Stellaris

Stellaris

!ACG Submod Performance
3 kommentarer
Ajey  [ophavsmand] 23. feb. 2022 kl. 4:22 
*** IMPORTANT: THIS MOD WILL NOT RECEIVE ANY FURTHER UPDATES - See End of an Era posting in ACG mod description ***
Ajey  [ophavsmand] 3. jan. 2022 kl. 0:04 
@kurrata

this mod currently only removes some graphical improvements for fighters and bombers. those improvements only hurt performance if you are in system view and watching a huge space battle with a lot of strike-craft AND if you run a medium to low end PC.

this mod won't affect your performance if you are in system view and there is no space-battle going on or if you are in galaxy view.

the reason why Stellaris is most of the time very laggy from mid-game onwards is because of the pop system and other stellaris features - that have nothing to do with ACG. i will further keep this mod alive, so people can choose if they want to use it or not but i won't advertise it beyond what i did by adding it to the addon-mods because in most cases it won't help with performance anyway
kurrata 2. jan. 2022 kl. 23:24 
HI, could you add reference to this mod to main ACG and your how I play list

This patch restored stock Stelaris performance. Otherwise game was unplayable by mid game and I would consider it must have if your hardware can't brute force ACG