawns from cutting grass but continue to cut things that provide cover? Maybe even an "only cut trees" option, lol
Everyone  [ophavsmand] 3. dec. 2022 kl. 10:51 
@Mixer I don't prefer that
Mixer 3. dec. 2022 kl. 6:45 
Thank you for nice mod!
But I think it would be nice if the automatic cutting of plants took place not in the farming zone, but in the home zone. Thus, the clean zone would expand automatically without further action.
mo123567 28. nov. 2022 kl. 16:23 
@KomradeKD Thanks for answering. It looks like we have an update now a few hours later.

@Everyone Thanks for updating.
Everyone  [ophavsmand] 28. nov. 2022 kl. 10:10 
Version 1.1.4 was released for Rimworld 1.4. Some additional fixes:

- Fix typo in word "cutting".
- When disallowing cutting trees, only the ones where "tree lovers care if chopped" will be preserved. Should allow harvesting things like fibercorn and similar plants.
Incidental_Fish 28. nov. 2022 kl. 4:48 
@mo123567 Colony Manager by Fluffy lets you do this. You have to build a manager's desk first, but you can create a job that cuts all the vegetation in a designated allowed area. It's not as elegant as this mod, but it gets the job done.
mo123567 26. nov. 2022 kl. 16:40 
Is there a mod that does this for 1.4?
m4u1nh0 24. okt. 2022 kl. 5:32 
1.4 please?
Viking 26. maj 2022 kl. 16:02 
Currently, disabling cutting trees also disables harvesting fibercorn. Is there a way to allow fibercorn to be harvested while disabling cutting trees?
Mcgrolox 5. dec. 2021 kl. 21:22 
Hey, just a minor fyi intended as constructive, the job shown for pawns following the 'Cut all plants in Zone' has a minor typo (Cuting all plants, as opposed to Cutting all plants). Not even remotely functionally important, but is there to fix if you so deem you would like to. Thanks for the mod, it is very helpful <3
DAV 18. sep. 2021 kl. 12:37 
Hi.
Would it be possible to add two options:
- cut everything except the growing zone plant
- disable harvesting
Thanks
NnWinter 20. aug. 2021 kl. 18:38 
My turret was meant to guard my yard, but the trees keep blocking shots when enemies attacking.
With this mod, I can cut all the trees in my yard without putting rock-floors which made wild plants impossible to grow :)
NnWinter 20. aug. 2021 kl. 18:34 
Jeeee... Looking for a mod like this for 5min. Thanks:steamthumbsup:
Reianor 4. aug. 2021 kl. 9:24 
You can harvest anything and everything that way AFAIK, just don't forget to turn off sowing or it'll go south in a vareity of ways.
Reianor 4. aug. 2021 kl. 9:20 
Last time I checked (it was quite some time ago thoguh) that was a feature of vanilla growth zone.
https://rimworldwiki.com/wiki/Ambrosia
And wiki still says that it is.
Everyone  [ophavsmand] 29. juli 2021 kl. 5:23 
Unexpected feature: this now allows harvesting ambrosia without also harvesting the trees. Create growing zone around ambrosia, set "allow sow" to off, set "allow cutting trees" to off.
Everyone  [ophavsmand] 29. juli 2021 kl. 4:48 
Added a toggle available per-zone to disallow cutting any trees.
Mark_Collie 28. juli 2021 kl. 13:15 
Yeah beacause of tree lovers, and it would help so much with it
Flesh Forge 23. juli 2021 kl. 10:45 
yeah I see it's in today's patch
Everyone  [ophavsmand] 23. juli 2021 kl. 7:43 
Tynan has posted that there is this fix in unstable branch:

- Fix: Pawns will attempt to harvest trees in growing zomes marked as no cutting.

Let's wait and see if that resolves the problem.
Flesh Forge 23. juli 2021 kl. 3:53 
not exactly the Tree Connection meme, by default it doesn't punish you very much for cutting trees, it's the No Tree Cutting precept option, which makes the entire colony go nuts when anyone cuts down any trees. aside from the designators it's also a problem with automatic cutting in growing zones (even with No Cutting set, pawns will still cut down mature trees, and all trees adjacent to the border of the grow zone)
Everyone  [ophavsmand] 22. juli 2021 kl. 5:10 
Wait. Because of tree lovers, right? :D
Everyone  [ophavsmand] 22. juli 2021 kl. 2:58 
@dogmaster7 when would you use this?
Mark_Collie 21. juli 2021 kl. 14:22 
Can we get a cut all except trees
Everyone  [ophavsmand] 14. juli 2021 kl. 9:23 
Added few more useful options
Everyone  [ophavsmand] 14. juli 2021 kl. 3:10 
Some cases I imagine would be helpful are to only cut all things that count as cover, or to cut things that block wind turbine. Maybe I should add right-click menu on "cut-everything" to pick another mode?

By the way, the mod is a bit sneaky: it designates to cut only things that are not harvestable the usual way, so to not conflict with existing harvest work.
Everyone  [ophavsmand] 14. juli 2021 kl. 3:04 
@Bustly Not sure how to do that with such a mod name
Everyone  [ophavsmand] 14. juli 2021 kl. 3:03 
@DisKorruptd a typical growing zone with allowSow = false will do that. It's usual trick to put it near ambrosia sprout and then your colonists will harvest ambrosia when it's ready. They will also harvest anything that's grown there, like berries or trees.
なの〈Nano〉 14. juli 2021 kl. 1:42 
Nice, I usually just put some concrete floors to prevent that, but maybe this will be useful as well

@DisKorruptd I heard if you just disable sowing it will work as well, think I will use something like 'Growing Zone Priorities' to lower the priority for a bit in case my pawns heading out too much. Also there's a mod called 'Colony Manager,' you can assign specific plant type to do that, it's a bit overkill and I think don't work with old save though
*Edited: lol, forgot sowing exists in unmodded game, only need to use Toggle Harvest if you don't want the zone working all the time I guess
DisKorruptd 13. juli 2021 kl. 22:29 
Is there a gizmo to clear only fully grown plants? like, to set up foraging zones?
Bustly 13. juli 2021 kl. 16:14 
Any way you'd be able to designate certain plants to spare?