RimWorld
Obsidia Expansion
618 Komentar
Cronos 5 jam yang lalu 
Ah btw does waste slime can eat up to 60 waste pack in only 1.5 day? I just have only one and he eat all waste packs i got like it just a candy .-.
Cronos 6 jam yang lalu 
Ah it okay HAR does use different body type and slot. Ty for the reply
SutiituS 6 jam yang lalu 
@Lored Ah, must've missed it looking through. Tbf I had my game running like 2 weeks straight...
Lored  [pembuat] 17 jam yang lalu 
@Cronos No. I don't use HAR and races for this mod.
If they don't support the standard vanilla game slot, then I have no plans to make each race compatible separately. If I'm wrong, and it's easy to do in two clicks, I'll be glad to do it once someone explains how.
Cronos 20 jam yang lalu 
can you make modules useable for other races from HAR? Ty for the great mod
Lored  [pembuat] 26 Agu @ 7:25pm 
@Wimpypumpkin Yes, a lot of armor has vacuum resistant. Some information can be found on wiki: https://github.com/MrLored/ObsidiaExpansion/wiki
Wimpypumpkin 26 Agu @ 6:46pm 
Any of the armor vacuum resistant? Cant seem to find any in game with the stats
Lored  [pembuat] 26 Agu @ 3:38pm 
@SutiituS Yes, there were a lot of Slimes changes in one of the latest patches. All Slimes except combat and companions are now pen animals.
SutiituS 26 Agu @ 3:33pm 
Were hauler slimes changed to require a pen or did another mod mess them up?
Ranger Dimitri 25 Agu @ 4:25pm 
Eh, alright then. Hopefully you fixed that issue with the research screen though where if you had a research project even just selected and not being researched the default menu would go blank. I use Dubs Menu alternative granted. But still worth keeping in mind for those who don't use it.
Lored  [pembuat] 25 Agu @ 3:46pm 
@Ranger Dimitri I get what you mean, but I don’t plan on doing any of that :BL3Shrug:
Ranger Dimitri 25 Agu @ 3:32pm 
Eh, fair enough. Personally I do love using it. But I realize how for a modder it might be a bit more difficult as you have to make the things all work together and not always know how to do it. That said maybe in the future you could make an add-on/expansion mod that reintroduces the Exosuit stuff at some point? If you ever find yourself deciding to revisit the concept that is. Though I feel repeated POLITE asking for ABOA and the other's involved in the framework mod's for relevant documentation and such could also help. But you do you in the end.
Lored  [pembuat] 25 Agu @ 3:29pm 
@Ranger Dimitri Not really, it’s not about it being “too difficult” to run both. The issue is that the devs completely restructured the framework and split features into another mod without providing any documentation for modders.
And honestly, I’m no longer interested in Exosuit Framework, it kind of lost its charm.
Ranger Dimitri 25 Agu @ 2:59pm 
Understandable, I guess it'd be a bit too difficult for you to have both framework's be used for that sort of content in the mod and adapt to the changes?
Lored  [pembuat] 25 Agu @ 2:56pm 
@Ranger Dimitri It’s not really my choice, more of a forced move. The Exosuit Framework devs dropped a ton of changes, and from what I understand, they even cut some features out and moved them into another mod called Fortified Features Framework. Problem is, they never published any kind of changelog for modders, and they just ignored my request asking for one.
Ranger Dimitri 25 Agu @ 2:15pm 
Aw... Well, I suppose that is your decision.
Lored  [pembuat] 25 Agu @ 7:56am 
@Ranger Dimitri No. That's never gonna happen. This content will never be returned, in any form.
Ranger Dimitri 25 Agu @ 7:51am 
Sad the Exosuit Framework content got removed. Hopefully you can fix and restore it at a later date!
Luckspeare 24 Agu @ 8:23pm 
Error on minimal load:

