Portal 2

Portal 2

Ripper
67 kommentarer
Andi  [ophavsmand] 7. okt. 2023 kl. 20:00 
Thanks for testing.
Steve3Dx 7. okt. 2023 kl. 15:15 
great:steamthumbsup:
Andi  [ophavsmand] 17. sep. 2022 kl. 10:19 
Thank you, I'm GLaD you enjoyed it.
SpielSatzFail 17. sep. 2022 kl. 1:56 
Nice clean logic.
Andi  [ophavsmand] 30. juni 2021 kl. 17:53 
Thank you so much
vallibus 30. juni 2021 kl. 15:32 
Very nice, Andi.
Andi  [ophavsmand] 19. juni 2016 kl. 11:51 
Thanks.
jandlml 18. juni 2016 kl. 17:13 
i guess i had a few more of your maps to do, i dont know which map this was inspired by but nice remake.
Andi  [ophavsmand] 23. mar. 2015 kl. 14:03 
Yes, this chamber does have multiple solutions. As I said in the description, this test was inspired by a past map. Do you remember which one it was. I like to give credit where it’s due.
Chelliste 23. mar. 2015 kl. 8:00 
I see from the video that are at least a couple different ways of solving this one. I never had the cube inside the two-button room, and I took fewer funnel rides. The final moves with the cube are similar to an unintended solution I did in a puzzle by (I think) GBMusicMaster.

The sphere room was fun to solve, even though I had to work at it awhile after I knew the answer. It's tricky catching that sphere without falling in. I forgot to look for the companion cube. :-(
Andi  [ophavsmand] 2. sep. 2014 kl. 12:19 
Thanks.
The Sojourner 30. aug. 2014 kl. 22:51 
Very fun logic chamber :p2cube:
Andi  [ophavsmand] 4. juli 2014 kl. 14:06 
Thanks for playing, I'm GLaD you liked it.
herbusmc 27. juni 2014 kl. 10:30 
I solved it, then I looked at your video. I only took 2 funnel rides, once over and once back. But I think it still qualifies as an intended solution because I did not use any exploits. Thanks for making this great map.
Andi  [ophavsmand] 19. juni 2014 kl. 16:49 
Gothca, no problem.
TS_Mind_Swept 19. juni 2014 kl. 15:32 
i don't know if i had seen it when i said "cool", i think i was just saying cool to you having a video up. :D
Andi  [ophavsmand] 19. juni 2014 kl. 9:39 
I'm GLaD you liked it.
TS_Mind_Swept 17. juni 2014 kl. 21:17 
Cool. :D
Andi  [ophavsmand] 17. juni 2014 kl. 9:42 
I can post a video, I will have it up by tommorow.
TS_Mind_Swept 15. juni 2014 kl. 15:55 
Thank's noclip! :D
TS_Mind_Swept 15. juni 2014 kl. 15:46 
I'd like u to upload a video, i cant seem to get it. :s
Andi  [ophavsmand] 7. maj 2014 kl. 9:57 
Thanks
Almisuifre 7. maj 2014 kl. 3:21 
The solution we look at is always harder than the intended one ^^
Easy and fun, I prefered the second part. Thanks
Andi  [ophavsmand] 6. maj 2014 kl. 14:49 
I can a post video if you like.
YaourtSaveur 2. maj 2014 kl. 2:44 
impossible :D
TPh 1. maj 2014 kl. 11:20 
i will try it!
Andi  [ophavsmand] 30. apr. 2014 kl. 10:36 
Thank you very much and you for playing.
gambilier 30. apr. 2014 kl. 8:29 
One of the best I've played in a good while,excellent! Keep up the good work!
Andi  [ophavsmand] 29. apr. 2014 kl. 21:42 
I'm GLaD you liked it, I will try to your idea. Thanks very much.
Kizzycocoa 29. apr. 2014 kl. 14:00 
I loved this map. the idea of a pinball-like control system is something I really want to see taken to a grander scale! got a bit muddled when taking the cube back, but overall a great chamber. please do more pinball stuff! 8U
Andi  [ophavsmand] 29. apr. 2014 kl. 9:44 
@Honest_Cake I changed the chamber so the player doesn't have to go back for a cube or restart.
Andi  [ophavsmand] 29. apr. 2014 kl. 9:23 
@UFS That was brilliant.

