Garry's Mod

Garry's Mod

[VALKYRIE] Star Wars Creature NPCs
53 kommentarer
Slig [MW] 19. maj kl. 20:25 
where a saddle for the bantha?
Siyokay 18. dec. 2024 kl. 3:26 
It would be nice if you added a krayt dragon.
FallenLogic  [ophavsmand] 4. aug. 2024 kl. 16:03 
@Thatonehydra You can edit the values in the Lua files. The release values were set by commissioners
Slenderman 1. aug. 2024 kl. 11:22 
The wampa feels too rushed
FallenLogic  [ophavsmand] 6. mar. 2024 kl. 7:34 
@Stormhill They don't have physics models since the DrGBase entities use bounding boxes for collision.
Stormhill 5. mar. 2024 kl. 22:07 
would it be possible to release these as ragdolls?
Salty 28. nov. 2023 kl. 6:55 
You forgot to
AddCSLuaFile()
DrGBase.AddNextbot(ENT)

on the Wampa :3
BrockKids1 21. sep. 2023 kl. 18:31 
so when could you make the rancor mod with the rancor that has eating animations??
BrockKids1 16. sep. 2023 kl. 13:01 
ok i'll wait for that mod
FallenLogic  [ophavsmand] 15. juli 2023 kl. 18:30 
@BrockKids1 Unfortunately only the JKA rancor models actually have mouth pieces painted to the jaw bone, which is changeable but takes time.
BrockKids1 13. juli 2023 kl. 21:51 
There Should Totally Be A Side Mod To This Which It's Just The Rancor
But With Eating Animations
BrockKids1 12. juli 2023 kl. 18:39 
I Sure Hope So
17th21stlancers 11. apr. 2023 kl. 15:09 
will the rancors get some sort of animation for the players/npcs being eaten?
The Willis Man 18. sep. 2022 kl. 15:22 
@ThatOneGuy i thought i tried that but thanks anyways.
Sally 11. aug. 2022 kl. 1:45 
njnnonjon
:steamhappy:
ThatOneGuy 29. juli 2022 kl. 9:10 
Oh damn, nice!
FallenLogic  [ophavsmand] 29. juli 2022 kl. 8:59 
@ThatOneGuy In the works. Will have to be map integrated, though
ThatOneGuy 4. mar. 2022 kl. 12:22 
Cool, all we need now is a Sarlacc. Also @The Willis Man press E.
The Willis Man 22. jan. 2022 kl. 14:34 
can someone please inform me what to press to "ride" the rideable creatures? i cant figure out how to do it.
[GI] PaulPanzerwerfer 18. jan. 2022 kl. 10:09 
is it possible to disable to ride the animals
jd.games2021 13. jan. 2022 kl. 13:42 
I only get effects!
25waverlydrive 13. dec. 2021 kl. 5:30 
hey could you make the Massif
FallenLogic  [ophavsmand] 29. sep. 2021 kl. 6:12 
@Cyber Racoon Just copy the control code in from another lua file. I didn't do it by default because of how the mounting system works
Xeno-Bob 29. sep. 2021 kl. 4:48 
any way of making colicoids controlable?
Crazyy 11. sep. 2021 kl. 14:33 
Making the maximum life adjustable
FallenLogic  [ophavsmand] 5. sep. 2021 kl. 9:57 
@Alkyiel Update should have just been pushed, added Reeks and Tauntauns, and fixed a ton of smaller bugs!
Alkyiel 3. sep. 2021 kl. 14:05 
Awesome.
still a fantastic addon.
FallenLogic  [ophavsmand] 3. sep. 2021 kl. 9:10 
@Alkyiel Coming soon (along with other fixes and a few minor updates like 2 new creatures)! Been working on extracting and converting those
Alkyiel 18. aug. 2021 kl. 1:45 
Surely give the rideable creatures idle animations for when they're not moving, because when you stop they still keep walking on the spot, tis a bit wack.
FallenLogic  [ophavsmand] 24. juli 2021 kl. 6:10 
@Zero You can make another lua file serverside and just put in the ENT stuff from the top of the file and change ENT.RunSpeed to what you want. Though I thought I upped the cat's speed in the last update
Avery J. Johnson 23. juli 2021 kl. 9:07 
Is one able to make the Nexu faster without tampering with the lua itself? It's ridiculously slow ;-;

https://youtu.be/9jBoBi8YBzg?t=187 3:07 might also be a worthwhile mechanic from a developer standpoint to add to its ability. I donno how it'd work with DrGbase but basically just a fast zombie leap with a second or two animation of it preparing to lunge.
Cpt.Dan6 20. juli 2021 kl. 23:43 
If possible I would like to have a commission, when ever your free no rush
FallenLogic  [ophavsmand] 20. juli 2021 kl. 18:49 
@Cpt.Dan6 I mean, I do take commissions, I'm just super busy atm
Cpt.Dan6 18. juli 2021 kl. 18:42 
Is there a way that I can get something added to this or even just a separate Addon created. I am trying to get some along the line of the Lothal Wolves added like the Bantha and the Nerf?
FallenLogic  [ophavsmand] 11. juli 2021 kl. 5:33 
rp_vardos_v2, it's on my workshop page
FruitSkull 10. juli 2021 kl. 22:01 
What map was used in the second to last screenshot?
FallenLogic  [ophavsmand] 8. juli 2021 kl. 6:41 
@Brother-Librarian No ragdolls in this pack (nextbots use hitboxes for hitscan collisions, and they all have death animations), but something I might revisit at a later time. There is a ragdoll of the JK:JA rancor somewhere on the workshop, though
Mister Cthulhu 7. juli 2021 kl. 21:13 
holy crap that's a lot of rancors, are there ragdolls for posing?
STierLuck.YouTube 7. juli 2021 kl. 12:57 
@FallenLogic give kotor a try, first game amazing second one was rushed.
FallenLogic  [ophavsmand] 7. juli 2021 kl. 11:33 
@Vac The Rakghouls in here are from SW:TOR, I don't even own KOTOR
Vac 7. juli 2021 kl. 10:41 
Were you able to pull the Rakghoul from KOTOR with anims?
FallenLogic  [ophavsmand] 7. juli 2021 kl. 7:53 
These are from Star Wars
ПОДНИМИ ЭТУ БАНКУ 7. juli 2021 kl. 2:33 
Ceph crysis 2 please...
STierLuck.YouTube 6. juli 2021 kl. 20:08 
ITS ABOUT TIME!
Dughoo 6. juli 2021 kl. 19:34 
i can say that you did good job on it, even if script (some) is from github i don't care because you put effort into it, not just copy pasted other people's work. I really like your addon and i wish you luck in future :steamthumbsup:
RelatedTomato78 6. juli 2021 kl. 18:23 
Oh I see
RelatedTomato78 6. juli 2021 kl. 18:19 
Okay?
FallenLogic  [ophavsmand] 6. juli 2021 kl. 18:19 
@justindubreuilspe Player anims are handled via a shared mdl that would break most animation sytems if I tried to edit it. The rancor attack is technically supposed to be biting a player's head off, but spawn in a turret and see what happens when it's eaten
RelatedTomato78 6. juli 2021 kl. 17:57 
Hey can you animate npcs/ players when being eaten and can you make them get shoved in the mouth and vanish after death.
Natsenko. 6. juli 2021 kl. 10:52 
Cool to see more people using DrGBase