Harmony
Loading Progress
Better Stacktraces
Core
Royalty
Ideology
Biotech
Anomaly
Odyssey
Mod Manager
HugsLib
Obsidia Expansion

https://pastebin.com/b1Ldpn7p

XML error: <onlyRequiresLooseConnection>true</onlyRequiresLooseConnection> doesn't correspond to any field in type CompProperties_GravshipFacility. Context: <li Class="CompProperties_GravshipFacility"><statOffsets><SubstructureSupport>500</SubstructureSupport></statOffsets><requiresLOS>false</requiresLOS><maxSimultaneous>4</maxSimultaneous><maxDistance>24.9</maxDistance><onlyRequiresLooseConnection>true</onlyRequiresLooseConnection></li>
Sera 22 Agu @ 12:17pm 
Ah it might be in the XML setting menu then. Thank you.
Lored  [pembuat] 22 Agu @ 12:11pm 
@Sera Settings to disable hives spawning outside the home map have long been added. They require XML Extensions mod and restarting the game for them to take effect.
Sera 22 Agu @ 11:44am 
Can we lower the spawn chance of a slime hive? did i miss the setting? They are on every map. I have to both fight what i am raiding and the slimes to safely leave. i went to hit a mech hive killed them and tried to leave to be told i can't and the mech hive map had 2 chaos slime nests i also had to fight and beat before it was counted as safe to leave.
gerofabro3 22 Agu @ 11:22am 
oh yeah i just checked in dev mode, totally forgot about hidden factions, thank you its just that i have never been raided by any of the 2 factions and im almost 7 years in and everyone else is just too weak. but again thank you.
Lored  [pembuat] 22 Agu @ 7:24am 
@gerofabro3 I certainly suspect what the problem is. The game has a “hidden factions” mechanic, such as the Insectoids or Mechanoids factions. They don't have settlements on the map(without mods), but they are still active and can still raid players.
The same with the Crimson Arachna Cult and Obsidia Empire Sins factions from the mod.
Flockerkill 22 Agu @ 2:42am 
Do you mean as fraction or as settlements?
gerofabro3 22 Agu @ 1:41am 
In my game there seem to be 2 factions missing one of them being the crimson arachne cult and i have all dlc`s so i dont why that is. do i need some other mod for them to show up in game?
Flockerkill 21 Agu @ 12:05pm 
Or try the cherry picker mod and block the hive that spawns them
Lored  [pembuat] 21 Agu @ 11:58am 
@Brooke Yomotsu Yes, this mod adds them. Don't worry, chaos slimes are just difficult enemies, not everyone can handle them.
Brooke Yomotsu 21 Agu @ 10:53am 
is this the mod with chaos slimes? they destroy all of my colonies so i wanna use all the obsidia mods except that one
Lored  [pembuat] 18 Agu @ 12:12pm 
I’m currently working on the wiki for Obsidia Expansion mods. I’m updating it steadily with new content at my own pace :slimehungry:
If you’d like to learn more about the mods, the wiki is available here [github.com].
Ereya★ 16 Agu @ 3:32am 
C ума сойти.. этот мод НАСТОЛЬКО ГЛОБАЛЬНЫЙ, что я в немалом шоке, когда сравниваю Obsidia expansion с официальными дополнениями к игре.
Starlight-Ellie 14 Agu @ 10:08am 
Is this intented to be some late/end game content i guess? because is so much content and so expensive to research and craft, however, i really like the designs and the specialized armors, i guess i could say, there's no reason now to have all the paws with the exact same gear
Aonir 11 Agu @ 8:58am 
Well the thing is, i tried loading it alone, and got the same result. That's the first thing I did, when i identified it as the source of the issue. But I cant seem to find out why. I'll try again when I get back home and look at the logs, and make a proper bug report.
Lored  [pembuat] 10 Agu @ 4:49pm 
@Aonir All content from all DLC's is locked. If you don't have any DLC's(no matter which ones), this content is simply not available.
The problem is caused not by the mod itself, not something else(incompatibility with another mod or incorrect mod loading order).
Aonir 10 Agu @ 4:19pm 
Does this needs royalty? I dont see it stated in the mod required DLCs, but some items have the royalty DLC icon. This would explain why the modlist resets to default whenever i try activating this mod, since i dont have royalty.

