Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

Fabric factory
12 kommentarer
Vimes 9. juli 2022 kl. 8:29 
Thanks Rob. Something strange started to happen when using a FLT garage and this fabric factory....

https://gtm.steamproxy.vip/app/784150/discussions/1/3410930328914774035/

didn't think it was the factory tho, as it worked fine for a long time. Just checking with you.

Thanks for your reply :)
robs074  [ophavsmand] 9. juli 2022 kl. 8:15 
I don't know, both forklifts and distribution offices work fine with this building for me.
Vimes 9. juli 2022 kl. 8:01 
Rob, should there be a problem in using the factory connection with this building to transfer crops to it via a FLT garage from a warehouse...?
Also using a DO supplying it with chemicals, by truck..?

Thanks
robs074  [ophavsmand] 20. maj 2021 kl. 10:14 
Glad you like them! :)
[FIRE] L4z0rr0b0tz 20. maj 2021 kl. 9:51 
I absolutely love your mods and I particularly appreciate how balanced they are for challenging vanilla gameplay. Thank you
Oolykee 17. maj 2021 kl. 9:35 
Really nice work, as always!

Mod Monday video that includes your mod.

I hope you like it. :)

https://youtu.be/SgtqkTuD_Xs
robs074  [ophavsmand] 17. maj 2021 kl. 7:01 
No nie ma.
Zbychu 17. maj 2021 kl. 6:20 
fajnie, ale czy to w realu nie ma komina?
mariocoutinhodiniz 17. maj 2021 kl. 2:44 
thanks
robs074  [ophavsmand] 16. maj 2021 kl. 21:56 
?? It's not the first time, look here for example https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2139640360
Tesmio 16. maj 2021 kl. 12:54 
Oh my God! Robs added some kind of image to the building! Buddy, who replaced you?
Vimes 16. maj 2021 kl. 11:51 
Great addition to your other fabric factory.
I do like the extra factory connections for this - useful for both crop and clothing connections - as well as for chemicals.
The extra pedestrian paths the other has isn't as vital as they were for me - due to pedestrian overpasses etc now.

Thanks for sharing