Total War: ROME REMASTERED

Total War: ROME REMASTERED

Better Battle AI for 270BC Campaign
16 kommentarer
Riekopo 12. jan. 2023 kl. 19:45 
Can you do one final update please? And also list the formations in the description? Rome Remastered isn't getting any more updates.
Riekopo 20. feb. 2022 kl. 4:48 
Does need update for 2.0.5?
LukeG1243 16. maj 2021 kl. 13:36 
OK my bad the ai just did that under some weird specific conditions, i set them to defenders and they behave much better and adopt a proper formation
LukeG1243 16. maj 2021 kl. 13:33 
This is much worse than your last one with rtr formations why on earth does the enemy just blob its troops at the start of every battle? the ai does not make coherent formations for me they just blob 9 units on top of each other,
pimpingbunny 13. maj 2021 kl. 12:53 
looks like this mod works with total conquest
IdillaMZ  [ophavsmand] 13. maj 2021 kl. 9:36 
@Patrão That mod is heavily improving AI formations organization. Thats all what can you do in BAI.
IdillaMZ  [ophavsmand] 13. maj 2021 kl. 9:32 
@AWildTyler Definitely yes!
IdillaMZ  [ophavsmand] 13. maj 2021 kl. 9:32 
@Carthago Delenda Est Thanks!
Patrão 13. maj 2021 kl. 8:54 
I'd be willing to try this mod if more information regarding what actually changes in the BAI was provided.
Tyler 12. maj 2021 kl. 16:56 
can this be used mid campiagn?
Carthago Delenda Est 12. maj 2021 kl. 13:53 
I hope they give you the tools mate, and thank you for your work!
IdillaMZ  [ophavsmand] 12. maj 2021 kl. 11:29 
@Kamakaziwarlord Like completely. In Remaster you have standard battle AI from 2004, when Rome 1 was published. That battle AI is still being upgraded. Its impossible to compare it.
GreyWolf 12. maj 2021 kl. 11:22 
How is it better?
English Bob 12. maj 2021 kl. 9:57 
Great thx, gunna try it right now :)
IdillaMZ  [ophavsmand] 12. maj 2021 kl. 9:44 
@Carthago Delenda Est Right now its impossible, they did not give us tools to modifying diplomacy. For expample in Medieval II it is possible.
Carthago Delenda Est 12. maj 2021 kl. 9:37 
Is it possible to work on campaign AI so they do not break treaties every turn?