If not, I'll make a proper bug report.
Lored  [pembuat] 10 Agu @ 8:34am 
Starting today. Bug reports posted outside the proper thread will, unfortunately, be ignored.
Thanks for your understanding.
Lored  [pembuat] 9 Agu @ 10:12pm 
@Fibre🌹
Already fixed.
Fibre🌹 9 Agu @ 9:59pm 
When's the next patch update? There's a bug when a visitor wants to join my colony, It won't allow me to click the letter popup and it gives me an error. Says something errored with "Swarmella" from Obsidia Expansion

/Defs/ThingDef[defName="OE_Swarmella" is missing or doesn't exist apparently
Rokuna 9 Agu @ 8:58pm 
@Lored I tried putting in Syn, but it's always grayed out, I'll try again when I get back on
Lored  [pembuat] 9 Agu @ 7:16pm 
@Rokuna If nothing has changed, from my old answers.
To start charging a vehicle from electricity, you need to:
1) Fill up with other necessary fuel - Syntherius, even if only a little.
2) Check the connection to the cable and the availability of reserves in the batteries/energy storage devices.
3) Start the engine.
4) Check the settings.
4.1) Refueling from inventory.
4.2) Charging from the mains.
Rokuna 9 Agu @ 6:51pm 
Having a small issue, I can't seem to get an initial charge for the MCV. Even when it's on a conduit and set to charge it stays at zero.
Yuri Bezmenov 9 Agu @ 9:16am 
I'm having too much fun with this mod after building the Obsidia grav field extenders.
alijons 8 Agu @ 8:21pm 
Sorry, it's me again 😅 I now hold title in DLC empire and didn't do any quests for the Obsidia one.

Most often when royal tribute collector comes, they don't want to accept gold nor jade, they only want platinum. It still gets me honor points for DLC empire.

If I use debug mode to spam royal tax collectors, eventually some will come that do take gold or jade etc.

They are always from normal DLC empire.
Lored  [pembuat] 8 Agu @ 8:01am 
@Yeffrey There’s enough info in-game if you look. Under the Slime Heart (Unconf.) description are links to other slime hearts you can make, with their recipes, required research, and workbench.
First, I recommend researching OE – Bioengineering, next building an Obsidia Amalgam Vat, and the final crafting the slime heart you want there.
As for growing them, I’ve explained it a few times before, but short version: treat them like any fertilized egg.
Yeffrey 8 Agu @ 7:14am 
Does anyone here have a guide on what to do with slime hearts? I'm trying to figure out if they're base or from the OE Slime Xenotype mod but can't find any info on these slime hearts. There was an ancient slime on my map and I got a tip saying to butcher it for info, it gave me nothing. Kind of lost here, 4 (Unconf.) slime hearts sitting in storage now.
Crios 7 Agu @ 8:40am 
@Lored okay i konw why MB, i don't see it first gaze but the work is automaticaly adjust for one pawn with most crafting skills but he don't have any medecine x)
untitled9223 7 Agu @ 8:32am 
Ты действительно любишь свои моды, уделяя им столько времени. Хорошая работа.
Crios 7 Agu @ 8:24am 
@Lored Well yes, i have altmost one who are capable of this but i can't forced him to do it. Even the message "Can't craft it under level" pop up with other pawn but not my capable one.
And that's only for the bionic spine for now, i don't test everything but the other's seems good
Yuri Bezmenov 7 Agu @ 12:28am 
I didn't realize it until I've read the comments section, I didn't know you included gravship technology in Obsidia Expansion.

You and your guys are the best. Keep it up, don't give up.
alijons 6 Agu @ 4:52pm 
Makes sense, thank you for being patient with me. I know I am asking a lot of questions. I understand that the first quest for obsidia empire will also return later if you don't do it? The one I have now expires in 6h, and I would rather start on this later for role-playing purposes 😆