Garry's Mod
[DrGBase] Dark Souls 1 Hollows Pack #1
184 commenti
roachisserie chicken  [autore] 1 ago, ore 16:04 
that's still around 600 active mods, does the addon load properly if only it and drgbase are enabled?
Large_Gremlin 31 lug, ore 14:20 
About a quarter of my mods at minimum are disabled.
Large_Gremlin 31 lug, ore 14:19 
Also, that's 800-927 *total* mods, not active.
Large_Gremlin 31 lug, ore 14:19 
Funnily enough, it used to be m o r e.
I maxed put at around 927 mods before culling some from my list.
roachisserie chicken  [autore] 31 lug, ore 10:47 
800 holy moly, your game probably reached the limit of models it can load
Large_Gremlin 31 lug, ore 2:36 
Most of them are NPC, Map, or Gun mods.
Large_Gremlin 31 lug, ore 2:36 
Like..
800-ish?
roachisserie chicken  [autore] 30 lug, ore 12:31 
how many addons do you have subscribed?
Large_Gremlin 30 lug, ore 7:05 
No, I don't think so.
roachisserie chicken  [autore] 30 lug, ore 5:52 
yeah no the models are in the addon, do you use an older directx version or something? my models only support dx9+
roachisserie chicken  [autore] 30 lug, ore 5:52 
very weird, let me decompile the addon real quick and see if there's some kind of issue on my end
Large_Gremlin 30 lug, ore 4:20 
I tried that, they still showed up as errors.
roachisserie chicken  [autore] 30 lug, ore 4:17 
bizarre, try unsubscribing and resubscribing to the addon
Large_Gremlin 28 lug, ore 11:11 
Painting Guardian and Ghouls are also errors.
Large_Gremlin 28 lug, ore 11:09 
I'm having the same issue as blu, but I'm subscribed to the required addons.
Zafkiel 29 apr, ore 20:59 
Nevermind, Reinstalled the addon, tried again, and it worked perfectly. Don't know how or why lol
Zafkiel 29 apr, ore 20:33 
Hey, trying to make some local edits for a server I'm developing for, and I'm noticing that even if the faction on entities like the Capra Demon / Skeleton have their faction set to FACTION_DS1_HOLLOW, they're still hostile to the hollows, is there something I'm doing wrong?
Darch Clarkback 19 apr, ore 12:01 
CloneBlu, do you subscribed all of "REQUIRED ITEMS"?
CloneBlu 19 apr, ore 11:59 
the hollows are all just errors
ball gurgler 12 nov 2023, ore 16:47 
for now youd have to donate to him on patreon for them but they are coming when hes done with his main plans like updating the genshin pack and making the reverse players
Moondragon 12 nov 2023, ore 16:25 
anybody notice those npcs there fighting are from re8 when is that pack coming out because you said it during the April fools npc?
ŽīPÝ DRAGUINHA 22 mag 2023, ore 15:49 
how long until release the NPCS you finished? Do you have any idea
roachisserie chicken  [autore] 13 mag 2023, ore 15:29 
i think i mentioned this before but i've been having technical issues with dark souls 1 as of late, i might just release the npcs that i finished but couldn't compile into their own addons
ako 13 mag 2023, ore 12:52 
So are the other npcs going to be released sometime
antrax2 23 gen 2023, ore 7:47 
could you try to make 4 kings npcs ?
coresare 16 dic 2022, ore 15:38 
Breh
ball gurgler 11 dic 2022, ore 11:26 
its not
coresare 11 dic 2022, ore 10:36 
When is the Re8 mod coming out?
dads cig 27 nov 2022, ore 21:29 
i pissed my pants
roachisserie chicken  [autore] 5 set 2022, ore 15:36 
regarding the painting guardian, right click without holding a direction and you'll either raise your shield or enter a parry stance
roachisserie chicken  [autore] 5 set 2022, ore 15:35 
if i remember correctly, the dark souls 1 players can parry by holding shift and right clicking
ball gurgler 5 set 2022, ore 14:58 
Since there is a parry and riposte animation for the painting guardian, does that mean he can actually parry and riposte lets say another ds1 player and even better maybe a possession control for it?
roachisserie chicken  [autore] 14 giu 2022, ore 5:13 
there isn't a weapon pack for dark souls no, but if someone wanted to make one i'd be happy to make these npcs compatible!
TwoThralls 13 giu 2022, ore 20:18 
how do i parry
is there like a weapons pack for dark souls
roachisserie chicken  [autore] 8 apr 2022, ore 17:19 
i plan on releasing the rest of the ds1 npcs like rapid machinegun fire, i'm just not satisfied with it until it is 100% polished

take that AAA games
Lug 8 apr 2022, ore 15:14 
are you still working on this? You said it might be out near february. im just asking because i check like every week to see if its out because im probably too hyped for this. ik its probably a passion project but the first 2 packs came fast that is why im wondering
roachisserie chicken  [autore] 12 mar 2022, ore 8:22 
gwyn but you have to actually git gud and can't cheese him with the series most forgiving parry system next to demon souls
Xor fo xob 12 mar 2022, ore 7:59 
gwyn but good?!?!
roachisserie chicken  [autore] 12 mar 2022, ore 7:14 
nah i deliberately made gwyn unparryable because i always found that dumb, its a giant flaming greatsword
Xor fo xob 12 mar 2022, ore 3:00 
gwyn should be parriable but it might be a bug or some limitations
optic 11 mar 2022, ore 23:57 
this mod is good and its compatible with your players mod. I can parry most parryable things but quick question, is Gwyn parryable or am I deing dum dum
Val 18 feb 2022, ore 14:08 
i will also shit
NBA Big Boy  [autore] 18 feb 2022, ore 14:06 
ayo?
roachisserie chicken  [autore] 18 feb 2022, ore 14:04 
if a tool for elden ring comes out i will shit my pants
Lug 18 feb 2022, ore 13:11 
hey! Is your friend good now? I hope so for you. Also are you planning to make any Elden ring bosses or Enemies when there is a tool that comes out for it? (if ever)
löcher 4 feb 2022, ore 18:01 
i'm sorry about that
good luck
roachisserie chicken  [autore] 3 feb 2022, ore 18:38 
there are currently medical issues plaguing my buddy who's helping me out with this because of how massive this project is, which is why its on hold right now

i'm trying to offset this by working on other game packs, like releasing some bloodborne stuff
löcher 3 feb 2022, ore 18:04 
roach is the next drop just going to be every single npc at once
roachisserie chicken  [autore] 31 gen 2022, ore 6:06 
they can be dodged with a well timed crouch jump
waterspoon 31 gen 2022, ore 5:54 
Why are the hollows with the bows so op? I can't dodge the arrows :steamsalty: