Arma 3
ONLY WAR - 40K LIBERATION LYTHIUM 2022
22 Comments
ItsMikrooo 24 May, 2023 @ 12:15pm 
Running into the following missing mod issue when attempting to run this scenario on a server :

Missing addons detected:
WBK_DreadnoughtForm
Aod_Cont_Weapons
Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
Styx 27 Feb, 2023 @ 3:05pm 
Can this please receive a 2023 Update? Suffering issues when trying to load, including a skeleton error and statements that WBK_DT_5 no longer exists, originating from the mission.sqm
tsalaroth 6 Jan, 2023 @ 7:52am 
This simply cannot be played on a dedicated server without opening it up to hackers / cheating; the map has a dependency that doesn't have a bikey, and the music mod author has lost his source files and can't update to add one for it. I know you can't do much about the map, but in the future, you may want to leave the music mod out as a requirement for the mission.
ICEMAN 27 Aug, 2022 @ 10:10pm 
IT TAKES TO LONG TO LOAD OR IF IT LOADS AT ALL AND NONE OF THE SLOTS HAVE MAPS. NEEDS A UPDATE PLEASE
Danny Dingo 24 May, 2022 @ 10:03am 
@Nipp - I've been trying to get these running for my dedicated too. Have you had any luck with any of the 40k Lib maps?
Nipp. 22 May, 2022 @ 9:10pm 
so do none of these mods load up server side. Its been impossible for my team to get any functioning.
Danny Dingo 19 Apr, 2022 @ 8:35pm 
There's a lot of incompatible issues I'm getting with this.
20:32:04 Texture header "whwalkers\sentinel\data\sentinel_dkok1490th_lowres_ca.paa" already in the manager and new header is different! Removing header from the manager.
20:32:05 Conflicting addon REFORT_VICT in 'turretspatch\', previous definition in 'Turret\'
20:32:05 Conflicting addon WBK_DreadnoughtForm in 'GOG_Giants\', previous definition in 'WBK_WH30_ContemptorDread\'
20:32:05 Conflicting addon TIOW_tau_40k_effects in '40k_tau\effects\ion_muzzleflash\', previous definition in '40k_tau\effects\'
20:32:05 Conflicting addon TIOW_tau_40k_effects in '40k_tau\effects\pulse_muzzleflash\', previous definition in '40k_tau\effects\'
20:32:05 Conflicting addon OrkDakka in 'OrkDakka\', previous definition in 'OrkShoota\'
20:32:05 Conflicting addon OrkWheeled1 in 'OrkWheeled1\', previous definition in 'OrkWheeled1\trukk\'
and so on. I ordered them according to pre-reqs.
Atrocittus  [author] 18 Feb, 2022 @ 8:09am 
Feb/2022 mission update! Have fun:chug:
(CT) Lithios 3 Feb, 2022 @ 5:05am 
There are no player slots and I get the error "steam/__cur_sp.Lythium/mission.sqm/mission/entities/item2013/entities/item0.type : vehicle class bunker_static no longer exists" every time I try to host the mission.
CamperCombo 4 Jan, 2022 @ 2:33am 
Is it possible for a version of this liberation which only uses TIOW2?
Rhodes 29 Dec, 2021 @ 6:48pm 
That is the output from my web console when I try to load the mission.
Rhodes 29 Dec, 2021 @ 6:48pm 
2:42:47 Unknown entry type 4d in mission.sqm/Mission/Entities/
2:42:47 Cannot find base wĐ8���iW��t��?*_���_�����o��3?��\ϧCv�l�z]�4�O��*�̙�����o��1�f�;�M��!�h�鿄e�>Y�G��8�1ņ�SMV\b7Uoٜ���CO�����T�.,���r
�*5��h<×�þ�m�Ȫm�L+�ja]u�Y�E6U����0,Js�
�X� R).�W��F��AS��Bp�V,�j'�7"������_}֟=UZ��"���}
������uw���G�w�������p�?x�X���E��T/}�>f<��%� M?n�i��_���'<*
���ݢ�0=��" for mission.sqm/Mission/Connections/
2:42:47 Unknown entry type 4d in mission.sqm/Mission/Entities/
Rhodes 29 Dec, 2021 @ 6:29pm 
This mission is failing to load on my server, and when I check the web console, it is giving me some really weird errors like it has been compiled incorrectly. I know liberation files can be tricky, but this Op won't even load, the server kills it before it even gets to the slot selection screen.
Glave 8 Nov, 2021 @ 2:46pm 
so how far away from the main base can I spawn the fob
Fantasy System 7 Aug, 2021 @ 3:24pm 
Thats really weird, it appears enemies are not visable?
Mandraw 28 Jul, 2021 @ 3:43pm 
Hello, it does seem to be a really cool mission, but I have a question :
If I play it do I have to load manually the dependency mods, or does it get loaded automatically ?
Thanks !
Atrocittus  [author] 22 Jul, 2021 @ 4:18am 
Hi! This is a candian dedicated mission, no SM slots for this one. But you have 3 dreadnaughts slots, they are super strong but can die. Have fun :chug::fearsomeaura::heavybolter:
2Mayonnaise4U 22 Jul, 2021 @ 4:07am 
Sorry about bothering you with this when you've probably been asked this 100 times, but I cant seem to get a space marine skeleton in the campaign, i've tried making a new profile with the Astartes heads to no avail. Any recommendations? Also it seems like the player dreadnaughts are invulnerable.
Owling 13 Jul, 2021 @ 2:44am 
The enemy unit took awfully long to spawn in the zone, any idea why ? Thank you in advance :D
Atrocittus  [author] 5 Jul, 2021 @ 9:02pm 
The valkyrie!
ben__ 4 Jul, 2021 @ 6:44pm 
probably a stupid question but which vehicle can move the FOB container to set up the first base?
I just get "no transport vehicle nearby" in the menu
Atrocittus  [author] 3 Jul, 2021 @ 7:05am 
Missing ICP rifle and pistol error fixed!