@Honest_Cake If you don't want to go and get another cube then yes, you need to restart the test and it should pick up when you got the cube the first time. I may change this.
Honest_Cake 29. apr. 2014 kl. 4:43 
I completely forgot about the companion cube!

Took me quite a while to find the trigger, though... At one point I covered the second section with conversion gels, looking in every corner, but evenually I found it :)

(Sorry I keep pressing with the questions, I can be quite dumb sometimes) So, in order to respawn the cube manually, you must restart the test? (At the auto-save) Or is there a manual respawn button that I didn't notice?
FrostGiant 29. apr. 2014 kl. 4:11 
Andi  [ophavsmand] 27. apr. 2014 kl. 20:34 
I'm happy to hear you all liked it. Thanks for paying.

@Traveler807 I added glass of the back wall of the cube room.

@Honest_Cake That is not a flip panel. You must find the trigger to open it but you don't have to use it to solve this puzzle. If you left the cube in the beginning part with not portalable surfaces, sorry to say this but you must go back and spawn another cube but you can't be trapped... technically speaking. I did install an autosave near the passage to the laser grid.
Honest_Cake 27. apr. 2014 kl. 19:07 
Wow, of course, another brilliant, genius map. I have a certain soft spot in my heart for Emancipation puzzles, and this one might be one of my favorites :)

The second part of the chamber made amazing use of Conversion Gel (I can never figure out what to do with it in my tests...), and you really had to think outside the box while using the funnel to get yourself and the cube back to the start. I honestly have no idea how you come up with these tests!

Two things I want to mention: In the second part, what's the point of the flip-panel thing on the wall? Never got to use it. Also, it is possible (I believe) to trap yourself in the map. I accidently left the cube in a certain spot and the beggining-section-with-no-portal-surfaces, and had no way to get back to it. Maybe have a button to respawn the cube?

Again, wonderful map. Great difficulty, too: Made me think, but I wasn't pulling hair this time. :) Good job!
YaourtSaveur 27. apr. 2014 kl. 12:09 
oh it's possible but we must retry the map...
YaourtSaveur 27. apr. 2014 kl. 11:47 
it's possible??
Traveler807 27. apr. 2014 kl. 4:11 
The second room is a fantastic puzzle, had me scratching my head for ages:)
You need to put some glass on the back wall of the conversion gell room, to avoid white out though.
http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=253734907
Thumbs up, enjoyed very much
Andi  [ophavsmand] 26. apr. 2014 kl. 10:13 
Thanks for playing, I'm GLaD you all liked it.

@Brave The funnel is there in case you overshoot the button.

@Parano.Oya Wow, that has never happened when I made this chamber and I tested it almost a 100 times if not more.
NerdByDaylight 26. apr. 2014 kl. 5:18 
Awesome map! :D There is an epic fail ^^

By the way, when the cube is unreachable for you and you missed something, there is no way to respawn the cube, so you have to restart the map (or die)... Could you implement a button, which recreates a new cube, if it's necessary?
Brave 25. apr. 2014 kl. 22:10 
Fun map, this is how I solved!
pic 1
pic 2
Not sure why there was two tractor beams, 1 on the ceiling and the other on the wall at the entrance cause I never use the tractor beam on the ceiling, but other than that it was fun.
Szarps; 25. apr. 2014 kl. 21:50 
nice map, almost you got me at the end but was able to do it, check mine out which is also good for thinking

http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=253097524
GraveNoX 25. apr. 2014 kl. 11:30 
Very hard but I got it.
Andi  [ophavsmand] 25. apr. 2014 kl. 11:00 
Thanks, I will try you chamber as well.
Stuntmanmyke 25. apr. 2014 kl. 10:28 
Very cool logical test, good job Andi. Do you want test this one? : http://gtm.steamproxy.vip/sharedfiles/filedetails/?id=252090016
Andi  [ophavsmand] 25. apr. 2014 kl. 10:19 
Thank you very much.
rotring 25. apr. 2014 kl. 9:59 
Very well designed Andi, you should be proud of yourself :3
Andi  [ophavsmand] 25. apr. 2014 kl. 9:26 
Thanks for playing.
rotring 25. apr. 2014 kl. 9:16 
extremely tricky, but i managed to do it in about 20 minutes.